add_imgui_app(primitives_gallery
    main.cpp
    capture.cpp
    demo.cpp
    demos_core.cpp
    demos_viz.cpp
    demos_graph.cpp
    demos_graph_styles.cpp
    demos_gfx.cpp
    demos_3d.cpp
    demos_text_editor.cpp
    demos_gl_texture.cpp
    demos_extras.cpp
    demos_mesh.cpp
    # animation primitives (issue 0031)
    demos_animation.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/tween_curves.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/bezier_editor.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/timeline.cpp
    demos_sql.cpp
    demos_scientific.cpp
    # text_editor + file_watcher (issue 0025) + file_poll_diff pure (issue 0045)
    ${CMAKE_SOURCE_DIR}/functions/core/text_editor.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/file_watcher.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/file_poll_diff.cpp
    ${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit/TextEditor.cpp
    # sql_workbench (issue 0032) + sql_parse pure (issue 0045)
    ${CMAKE_SOURCE_DIR}/functions/core/sql_workbench.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/sql_parse.cpp
    # Core primitives demoed (tokens vive en fn_framework)
    ${CMAKE_SOURCE_DIR}/functions/core/fullscreen_window.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/page_header.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/dashboard_panel.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/badge.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/empty_state.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/button.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/icon_button.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/toolbar.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/modal_dialog.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/text_input.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/select.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/toast.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/tree_view.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/process_runner.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/process_state_machine.cpp
    # Viz primitives demoed
    ${CMAKE_SOURCE_DIR}/functions/viz/kpi_card.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/bar_chart.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/pie_chart.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/line_plot.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/scatter_plot.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/histogram.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/sparkline.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/candlestick.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/gauge.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/heatmap.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/table_view.cpp
    # 3D viz primitives (issue 0028, ImPlot3D)
    ${CMAKE_SOURCE_DIR}/functions/viz/surface_plot_3d.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/scatter_3d.cpp
    # Scientific viz (issue 0034)
    ${CMAKE_SOURCE_DIR}/functions/viz/treemap.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/sankey.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/chord.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/contour.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/voronoi.cpp
    # Graph stack (instanced GPU + Barnes-Hut + spatial hash)
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_types.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_renderer.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_icons.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_force_layout.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_force_layout_gpu.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_layouts.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_viewport.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_viewport_selection.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_labels.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/graph_labels_select.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/graph_spatial_hash.cpp
    # GL loader (Linux no-op, Windows wglGetProcAddress)
    ${CMAKE_SOURCE_DIR}/functions/gfx/gl_loader.cpp
    # Shader stack (shader_canvas demo)
    ${CMAKE_SOURCE_DIR}/functions/gfx/gl_shader.cpp
    ${CMAKE_SOURCE_DIR}/functions/gfx/gl_framebuffer.cpp
    ${CMAKE_SOURCE_DIR}/functions/gfx/fullscreen_quad.cpp
    ${CMAKE_SOURCE_DIR}/functions/gfx/shader_canvas.cpp
    # gl_texture_load (issue 0026) + stb_image
    ${CMAKE_SOURCE_DIR}/functions/gfx/gl_texture_load.cpp
    ${CMAKE_SOURCE_DIR}/vendor/stb/stb_image_impl.cpp
    # mesh_viewer stack (issue 0029)
    ${CMAKE_SOURCE_DIR}/functions/gfx/mesh_obj_load.cpp
    ${CMAKE_SOURCE_DIR}/functions/gfx/mesh_gpu.cpp
    ${CMAKE_SOURCE_DIR}/functions/core/orbit_camera.cpp
    ${CMAKE_SOURCE_DIR}/functions/viz/mesh_viewer.cpp
)
target_include_directories(primitives_gallery PRIVATE
    ${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit
    ${CMAKE_SOURCE_DIR}/vendor/stb
)

# SQLite (sql_workbench) — alias provisto por cpp/CMakeLists.txt:
# system on Linux, vendored amalgamation on Windows cross-compile.
target_link_libraries(primitives_gallery PRIVATE SQLite::SQLite3)

if(WIN32)
    target_link_libraries(primitives_gallery PRIVATE opengl32)
endif()

if(WIN32)
    set_target_properties(primitives_gallery PROPERTIES WIN32_EXECUTABLE TRUE)
endif()
