Files
agents_and_robots/shell/effects/progress.go
T
egutierrez 45bd258be1 feat: mensajes progresivos en Matrix con ProgressReporter
Implementa la Fase 2 del issue 0036: mensajes de progreso en tiempo real
que muestran al usuario que herramientas esta usando el agente claude-code.

- SendMarkdownGetID en shell/matrix/client.go: envia mensaje y retorna
  el event ID para editarlo despues
- EditMessage en shell/matrix/client.go: edita un mensaje existente
  usando m.replace (m.relates_to con rel_type=m.replace)
- ProgressReporter en shell/effects/progress.go (NEW): recibe streaming
  events y actualiza un mensaje unico en Matrix mostrando el progreso
  (e.g. "🔧 Bash: ls -la" → "🔧 Read: file.go" → " Completado")
- Rate limiter integrado: max 1 edit/segundo para no saturar el homeserver
- Conectado en devagents/handler.go: cuando provider=claude-code y
  streaming+show_tool_progress habilitados, crea ProgressReporter y
  pasa StreamFunc al CompletionRequest
- MatrixSender interface actualizada con los nuevos metodos
- 10 tests nuevos para ProgressReporter, todos los existentes pasan

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 22:58:03 +00:00

145 lines
3.9 KiB
Go

package effects
import (
"context"
"fmt"
"log/slog"
"sync"
"time"
coretypes "github.com/enmanuel/agents/pkg/llm"
)
// ProgressReporter sends real-time progress updates to a Matrix room
// by editing a single "status" message as the claude-code subprocess
// emits streaming events (tool_use, text, result).
//
// It rate-limits edits to at most one per second to avoid flooding the
// homeserver.
type ProgressReporter struct {
sender MatrixSender
roomID string
logger *slog.Logger
mu sync.Mutex
eventID string // Matrix event ID of the progress message (empty until first send)
lastEdit time.Time // timestamp of last edit, for rate limiting
minInterval time.Duration
}
// NewProgressReporter creates a ProgressReporter that sends progress updates
// to the given room. The progress message is created lazily on the first event.
func NewProgressReporter(sender MatrixSender, roomID string, logger *slog.Logger) *ProgressReporter {
return &ProgressReporter{
sender: sender,
roomID: roomID,
logger: logger,
minInterval: time.Second, // max 1 edit/second
}
}
// StreamFunc returns a StreamFunc callback suitable for passing to
// CompletionRequest.StreamFunc. It captures streaming events and updates
// the progress message in the Matrix room.
func (p *ProgressReporter) StreamFunc() coretypes.StreamFunc {
return func(evt coretypes.StreamEvent) {
p.handleEvent(evt)
}
}
// handleEvent processes a single streaming event and updates the Matrix message.
func (p *ProgressReporter) handleEvent(evt coretypes.StreamEvent) {
var markdown string
switch evt.Kind {
case coretypes.StreamToolUse:
// Show which tool is being used
input := evt.ToolInput
if len(input) > 60 {
input = input[:57] + "..."
}
if input != "" {
markdown = fmt.Sprintf("\U0001f527 *%s*: `%s`", evt.ToolName, input)
} else {
markdown = fmt.Sprintf("\U0001f527 *%s*", evt.ToolName)
}
case coretypes.StreamResult:
// Final result — no need to update progress; the handler will send the actual reply
return
case coretypes.StreamText:
// Intermediate text — could be partial thinking, skip to avoid noise
return
case coretypes.StreamInit:
markdown = "\u2699\ufe0f *Procesando...*"
default:
return
}
if markdown == "" {
return
}
p.updateMessage(markdown)
}
// updateMessage sends or edits the progress message, respecting rate limits.
func (p *ProgressReporter) updateMessage(markdown string) {
p.mu.Lock()
defer p.mu.Unlock()
ctx := context.Background()
// Rate limit: skip if we edited less than minInterval ago
if p.eventID != "" && time.Since(p.lastEdit) < p.minInterval {
return
}
if p.eventID == "" {
// First message: send a new one and capture the event ID
evtID, err := p.sender.SendMarkdownGetID(ctx, p.roomID, markdown)
if err != nil {
p.logger.Warn("progress_reporter: failed to send initial message", "err", err)
return
}
p.eventID = evtID
p.lastEdit = time.Now()
return
}
// Subsequent updates: edit the existing message
if err := p.sender.EditMessage(ctx, p.roomID, p.eventID, markdown); err != nil {
p.logger.Warn("progress_reporter: failed to edit message", "err", err)
return
}
p.lastEdit = time.Now()
}
// Finalize edits the progress message with the final content, or deletes it.
// Call this after the LLM response is ready. If finalMarkdown is empty, the
// progress message is left as-is (the handler will send a separate reply).
func (p *ProgressReporter) Finalize(finalMarkdown string) {
p.mu.Lock()
defer p.mu.Unlock()
if p.eventID == "" || finalMarkdown == "" {
return
}
ctx := context.Background()
if err := p.sender.EditMessage(ctx, p.roomID, p.eventID, finalMarkdown); err != nil {
p.logger.Warn("progress_reporter: failed to finalize message", "err", err)
}
}
// EventID returns the Matrix event ID of the progress message, or empty if
// no message was sent yet.
func (p *ProgressReporter) EventID() string {
p.mu.Lock()
defer p.mu.Unlock()
return p.eventID
}