feat(shaders_lab): uniform annotations → auto-generated ImGui controls

- cpp/functions/gfx/uniform_parser: regex-based parser of @slider/@color/@toggle/@xy annotations (+ inline tests)
- cpp/functions/gfx/uniform_panel: ImGui widgets + value store + glUniform* apply
- shader_canvas: optional uniforms callback invoked per-frame
- gl_loader: +glUniform1i/3f/4f
- seed plasma: demo uniforms u_speed + u_color
- rebuild Windows .exe

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-24 21:02:35 +02:00
parent b828fd6acc
commit 4610bb4a99
15 changed files with 580 additions and 23 deletions
+6
View File
@@ -32,7 +32,10 @@
extern PFNGLLINKPROGRAMPROC fn_glLinkProgram;
extern PFNGLSHADERSOURCEPROC fn_glShaderSource;
extern PFNGLUNIFORM1FPROC fn_glUniform1f;
extern PFNGLUNIFORM1IPROC fn_glUniform1i;
extern PFNGLUNIFORM2FPROC fn_glUniform2f;
extern PFNGLUNIFORM3FPROC fn_glUniform3f;
extern PFNGLUNIFORM4FPROC fn_glUniform4f;
extern PFNGLUSEPROGRAMPROC fn_glUseProgram;
#define glAttachShader fn_glAttachShader
@@ -59,7 +62,10 @@
#define glLinkProgram fn_glLinkProgram
#define glShaderSource fn_glShaderSource
#define glUniform1f fn_glUniform1f
#define glUniform1i fn_glUniform1i
#define glUniform2f fn_glUniform2f
#define glUniform3f fn_glUniform3f
#define glUniform4f fn_glUniform4f
#define glUseProgram fn_glUseProgram
#else
#define GL_GLEXT_PROTOTYPES