chore: auto-commit (2 archivos)

- app.md
- appicon.ico

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-19 00:31:31 +02:00
parent 80911be879
commit 39b951707b
2 changed files with 11 additions and 0 deletions
+11
View File
@@ -2,6 +2,7 @@
name: engine_smoke name: engine_smoke
lang: cpp lang: cpp
domain: gamedev domain: gamedev
version: 0.1.0
description: "Smoke test del stack gamedev: SDL3 + sokol_gfx + Dear ImGui. Valida que el stack compila y corre en PC (Linux/Windows desktop GL) y WASM (WebGL2 via emscripten) antes de invertir tiempo en runtime real (issue 0072a)." description: "Smoke test del stack gamedev: SDL3 + sokol_gfx + Dear ImGui. Valida que el stack compila y corre en PC (Linux/Windows desktop GL) y WASM (WebGL2 via emscripten) antes de invertir tiempo en runtime real (issue 0072a)."
tags: [imgui, sdl3, sokol, gamedev, smoke, wasm] tags: [imgui, sdl3, sokol, gamedev, smoke, wasm]
uses_functions: [] uses_functions: []
@@ -85,3 +86,13 @@ Budget objetivo: gzip ≤ 1.5 MB.
- No input game-style. - No input game-style.
- No fn_framework integration. - No fn_framework integration.
- No mobile (Android/iOS son issues 0072g/h). - No mobile (Android/iOS son issues 0072g/h).
## Capability growth log
Una linea por bump SemVer. Bump-type segun `.claude/commands/version.md`:
- `major`: breaking observable (CLI args, schema BBDD propia, formato wire).
- `minor`: feature aditiva (nuevo panel, endpoint, opcion).
- `patch`: bugfix sin cambio observable.
- v0.1.0 (2026-05-18) — baseline.
BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 17 KiB