481 lines
17 KiB
C++
481 lines
17 KiB
C++
// bench_runner.cpp — frame-by-frame benchmark harness for data_table::render().
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// Issue 0133: perf gate for 10M-row refactor.
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//
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// Design: Runner::tick() is called once per fn::run_app frame.
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// Each frame it renders the table for the current scenario and measures the
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// frame time (wall clock from tick() entry to exit). After duration_s seconds
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// it finalizes the scenario, moves to the next one, and eventually sets done_.
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//
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// This avoids any nested-frame or out-of-context ImGui calls — tick() runs
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// inside a valid ImGui frame, after NewFrame() and before Render().
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#include "bench_runner.h"
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#include "data_table/data_table.h"
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#include <imgui.h>
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#include <sqlite3.h>
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#include <algorithm>
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#include <chrono>
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#include <cstdio>
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#include <cstring>
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#include <cmath>
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#include <string>
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#include <vector>
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#ifdef __linux__
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# include <sys/resource.h>
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#endif
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#ifdef _WIN32
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# include <windows.h>
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# include <psapi.h>
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#endif
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namespace bench {
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// ---------------------------------------------------------------------------
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// System metrics
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// ---------------------------------------------------------------------------
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double measure_rss_mb() {
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#ifdef __linux__
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FILE* f = fopen("/proc/self/status", "r");
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if (!f) return 0.0;
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char line[256];
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while (fgets(line, sizeof(line), f)) {
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long kb = 0;
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if (sscanf(line, "VmRSS: %ld kB", &kb) == 1) {
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fclose(f);
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return static_cast<double>(kb) / 1024.0;
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}
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}
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fclose(f);
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return 0.0;
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#elif defined(_WIN32)
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PROCESS_MEMORY_COUNTERS pmc;
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if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc)))
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return static_cast<double>(pmc.WorkingSetSize) / (1024.0 * 1024.0);
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return 0.0;
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#else
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return 0.0;
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#endif
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}
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double measure_cpu_pct(double wall_s, double user_s, double sys_s) {
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if (wall_s < 1e-9) return 0.0;
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return 100.0 * (user_s + sys_s) / wall_s;
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}
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static void get_rusage_times(double& user_s, double& sys_s) {
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#ifdef __linux__
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struct rusage ru;
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getrusage(RUSAGE_SELF, &ru);
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user_s = ru.ru_utime.tv_sec + ru.ru_utime.tv_usec * 1e-6;
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sys_s = ru.ru_stime.tv_sec + ru.ru_stime.tv_usec * 1e-6;
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#else
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user_s = 0.0; sys_s = 0.0;
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#endif
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}
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// ---------------------------------------------------------------------------
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// ScenarioState — holds TableInput + data_table::State for one scenario.
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// ---------------------------------------------------------------------------
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struct Runner::ScenarioState {
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data_table::TableInput ti;
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data_table::State st;
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};
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// ---------------------------------------------------------------------------
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// Dataset generation — deterministic, 20 columns, 5 int / 5 float / 5 str / 5 ts.
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// ---------------------------------------------------------------------------
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Runner::Runner(const Config& cfg) : cfg_(cfg) {
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seed_dataset();
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}
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void Runner::seed_dataset() {
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const long long N = cfg_.rows;
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const int C = cfg_.cols;
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backing_.clear();
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backing_.reserve(static_cast<size_t>(N) * static_cast<size_t>(C));
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static const char* statuses[] = {"ok", "error", "running", "pending", "blocked"};
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static const char* categories[] = {"alpha", "beta", "gamma", "delta", "epsilon"};
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static const char* tags_a[] = {"foo", "bar", "baz", "qux", "quux"};
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static const char* labels_a[] = {"low", "medium", "high", "critical", "unknown"};
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char buf[64];
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for (long long i = 0; i < N; ++i) {
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// 0: id (int)
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snprintf(buf, sizeof(buf), "%lld", i + 1);
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backing_.emplace_back(buf);
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// 1: count (int 0..9999)
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snprintf(buf, sizeof(buf), "%lld", (i * 7 + 3) % 10000);
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backing_.emplace_back(buf);
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// 2: score (int 0..1000)
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snprintf(buf, sizeof(buf), "%lld", (i * 131) % 1001);
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backing_.emplace_back(buf);
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// 3: rank (int 0..499)
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snprintf(buf, sizeof(buf), "%lld", (i * 17) % 500);
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backing_.emplace_back(buf);
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// 4: flags (int 0..15)
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snprintf(buf, sizeof(buf), "%lld", i & 0xF);
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backing_.emplace_back(buf);
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// 5: ratio (float 0..1)
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snprintf(buf, sizeof(buf), "%.6f", static_cast<double>(i % 10000) / 10000.0);
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backing_.emplace_back(buf);
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// 6: pct (float 0..100)
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snprintf(buf, sizeof(buf), "%.4f", static_cast<double>((i * 37) % 10001) / 100.0);
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backing_.emplace_back(buf);
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// 7: value (float 0..9999, for ColorRule p95 scenario)
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snprintf(buf, sizeof(buf), "%.2f", static_cast<double>((i * 71) % 10000));
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backing_.emplace_back(buf);
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// 8: rate (float)
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snprintf(buf, sizeof(buf), "%.4f", static_cast<double>((i * 13) % 5000) / 500.0);
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backing_.emplace_back(buf);
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// 9: weight (float)
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snprintf(buf, sizeof(buf), "%.3f", static_cast<double>((i * 29) % 1000) / 100.0);
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backing_.emplace_back(buf);
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// 10: name (string; "item_foo_N" every 7th row for filter_like)
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if (i % 7 == 0)
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snprintf(buf, sizeof(buf), "item_foo_%lld", i);
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else
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snprintf(buf, sizeof(buf), "item_%lld", i);
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backing_.emplace_back(buf);
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// 11: status
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backing_.emplace_back(statuses[i % 5]);
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// 12: category
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backing_.emplace_back(categories[(i * 3) % 5]);
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// 13: tag
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backing_.emplace_back(tags_a[(i * 5) % 5]);
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// 14: label
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backing_.emplace_back(labels_a[(i * 11) % 5]);
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// 15: created_at (int as string)
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snprintf(buf, sizeof(buf), "%lld", 1700000000LL + i * 60);
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backing_.emplace_back(buf);
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// 16: updated_at
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snprintf(buf, sizeof(buf), "%lld", 1700000000LL + i * 60 + 30);
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backing_.emplace_back(buf);
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// 17: closed_at
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snprintf(buf, sizeof(buf), "%lld", 1700000000LL + i * 60 + (i % 3 == 0 ? 120 : 0));
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backing_.emplace_back(buf);
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// 18: due_at
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snprintf(buf, sizeof(buf), "%lld", 1700000000LL + (i + 1000) * 3600);
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backing_.emplace_back(buf);
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// 19: ts
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snprintf(buf, sizeof(buf), "%lld", 1700000000LL + i);
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backing_.emplace_back(buf);
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}
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ptrs_.clear();
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ptrs_.reserve(backing_.size());
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for (const auto& s : backing_) ptrs_.push_back(s.c_str());
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}
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// ---------------------------------------------------------------------------
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// begin_scenario — sets up TableInput + State for a scenario.
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// ---------------------------------------------------------------------------
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void Runner::begin_scenario(Scenario s) {
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delete sc_state_;
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sc_state_ = new ScenarioState();
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// TableInput.
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sc_state_->ti.name = "bench_data";
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sc_state_->ti.headers = {
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"id", "count", "score", "rank", "flags",
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"ratio", "pct", "value", "rate", "weight",
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"name", "status", "category", "tag", "label",
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"created_at", "updated_at", "closed_at", "due_at", "ts"
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};
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using CT = data_table::ColumnType;
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sc_state_->ti.types = {
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CT::Int, CT::Int, CT::Int, CT::Int, CT::Int,
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CT::Float, CT::Float, CT::Float, CT::Float, CT::Float,
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CT::String, CT::String, CT::String, CT::String, CT::String,
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CT::Int, CT::Int, CT::Int, CT::Int, CT::Int
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};
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sc_state_->ti.cells = ptrs_.data();
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sc_state_->ti.rows = static_cast<int>(cfg_.rows);
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sc_state_->ti.cols = cfg_.cols;
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// State.
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sc_state_->st = data_table::State{};
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sc_state_->st.ensure_stage0();
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switch (s) {
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case Scenario::FilterLike: {
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data_table::Filter f;
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f.col = 10; // name column
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f.op = data_table::Op::Contains;
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f.value = "foo";
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sc_state_->st.raw().filters.push_back(f);
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break;
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}
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case Scenario::SortNumeric: {
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data_table::SortClause sc;
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sc.col = "score";
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sc.desc = true;
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sc_state_->st.raw().sorts.push_back(sc);
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break;
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}
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case Scenario::ColorRule: {
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data_table::ColorRule cr;
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cr.col = 7; // value column
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cr.kind = data_table::ColorRuleKind::NumericRange;
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cr.range_min = 0.0;
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cr.range_max = 9999.0;
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cr.range_alpha = 0.3f;
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cr.range_stops.push_back({0.0f, "#22c55e"});
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cr.range_stops.push_back({1.0f, "#ef4444"});
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sc_state_->st.color_rules.push_back(cr);
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break;
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}
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case Scenario::LinearScroll:
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break;
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}
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// Timing init.
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frame_fps_.clear();
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frame_fps_.reserve(4096);
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scroll_row_ = 0;
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scenario_wall_start_ = Clock::now();
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last_frame_start_ = Clock::now();
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get_rusage_times(user_start_, sys_start_);
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fprintf(stderr, "[bench] scenario: %s (rows=%lld duration=%.0fs)\n",
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scenario_name(s), cfg_.rows, cfg_.duration_s);
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fflush(stderr);
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}
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// ---------------------------------------------------------------------------
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// finish_scenario — collects stats from frame_fps_ and stores result.
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// ---------------------------------------------------------------------------
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void Runner::finish_scenario() {
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Scenario s = kScenarios[current_scenario_];
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double user1 = 0.0, sys1 = 0.0;
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get_rusage_times(user1, sys1);
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double wall_s = std::chrono::duration<double>(
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Clock::now() - scenario_wall_start_).count();
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ScenarioResult res;
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res.scenario = s;
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res.duration_s = wall_s;
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res.mem_rss_mb = measure_rss_mb();
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res.cpu_pct = measure_cpu_pct(wall_s, user1 - user_start_, sys1 - sys_start_);
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if (!frame_fps_.empty()) {
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std::sort(frame_fps_.begin(), frame_fps_.end());
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size_t n = frame_fps_.size();
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res.fps_p50 = frame_fps_[n / 2];
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size_t p1i = n * 1 / 100;
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res.fps_p1 = frame_fps_[p1i];
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}
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res.pass = (res.fps_p1 >= cfg_.fps_threshold);
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fprintf(stderr, "[bench] %s: fps_p50=%.1f fps_p1=%.1f mem=%.1fMB %s\n",
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scenario_name(s), res.fps_p50, res.fps_p1, res.mem_rss_mb,
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res.pass ? "PASS" : "FAIL");
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fflush(stderr);
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results_.push_back(res);
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delete sc_state_;
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sc_state_ = nullptr;
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}
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// ---------------------------------------------------------------------------
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// render_table_frame — render one frame for the current scenario.
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// Called inside an active ImGui frame (after NewFrame, before Render).
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// ---------------------------------------------------------------------------
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void Runner::render_table_frame(Scenario s) {
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if (!sc_state_) return;
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ImGui::SetNextWindowSize(ImVec2(1920, 1080), ImGuiCond_Always);
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::Begin("##bench_table", nullptr,
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ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_NoBringToFrontOnFocus |
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ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoResize);
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if (s == Scenario::LinearScroll && sc_state_->ti.rows > 0) {
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float row_h = ImGui::GetTextLineHeightWithSpacing();
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ImGui::SetScrollY(static_cast<float>(scroll_row_) * row_h);
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scroll_row_ = (scroll_row_ + 1) % sc_state_->ti.rows;
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}
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data_table::render("##bench_tbl",
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{sc_state_->ti}, sc_state_->st, nullptr, false);
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ImGui::End();
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}
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// ---------------------------------------------------------------------------
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// tick — one frame of the benchmark state machine.
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// ---------------------------------------------------------------------------
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bool Runner::tick() {
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if (done_) return true;
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Scenario s = kScenarios[current_scenario_];
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auto now = Clock::now();
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// Start new scenario on first tick or after transition.
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if (!scenario_started_) {
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begin_scenario(s);
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scenario_started_ = true;
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last_frame_start_ = now;
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}
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// Measure frame time from last tick entry.
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double frame_ms = std::chrono::duration<double, std::milli>(
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now - last_frame_start_).count();
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last_frame_start_ = now;
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// Record FPS (skip the very first frame — it includes scenario setup time).
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if (frame_ms > 0.01 && results_.size() == static_cast<size_t>(current_scenario_)) {
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frame_fps_.push_back(1000.0 / frame_ms);
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}
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// Render table for this frame.
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render_table_frame(s);
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// Check if scenario duration has elapsed.
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double elapsed = std::chrono::duration<double>(
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Clock::now() - scenario_wall_start_).count();
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if (elapsed >= cfg_.duration_s) {
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finish_scenario();
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current_scenario_++;
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scenario_started_ = false;
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if (current_scenario_ >= kNumScenarios) {
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done_ = true;
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return true;
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}
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}
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return false;
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}
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// ---------------------------------------------------------------------------
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// Accessors
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// ---------------------------------------------------------------------------
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bool Runner::all_passed() const {
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if (results_.empty()) return false;
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for (const auto& r : results_)
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if (!r.pass) return false;
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return true;
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}
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// ---------------------------------------------------------------------------
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// JSON output
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// ---------------------------------------------------------------------------
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void Runner::print_json() const {
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printf("{\n");
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printf(" \"rows\": %lld,\n", cfg_.rows);
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printf(" \"fps_threshold\": %.1f,\n", cfg_.fps_threshold);
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printf(" \"scenarios\": [\n");
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for (size_t i = 0; i < results_.size(); ++i) {
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const auto& r = results_[i];
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printf(" {\n");
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printf(" \"scenario\": \"%s\",\n", scenario_name(r.scenario));
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printf(" \"fps_p50\": %.2f,\n", r.fps_p50);
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printf(" \"fps_p1\": %.2f,\n", r.fps_p1);
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printf(" \"mem_rss_mb\": %.1f,\n", r.mem_rss_mb);
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printf(" \"cpu_pct\": %.1f,\n", r.cpu_pct);
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printf(" \"duration_s\": %.2f,\n", r.duration_s);
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printf(" \"pass\": %s\n", r.pass ? "true" : "false");
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printf(" }%s\n", (i + 1 < results_.size()) ? "," : "");
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}
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printf(" ],\n");
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printf(" \"overall_pass\": %s\n", all_passed() ? "true" : "false");
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printf("}\n");
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}
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// ---------------------------------------------------------------------------
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// SQLite persistence
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// ---------------------------------------------------------------------------
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static const char* kCreateSQL =
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"CREATE TABLE IF NOT EXISTS bench_runs ("
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" id TEXT PRIMARY KEY,"
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" started_at INTEGER NOT NULL,"
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" rows INTEGER NOT NULL,"
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" scenario TEXT NOT NULL,"
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" fps_p50 REAL NOT NULL,"
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" fps_p1 REAL NOT NULL,"
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" mem_rss_mb REAL NOT NULL,"
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" cpu_pct REAL NOT NULL,"
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" duration_s REAL NOT NULL,"
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" commit_sha TEXT NOT NULL DEFAULT '',"
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" summary_json TEXT NOT NULL DEFAULT '{}'"
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");";
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void Runner::persist(const std::string& db_path) const {
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if (db_path.empty()) return;
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sqlite3* db = nullptr;
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if (sqlite3_open(db_path.c_str(), &db) != SQLITE_OK) {
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fprintf(stderr, "[bench] sqlite3_open(%s) failed: %s\n",
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db_path.c_str(), sqlite3_errmsg(db));
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if (db) sqlite3_close(db);
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return;
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}
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sqlite3_exec(db, "PRAGMA journal_mode=WAL;", nullptr, nullptr, nullptr);
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sqlite3_exec(db, kCreateSQL, nullptr, nullptr, nullptr);
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auto now_ts = static_cast<long long>(
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std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch()).count());
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const char* kInsert =
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"INSERT OR REPLACE INTO bench_runs "
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"(id, started_at, rows, scenario, fps_p50, fps_p1, mem_rss_mb, cpu_pct, "
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" duration_s, commit_sha, summary_json) "
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"VALUES (?,?,?,?,?,?,?,?,?,?,?);";
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for (const auto& r : results_) {
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char id_buf[128];
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snprintf(id_buf, sizeof(id_buf), "%lld_%s", now_ts, scenario_name(r.scenario));
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char json_buf[256];
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snprintf(json_buf, sizeof(json_buf),
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"{\"fps_p50\":%.2f,\"fps_p1\":%.2f,\"mem_rss_mb\":%.1f,"
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"\"cpu_pct\":%.1f,\"pass\":%s}",
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r.fps_p50, r.fps_p1, r.mem_rss_mb, r.cpu_pct,
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r.pass ? "true" : "false");
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sqlite3_stmt* stmt = nullptr;
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sqlite3_prepare_v2(db, kInsert, -1, &stmt, nullptr);
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sqlite3_bind_text (stmt, 1, id_buf, -1, SQLITE_TRANSIENT);
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sqlite3_bind_int64 (stmt, 2, now_ts);
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sqlite3_bind_int64 (stmt, 3, cfg_.rows);
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sqlite3_bind_text (stmt, 4, scenario_name(r.scenario), -1, SQLITE_STATIC);
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sqlite3_bind_double(stmt, 5, r.fps_p50);
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sqlite3_bind_double(stmt, 6, r.fps_p1);
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sqlite3_bind_double(stmt, 7, r.mem_rss_mb);
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sqlite3_bind_double(stmt, 8, r.cpu_pct);
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sqlite3_bind_double(stmt, 9, r.duration_s);
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sqlite3_bind_text (stmt, 10, cfg_.commit_sha.c_str(), -1, SQLITE_TRANSIENT);
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sqlite3_bind_text (stmt, 11, json_buf, -1, SQLITE_TRANSIENT);
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sqlite3_step(stmt);
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|
sqlite3_finalize(stmt);
|
|
}
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|
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sqlite3_close(db);
|
|
}
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} // namespace bench
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