fix: remove fn_log from bench to keep JSON-only on stdout

This commit is contained in:
agent_A
2026-05-22 23:41:06 +02:00
parent 37492c1935
commit 8868b36736
3 changed files with 22 additions and 8 deletions
-7
View File
@@ -11,7 +11,6 @@
#include "bench_runner.h"
#include "data_table/data_table.h"
#include "core/logger.h"
#include <imgui.h>
@@ -279,12 +278,6 @@ void Runner::finish_scenario() {
}
res.pass = (res.fps_p1 >= cfg_.fps_threshold);
fn_log::log_info("bench: scenario=%s frames=%zu fps_p50=%.1f fps_p1=%.1f "
"mem=%.1fMB cpu=%.1f%% %s",
scenario_name(s), frame_fps_.size(),
res.fps_p50, res.fps_p1, res.mem_rss_mb, res.cpu_pct,
res.pass ? "PASS" : "FAIL");
fprintf(stderr, "[bench] %s: fps_p50=%.1f fps_p1=%.1f mem=%.1fMB %s\n",
scenario_name(s), res.fps_p50, res.fps_p1, res.mem_rss_mb,
res.pass ? "PASS" : "FAIL");