add_imgui_app(data_table_bench main.cpp bench_runner.cpp ) target_include_directories(data_table_bench PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) # fn_module_data_table: data_table::render(), TQL engine, Lua. if(TARGET fn_module_data_table) target_link_libraries(data_table_bench PRIVATE fn_module_data_table) endif() # SQLite3 for operations.db persistence. find_package(SQLite3 REQUIRED) target_link_libraries(data_table_bench PRIVATE SQLite::SQLite3) if(WIN32) set_target_properties(data_table_bench PROPERTIES WIN32_EXECUTABLE FALSE) endif()