refactor(shaders_lab): extraer compile_* a compiler.{h,cpp}
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@@ -1,5 +1,6 @@
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add_imgui_app(shaders_lab
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main.cpp
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compiler.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/gl_loader.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/gl_shader.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/gl_framebuffer.cpp
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