Files
agents_and_robots/internal/api/handlers.go
T
egutierrez 261f96f71b feat(api): per-agent unified control + clear_memory + delete_cache
- Manager: RegisterUnifiedAgent/UnregisterUnifiedAgent/StopUnifiedAgent/
  IsUnifiedAgentRunning/UptimeSeconds — cancela goroutines individuales sin
  matar el launcher
- Manager: UptimeSeconds en AgentStatus via startedAt map
- api/server: AgentController interface + WithController/WithDataDir builders
  + rutas POST /agents/{id}/clear_memory y /agents/{id}/delete_cache
- api/handlers: handleStartAgent/Stop/Restart delegan a controller en modo
  unified; Messages24h enriquecido via queryMessages24h (cache 30s)
- api/handlers: handleClearMemory — para la goroutine, borra messages+facts de
  memory.db, responde {status,messages_deleted,facts_deleted}
- api/handlers: handleDeleteCache — para la goroutine, elimina crypto/ y cache/,
  responde {status,paths_deleted}
- launcher/registry: launchGoroutine extrae goroutine con contexto per-agente;
  deps.procMgr hookea RegisterUnified; startAgent permite relanzar via reload
- launcher/main: agentController implementa api.AgentController sobre registry;
  mgr compartido entre API y registry; WithController+WithDataDir cableados

Co-Authored-By: fn-orquestador <noreply@fn-registry>
2026-05-22 22:56:46 +02:00

551 lines
15 KiB
Go

package api
import (
"database/sql"
"encoding/json"
"fmt"
"net/http"
"os"
"path/filepath"
"strconv"
"sync"
"time"
"github.com/enmanuel/agents/shell/process"
_ "modernc.org/sqlite" // pure-Go SQLite driver (same as launcher)
)
// --- Response types ---
// AgentResponse is the JSON representation of an agent.
type AgentResponse struct {
ID string `json:"id"`
Name string `json:"name"`
Version string `json:"version"`
Desc string `json:"desc"`
Enabled bool `json:"enabled"`
Running bool `json:"running"`
PID int `json:"pid,omitempty"`
Instances int `json:"instances"`
ConfigPath string `json:"config_path"`
UptimeSeconds int64 `json:"uptime_seconds"`
Messages24h int `json:"messages_24h"`
}
// AgentDetailResponse extends AgentResponse with logs.
type AgentDetailResponse struct {
AgentResponse
Logs []string `json:"logs"`
}
// msg24hCache caches messages_24h counts per agent to avoid hammering SQLite.
type msg24hEntry struct {
count int
fetchAt time.Time
}
var (
msg24hMu sync.Mutex
msg24hCache = make(map[string]msg24hEntry)
msg24hTTL = 30 * time.Second
)
func agentResponse(s process.AgentStatus) AgentResponse {
return AgentResponse{
ID: s.ID,
Name: s.Name,
Version: s.Version,
Desc: s.Desc,
Enabled: s.Enabled,
Running: s.Running,
PID: s.PID,
Instances: s.Instances,
ConfigPath: s.ConfigPath,
UptimeSeconds: s.UptimeSeconds,
}
}
// queryMessages24h returns the count of messages in the past 24h for the given agent.
// Uses a 30s cache keyed by agentID. dataDir is the base data directory
// (e.g. "agents/<id>/data"). Returns 0 on error (non-fatal).
func queryMessages24h(agentID, dataDir string) int {
msg24hMu.Lock()
if e, ok := msg24hCache[agentID]; ok && time.Since(e.fetchAt) < msg24hTTL {
msg24hMu.Unlock()
return e.count
}
msg24hMu.Unlock()
dbPath := filepath.Join(dataDir, "memory.db")
if _, err := os.Stat(dbPath); err != nil {
return 0 // DB does not exist yet
}
db, err := sql.Open("sqlite", dbPath+"?mode=ro&_query_only=1")
if err != nil {
return 0
}
defer db.Close()
var count int
row := db.QueryRow(
"SELECT COUNT(*) FROM messages WHERE agent_id=? AND created_at > datetime('now','-24 hours')",
agentID,
)
if err := row.Scan(&count); err != nil {
return 0
}
msg24hMu.Lock()
msg24hCache[agentID] = msg24hEntry{count: count, fetchAt: time.Now()}
msg24hMu.Unlock()
return count
}
// --- Health ---
func (s *Server) handleHealth(w http.ResponseWriter, r *http.Request) {
writeJSON(w, http.StatusOK, map[string]string{"status": "ok", "time": time.Now().UTC().Format(time.RFC3339)})
}
// statusAllAuto chooses unified vs multi-process status based on runtime mode.
// In unified mode all agents run as goroutines under one launcher process — per-agent
// PID files do not exist, so StatusAll reports Running=false. StatusAllUnified
// reflects the real state.
func (s *Server) statusAllAuto() ([]process.AgentStatus, error) {
if s.mgr.IsUnifiedRunning() {
return s.mgr.StatusAllUnified()
}
return s.mgr.StatusAll()
}
// --- List agents ---
func (s *Server) handleListAgents(w http.ResponseWriter, r *http.Request) {
statuses, err := s.statusAllAuto()
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("scan: %v", err))
return
}
resp := make([]AgentResponse, 0, len(statuses))
for _, st := range statuses {
ar := agentResponse(st)
// Enrich with messages_24h when dataDir is configured
if s.dataDir != "" {
agentDataDir := filepath.Join(s.dataDir, st.ID, "data")
ar.Messages24h = queryMessages24h(st.ID, agentDataDir)
}
resp = append(resp, ar)
}
writeJSON(w, http.StatusOK, resp)
}
// --- Get single agent ---
func (s *Server) handleGetAgent(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
statuses, err := s.statusAllAuto()
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("scan: %v", err))
return
}
var found *process.AgentStatus
for i, st := range statuses {
if st.ID == id {
found = &statuses[i]
break
}
}
if found == nil {
writeError(w, http.StatusNotFound, "agent not found")
return
}
n := 200
if qn := r.URL.Query().Get("n"); qn != "" {
if parsed, err := strconv.Atoi(qn); err == nil && parsed > 0 {
n = parsed
}
}
logs, _ := s.mgr.LogTail(id, n)
writeJSON(w, http.StatusOK, AgentDetailResponse{
AgentResponse: agentResponse(*found),
Logs: logs,
})
}
// --- Start agent ---
func (s *Server) handleStartAgent(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
// Unified mode: delegate to AgentController if available
if s.mgr.IsUnifiedRunning() && s.controller != nil {
if err := s.controller.StartUnifiedAgent(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("start (unified): %v", err))
return
}
s.logger.Info("agent started via api (unified)", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "started", "id": id, "mode": "unified"})
return
}
// Multi-process mode: use per-agent process launch
agents, err := s.mgr.Scan()
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("scan: %v", err))
return
}
var info *process.AgentInfo
for i, a := range agents {
if a.ID == id {
info = &agents[i]
break
}
}
if info == nil {
writeError(w, http.StatusNotFound, "agent not found")
return
}
if err := s.mgr.Start(*info); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("start: %v", err))
return
}
s.logger.Info("agent started via api", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "started", "id": id})
}
// --- Stop agent ---
func (s *Server) handleStopAgent(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
// Unified mode: cancel goroutine context without killing launcher
if s.mgr.IsUnifiedRunning() && s.controller != nil {
if err := s.controller.StopUnifiedAgent(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("stop (unified): %v", err))
return
}
s.logger.Info("agent stopped via api (unified)", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "stopped", "id": id, "mode": "unified"})
return
}
// Multi-process mode
if err := s.mgr.Stop(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("stop: %v", err))
return
}
s.logger.Info("agent stopped via api", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "stopped", "id": id})
}
// --- Restart agent ---
func (s *Server) handleRestartAgent(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
// Unified mode: stop goroutine then re-launch
if s.mgr.IsUnifiedRunning() && s.controller != nil {
// Stop (ignore not-running error)
_ = s.controller.StopUnifiedAgent(id)
// Brief pause to let goroutine exit cleanly
time.Sleep(500 * time.Millisecond)
if err := s.controller.StartUnifiedAgent(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("restart/start (unified): %v", err))
return
}
s.logger.Info("agent restarted via api (unified)", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "restarted", "id": id, "mode": "unified"})
return
}
// Multi-process mode
// Stop first (ignore not-running error)
_ = s.mgr.Stop(id)
// Wait up to 3s for process to die
deadline := time.Now().Add(3 * time.Second)
for time.Now().Before(deadline) {
if !s.mgr.IsRunning(id) {
break
}
time.Sleep(200 * time.Millisecond)
}
// Find agent info for Start
agents, err := s.mgr.Scan()
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("scan: %v", err))
return
}
var info *process.AgentInfo
for i, a := range agents {
if a.ID == id {
info = &agents[i]
break
}
}
if info == nil {
writeError(w, http.StatusNotFound, "agent not found")
return
}
if err := s.mgr.Start(*info); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("restart/start: %v", err))
return
}
s.logger.Info("agent restarted via api", "id", id)
writeJSON(w, http.StatusOK, map[string]string{"status": "restarted", "id": id})
}
// --- Agent logs snapshot ---
func (s *Server) handleAgentLogs(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
n := 200
if qn := r.URL.Query().Get("n"); qn != "" {
if parsed, err := strconv.Atoi(qn); err == nil && parsed > 0 {
n = parsed
}
}
logs, err := s.mgr.LogTail(id, n)
if err != nil {
writeError(w, http.StatusNotFound, fmt.Sprintf("logs: %v", err))
return
}
writeJSON(w, http.StatusOK, map[string]any{"id": id, "lines": logs, "count": len(logs)})
}
// --- SSE: status broadcast ---
func (s *Server) handleSSEStatus(w http.ResponseWriter, r *http.Request) {
flusher, ok := w.(http.Flusher)
if !ok {
http.Error(w, "streaming unsupported", http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("X-Accel-Buffering", "no")
w.WriteHeader(http.StatusOK)
// Initial ping: SSE clients consider the stream "connected" only after
// receiving the first byte of body. Without this, agents_dashboard sits
// on "connecting" until the first status diff (which can be minutes away).
fmt.Fprint(w, ": ping\n\n")
flusher.Flush()
sub := s.bus.Subscribe("status")
defer s.bus.Unsubscribe("status", sub)
ticker := time.NewTicker(15 * time.Second)
defer ticker.Stop()
ctx := r.Context()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
// Periodic heartbeat: keeps proxies (Traefik, CDN) from closing
// the idle connection and lets the client detect dead servers.
if _, err := fmt.Fprint(w, ": ping\n\n"); err != nil {
return
}
flusher.Flush()
case ev, ok := <-sub:
if !ok {
return
}
data, _ := json.Marshal(ev)
fmt.Fprintf(w, "event: status\ndata: %s\n\n", data)
flusher.Flush()
}
}
}
// --- Clear memory ---
func (s *Server) handleClearMemory(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
// Determine whether restart after clear is requested.
restart := r.URL.Query().Get("restart") == "true"
// In unified mode, stop the agent goroutine before touching its DB.
wasRunning := false
if s.mgr.IsUnifiedRunning() && s.controller != nil {
wasRunning = s.mgr.IsUnifiedAgentRunning(id)
if wasRunning {
if err := s.controller.StopUnifiedAgent(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("clear_memory/stop: %v", err))
return
}
// Give goroutine a moment to release the DB.
time.Sleep(300 * time.Millisecond)
}
}
// Locate the agent's memory.db.
if s.dataDir == "" {
writeError(w, http.StatusInternalServerError, "data_dir not configured on server")
return
}
dbPath := filepath.Join(s.dataDir, id, "data", "memory.db")
if _, err := os.Stat(dbPath); err != nil {
// No memory.db — still a success (nothing to clear).
writeJSON(w, http.StatusOK, map[string]any{
"status": "cleared",
"messages_deleted": 0,
"facts_deleted": 0,
})
return
}
db, err := sql.Open("sqlite", dbPath)
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("open memory.db: %v", err))
return
}
defer db.Close()
var msgDel, factsDel int64
res, err := db.ExecContext(r.Context(), "DELETE FROM messages WHERE agent_id=?", id)
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("delete messages: %v", err))
return
}
msgDel, _ = res.RowsAffected()
res, err = db.ExecContext(r.Context(), "DELETE FROM facts WHERE agent_id=?", id)
if err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("delete facts: %v", err))
return
}
factsDel, _ = res.RowsAffected()
// Invalidate the 24h cache entry for this agent.
msg24hMu.Lock()
delete(msg24hCache, id)
msg24hMu.Unlock()
s.logger.Info("agent memory cleared via api", "id", id,
"messages_deleted", msgDel, "facts_deleted", factsDel)
// Optionally restart.
if (restart || wasRunning) && s.mgr.IsUnifiedRunning() && s.controller != nil {
_ = s.controller.StartUnifiedAgent(id)
}
writeJSON(w, http.StatusOK, map[string]any{
"status": "cleared",
"messages_deleted": msgDel,
"facts_deleted": factsDel,
})
}
// --- Delete cache ---
func (s *Server) handleDeleteCache(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
restart := r.URL.Query().Get("restart") == "true"
// Stop in unified mode before removing crypto dir.
wasRunning := false
if s.mgr.IsUnifiedRunning() && s.controller != nil {
wasRunning = s.mgr.IsUnifiedAgentRunning(id)
if wasRunning {
if err := s.controller.StopUnifiedAgent(id); err != nil {
writeError(w, http.StatusConflict, fmt.Sprintf("delete_cache/stop: %v", err))
return
}
time.Sleep(300 * time.Millisecond)
}
}
if s.dataDir == "" {
writeError(w, http.StatusInternalServerError, "data_dir not configured on server")
return
}
agentDataDir := filepath.Join(s.dataDir, id, "data")
var deleted []string
// Remove crypto directory (session keys, verification cache).
cryptoDir := filepath.Join(agentDataDir, "crypto")
if _, err := os.Stat(cryptoDir); err == nil {
if err := os.RemoveAll(cryptoDir); err != nil {
writeError(w, http.StatusInternalServerError, fmt.Sprintf("remove crypto: %v", err))
return
}
deleted = append(deleted, cryptoDir)
}
// Remove cache directory contents (but keep the dir itself).
cacheDir := filepath.Join(agentDataDir, "cache")
if entries, err := os.ReadDir(cacheDir); err == nil {
for _, e := range entries {
p := filepath.Join(cacheDir, e.Name())
if err := os.RemoveAll(p); err == nil {
deleted = append(deleted, p)
}
}
}
s.logger.Info("agent cache deleted via api", "id", id, "paths", len(deleted))
// Optionally restart.
if (restart || wasRunning) && s.mgr.IsUnifiedRunning() && s.controller != nil {
_ = s.controller.StartUnifiedAgent(id)
}
writeJSON(w, http.StatusOK, map[string]any{
"status": "cleared",
"paths_deleted": deleted,
})
}
// --- SSE: agent log tail ---
func (s *Server) handleSSEAgentLogs(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
logPath := s.mgr.LogPath(id)
if logPath == "" {
http.Error(w, "agent not found", http.StatusNotFound)
return
}
flusher, ok := w.(http.Flusher)
if !ok {
http.Error(w, "streaming unsupported", http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("X-Accel-Buffering", "no")
w.WriteHeader(http.StatusOK)
// Initial ping unblocks client fgets so the UI flips from "connecting"
// to "connected" immediately (logfile may be silent for a while).
fmt.Fprint(w, ": ping\n\n")
flusher.Flush()
ctx := r.Context()
tailLogFile(ctx, logPath, w, flusher)
}