feat(viz): graph_sources lector operations.db + streaming (issue 0049g)

- graph_load_from_operations: SQLite read-only, schema-detect (type_ref/type,
  from_entity/source, to_entity/target, name/type, weight, updated_at).
- 16-color indigo palette por hash FNV1a32 del nombre de tipo. user_data
  por nodo es FNV1a64(entity.id) — deterministico entre cargas.
- Label pool interno: metadata.name (JSON simple) > entities.name > id.
- graph_free libera nodes/edges/types/rel_types/labels/strdup'd names via
  arena_map (GraphData* -> arena).
- Streaming pull-based con tiebreak (updated_at, id) y crecimiento x2 de
  capacidad. Tipos nuevos descubiertos en stream se anaden a types.
- Tests: fixture in-memory (3 entity types, 2 rel types, 10 entities,
  15 relations) + smoke contra apps/script_navegador/operations.db.
- Issue movido a completed/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-29 23:12:31 +02:00
parent bab12de60d
commit 474c2822bc
7 changed files with 1124 additions and 1 deletions
+675
View File
@@ -0,0 +1,675 @@
#include "graph_sources.h"
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
#include <unordered_map>
#include <vector>
#include "../../vendor/sqlite3/sqlite3.h"
namespace graph {
// ---------------------------------------------------------------------------
// Hash y palette por defecto
// ---------------------------------------------------------------------------
static uint32_t fnv1a32(const char* s) {
uint32_t h = 2166136261u;
for (; s && *s; ++s) {
h ^= (uint8_t)*s;
h *= 16777619u;
}
return h;
}
static uint64_t fnv1a64(const char* s) {
uint64_t h = 1469598103934665603ULL;
for (; s && *s; ++s) {
h ^= (uint8_t)*s;
h *= 1099511628211ULL;
}
return h;
}
// 16 colores indigo-friendly RGBA8 (R en LSB). Suficiente variedad pero
// armonia visual: hue rotando ~22 grados, saturacion media, luminancia
// estable. Si dos tipos colisionan en el palette, no es critico — el caller
// puede aplicar overrides via types.yaml.
static const uint32_t kDefaultPalette[16] = {
0xFF7C6FECu, 0xFFE0703Cu, 0xFF36C2A8u, 0xFFD96EB6u,
0xFF8FB85Eu, 0xFFE0C24Au, 0xFF5BA8E0u, 0xFFC97070u,
0xFFA67BD9u, 0xFF60B89Bu, 0xFFE08C4Au, 0xFF7995E0u,
0xFFB8607Au, 0xFF6FB4D9u, 0xFFC09A4Au, 0xFF8FA0E0u,
};
static uint32_t default_color_for(const char* type_name) {
return kDefaultPalette[fnv1a32(type_name) & 0xFu];
}
// ---------------------------------------------------------------------------
// LoaderArena: dueno de la memoria que cuelga del GraphData devuelto.
// Mantenemos un magic header en `nodes`/`edges` para que graph_free pueda
// localizar el arena en O(1) sin un mapa global.
// ---------------------------------------------------------------------------
struct LoaderArena {
GraphNode* nodes = nullptr;
GraphEdge* edges = nullptr;
EntityType* types = nullptr;
RelationType* rel_types = nullptr;
// Nombres de tipos (strdup'd; los apunta types[i].name / rel_types[i].name).
std::vector<char*> type_names;
std::vector<char*> rel_type_names;
// String pool de labels (idx 0 reservado a "").
std::vector<char*> labels;
};
// Mapa GraphData* → LoaderArena*. Como el caller puede tener varios
// GraphData a la vez, usar un static unordered_map es la opcion mas simple
// que no contamina la struct publica (que es POD para vertex pulling).
static std::unordered_map<const GraphData*, LoaderArena*>& arena_map() {
static std::unordered_map<const GraphData*, LoaderArena*> m;
return m;
}
// ---------------------------------------------------------------------------
// Stats helpers
// ---------------------------------------------------------------------------
static void zero_stats(GraphLoadStats* s) {
if (!s) return;
s->nodes_loaded = 0;
s->edges_loaded = 0;
s->types_discovered = 0;
s->rel_types_discovered = 0;
s->errors = 0;
s->error_msg[0] = '\0';
}
static void set_err(GraphLoadStats* s, const char* msg) {
if (!s) return;
s->errors++;
std::snprintf(s->error_msg, sizeof(s->error_msg), "%s", msg ? msg : "");
}
// ---------------------------------------------------------------------------
// Schema detection: `entities` y `relations` cambian de columnas entre
// versiones de operations.db. Detectamos por PRAGMA table_info.
// ---------------------------------------------------------------------------
static bool table_exists(sqlite3* db, const char* name) {
sqlite3_stmt* st = nullptr;
const char* q = "SELECT 1 FROM sqlite_master WHERE type='table' AND name=?";
if (sqlite3_prepare_v2(db, q, -1, &st, nullptr) != SQLITE_OK) return false;
sqlite3_bind_text(st, 1, name, -1, SQLITE_STATIC);
bool found = (sqlite3_step(st) == SQLITE_ROW);
sqlite3_finalize(st);
return found;
}
static bool column_exists(sqlite3* db, const char* table, const char* column) {
char sql[256];
std::snprintf(sql, sizeof(sql), "PRAGMA table_info(%s)", table);
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, sql, -1, &st, nullptr) != SQLITE_OK) return false;
bool found = false;
while (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* n = sqlite3_column_text(st, 1);
if (n && std::strcmp((const char*)n, column) == 0) { found = true; break; }
}
sqlite3_finalize(st);
return found;
}
struct Schema {
std::string entity_type_col; // type_ref | type
std::string entity_meta_col; // metadata (puede no existir)
std::string entity_updated; // updated_at
std::string rel_src_col; // from_entity | source
std::string rel_tgt_col; // to_entity | target
std::string rel_type_col; // name | type
std::string rel_weight_col; // weight (puede no existir)
std::string rel_updated; // updated_at
};
static bool detect_schema(sqlite3* db, Schema* s, GraphLoadStats* stats) {
if (!table_exists(db, "entities")) {
set_err(stats, "missing table: entities");
return false;
}
if (!table_exists(db, "relations")) {
set_err(stats, "missing table: relations");
return false;
}
s->entity_type_col = column_exists(db, "entities", "type_ref") ? "type_ref"
: column_exists(db, "entities", "type") ? "type"
: "";
if (s->entity_type_col.empty()) {
set_err(stats, "entities: missing type_ref/type column");
return false;
}
s->entity_meta_col = column_exists(db, "entities", "metadata") ? "metadata" : "";
s->entity_updated = column_exists(db, "entities", "updated_at") ? "updated_at" : "";
s->rel_src_col = column_exists(db, "relations", "from_entity") ? "from_entity"
: column_exists(db, "relations", "source") ? "source"
: "";
s->rel_tgt_col = column_exists(db, "relations", "to_entity") ? "to_entity"
: column_exists(db, "relations", "target") ? "target"
: "";
if (s->rel_src_col.empty() || s->rel_tgt_col.empty()) {
set_err(stats, "relations: missing from_entity/to_entity columns");
return false;
}
// El "tipo" de relacion: priorizamos `type` si existe; si no, `name`.
// En operations.db del registry no hay `type` en relations, pero `name`
// suele encodear la relacion (ej: "owns", "connects").
s->rel_type_col = column_exists(db, "relations", "type") ? "type"
: column_exists(db, "relations", "name") ? "name"
: "";
s->rel_weight_col = column_exists(db, "relations", "weight") ? "weight" : "";
s->rel_updated = column_exists(db, "relations", "updated_at") ? "updated_at" : "";
return true;
}
// ---------------------------------------------------------------------------
// JSON metadata.name extractor (super basico, sin parser): busca "name" : "X".
// Si no encuentra, devuelve "". Sirve para entities donde metadata es JSON
// pequeno; para casos complicados, el caller debe extender.
// ---------------------------------------------------------------------------
static std::string json_get_name(const char* json) {
if (!json) return "";
const char* p = std::strstr(json, "\"name\"");
if (!p) return "";
p += 6;
while (*p == ' ' || *p == '\t' || *p == ':') ++p;
if (*p != '"') return "";
++p;
const char* end = std::strchr(p, '"');
if (!end) return "";
return std::string(p, end - p);
}
// ---------------------------------------------------------------------------
// String pool helper
// ---------------------------------------------------------------------------
static uint32_t intern_label(LoaderArena* arena, const std::string& s) {
if (s.empty()) return 0;
char* dup = (char*)std::malloc(s.size() + 1);
std::memcpy(dup, s.c_str(), s.size() + 1);
arena->labels.push_back(dup);
// idx 0 esta reservado para "no label", asi que el pool real empieza en 1.
return (uint32_t)arena->labels.size();
}
// ---------------------------------------------------------------------------
// Carga principal
// ---------------------------------------------------------------------------
bool graph_load_from_operations(const char* db_path, GraphData* out, GraphLoadStats* stats) {
zero_stats(stats);
if (!db_path || !out) {
set_err(stats, "null db_path or out");
return false;
}
*out = GraphData{};
sqlite3* db = nullptr;
if (sqlite3_open_v2(db_path, &db, SQLITE_OPEN_READONLY, nullptr) != SQLITE_OK) {
char buf[256];
std::snprintf(buf, sizeof(buf), "open: %s", sqlite3_errmsg(db));
set_err(stats, buf);
if (db) sqlite3_close(db);
return false;
}
Schema sch;
if (!detect_schema(db, &sch, stats)) {
sqlite3_close(db);
return false;
}
auto* arena = new LoaderArena();
// --- 1) Tipos de entidad (DISTINCT entity_type) ---
std::unordered_map<std::string, uint16_t> type_idx;
{
std::string q = "SELECT DISTINCT " + sch.entity_type_col +
" FROM entities WHERE " + sch.entity_type_col + " IS NOT NULL";
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) != SQLITE_OK) {
set_err(stats, sqlite3_errmsg(db));
delete arena;
sqlite3_close(db);
return false;
}
std::vector<std::string> names;
while (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* n = sqlite3_column_text(st, 0);
if (!n) continue;
names.emplace_back((const char*)n);
}
sqlite3_finalize(st);
arena->types = (EntityType*)std::calloc(names.size() ? names.size() : 1, sizeof(EntityType));
for (size_t i = 0; i < names.size(); ++i) {
char* dup = (char*)std::malloc(names[i].size() + 1);
std::memcpy(dup, names[i].c_str(), names[i].size() + 1);
arena->type_names.push_back(dup);
arena->types[i].color = default_color_for(dup);
arena->types[i].shape = SHAPE_CIRCLE;
arena->types[i].icon_id = 0;
arena->types[i].default_size = 6.0f;
arena->types[i].name = dup;
type_idx[names[i]] = (uint16_t)i;
}
out->types = arena->types;
out->type_count = (int)names.size();
if (stats) stats->types_discovered = (int)names.size();
}
// --- 2) Tipos de relacion (DISTINCT rel_type) ---
std::unordered_map<std::string, uint16_t> rel_type_idx;
if (!sch.rel_type_col.empty()) {
std::string q = "SELECT DISTINCT " + sch.rel_type_col +
" FROM relations WHERE " + sch.rel_type_col + " IS NOT NULL";
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) == SQLITE_OK) {
std::vector<std::string> names;
while (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* n = sqlite3_column_text(st, 0);
if (!n) continue;
names.emplace_back((const char*)n);
}
sqlite3_finalize(st);
arena->rel_types = (RelationType*)std::calloc(names.size() ? names.size() : 1, sizeof(RelationType));
for (size_t i = 0; i < names.size(); ++i) {
char* dup = (char*)std::malloc(names[i].size() + 1);
std::memcpy(dup, names[i].c_str(), names[i].size() + 1);
arena->rel_type_names.push_back(dup);
arena->rel_types[i].color = default_color_for(dup);
arena->rel_types[i].style = EDGE_SOLID;
arena->rel_types[i].width = 1.0f;
arena->rel_types[i].name = dup;
rel_type_idx[names[i]] = (uint16_t)i;
}
out->rel_types = arena->rel_types;
out->rel_type_count = (int)names.size();
if (stats) stats->rel_types_discovered = (int)names.size();
}
}
// --- 3) Entidades ---
std::unordered_map<std::string, uint32_t> id_to_idx;
{
std::string q = "SELECT id, " + sch.entity_type_col;
if (!sch.entity_meta_col.empty()) q += ", " + sch.entity_meta_col;
// Aniadir name si existe (para etiqueta sin parsear metadata)
bool has_name_col = column_exists(db, "entities", "name");
if (has_name_col) q += ", name";
q += " FROM entities";
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) != SQLITE_OK) {
set_err(stats, sqlite3_errmsg(db));
sqlite3_close(db);
// arena queda con types alocados; el caller debe llamar graph_free.
arena_map()[out] = arena;
return false;
}
// Reservamos generosamente — sera el caller quien decida si hace
// shrink despues. Para v1, alocamos exactamente lo que devuelva la
// query usando un primer pase con COUNT, pero eso obliga a 2 queries.
// Simplificamos: pasada en vector y luego copia al array final.
std::vector<GraphNode> rows;
while (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* id_c = sqlite3_column_text(st, 0);
const unsigned char* tp_c = sqlite3_column_text(st, 1);
if (!id_c || !tp_c) continue;
std::string id_s = (const char*)id_c;
std::string type_s = (const char*)tp_c;
std::string label;
int col = 2;
if (!sch.entity_meta_col.empty()) {
const unsigned char* m = sqlite3_column_text(st, col++);
if (m) label = json_get_name((const char*)m);
}
if (label.empty() && has_name_col) {
const unsigned char* nm = sqlite3_column_text(st, col);
if (nm && *nm) label = (const char*)nm;
}
if (label.empty()) label = id_s;
auto it = type_idx.find(type_s);
if (it == type_idx.end()) continue; // no deberia pasar (DISTINCT cubre)
GraphNode n = graph_node(0.0f, 0.0f, it->second);
n.user_data = fnv1a64(id_s.c_str());
n.label_idx = intern_label(arena, label);
id_to_idx[id_s] = (uint32_t)rows.size();
rows.push_back(n);
}
sqlite3_finalize(st);
if (!rows.empty()) {
arena->nodes = (GraphNode*)std::malloc(rows.size() * sizeof(GraphNode));
std::memcpy(arena->nodes, rows.data(), rows.size() * sizeof(GraphNode));
}
out->nodes = arena->nodes;
out->node_count = (int)rows.size();
out->node_capacity = (int)rows.size();
if (stats) stats->nodes_loaded = (int)rows.size();
}
// --- 4) Relaciones ---
{
std::string q = "SELECT " + sch.rel_src_col + ", " + sch.rel_tgt_col;
if (!sch.rel_type_col.empty()) q += ", " + sch.rel_type_col;
if (!sch.rel_weight_col.empty()) q += ", " + sch.rel_weight_col;
q += " FROM relations";
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) != SQLITE_OK) {
set_err(stats, sqlite3_errmsg(db));
} else {
std::vector<GraphEdge> rows;
while (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* src = sqlite3_column_text(st, 0);
const unsigned char* tgt = sqlite3_column_text(st, 1);
if (!src || !tgt) {
if (stats) stats->errors++;
continue;
}
auto sit = id_to_idx.find((const char*)src);
auto tit = id_to_idx.find((const char*)tgt);
if (sit == id_to_idx.end() || tit == id_to_idx.end()) {
if (stats) stats->errors++;
continue;
}
int col = 2;
uint16_t rt = 0;
if (!sch.rel_type_col.empty()) {
const unsigned char* tp = sqlite3_column_text(st, col++);
if (tp) {
auto rit = rel_type_idx.find((const char*)tp);
if (rit != rel_type_idx.end()) rt = rit->second;
}
}
float w = 1.0f;
if (!sch.rel_weight_col.empty()) {
if (sqlite3_column_type(st, col) != SQLITE_NULL)
w = (float)sqlite3_column_double(st, col);
col++;
}
rows.push_back(graph_edge(sit->second, tit->second, w, rt));
}
sqlite3_finalize(st);
if (!rows.empty()) {
arena->edges = (GraphEdge*)std::malloc(rows.size() * sizeof(GraphEdge));
std::memcpy(arena->edges, rows.data(), rows.size() * sizeof(GraphEdge));
}
out->edges = arena->edges;
out->edge_count = (int)rows.size();
out->edge_capacity = (int)rows.size();
if (stats) stats->edges_loaded = (int)rows.size();
}
}
sqlite3_close(db);
arena_map()[out] = arena;
out->update_bounds();
return true;
}
// ---------------------------------------------------------------------------
// graph_free
// ---------------------------------------------------------------------------
void graph_free(GraphData* graph) {
if (!graph) return;
auto& m = arena_map();
auto it = m.find(graph);
if (it != m.end()) {
LoaderArena* a = it->second;
std::free(a->nodes);
std::free(a->edges);
std::free(a->types);
std::free(a->rel_types);
for (char* p : a->type_names) std::free(p);
for (char* p : a->rel_type_names) std::free(p);
for (char* p : a->labels) std::free(p);
delete a;
m.erase(it);
}
*graph = GraphData{};
}
const char* graph_label(const GraphData* graph, uint32_t label_idx) {
if (!graph || label_idx == 0) return "";
auto& m = arena_map();
auto it = m.find(graph);
if (it == m.end()) return "";
LoaderArena* a = it->second;
if (label_idx > a->labels.size()) return "";
return a->labels[label_idx - 1];
}
// ---------------------------------------------------------------------------
// Streaming
// ---------------------------------------------------------------------------
struct GraphStreamSource {
std::string db_path;
int poll_ms;
Schema schema;
// Tiebreak: (updated_at, id) > last_seen. Cuando no hay updated_at,
// caemos a un seek por id ordenado.
std::string last_ent_updated;
std::string last_ent_id;
std::string last_rel_updated;
std::string last_rel_id;
};
GraphStreamSource* graph_stream_operations_open(const char* db_path, int poll_ms) {
if (!db_path) return nullptr;
sqlite3* db = nullptr;
if (sqlite3_open_v2(db_path, &db, SQLITE_OPEN_READONLY, nullptr) != SQLITE_OK) {
if (db) sqlite3_close(db);
return nullptr;
}
auto* src = new GraphStreamSource();
src->db_path = db_path;
src->poll_ms = poll_ms;
GraphLoadStats dummy{};
if (!detect_schema(db, &src->schema, &dummy)) {
sqlite3_close(db);
delete src;
return nullptr;
}
// Inicializamos last_seen al MAX actual para que el primer pull devuelva
// solo lo que llegue despues de open(). Si el caller quisiera todo lo
// existente, primero deberia hacer graph_load_from_operations.
auto fetch_max = [&](const std::string& table, const std::string& upd_col,
std::string* out_upd, std::string* out_id) {
std::string q;
if (!upd_col.empty()) {
q = "SELECT COALESCE(MAX(" + upd_col + "), ''), COALESCE(MAX(id), '') FROM " + table;
} else {
q = "SELECT '', COALESCE(MAX(id), '') FROM " + table;
}
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) == SQLITE_OK) {
if (sqlite3_step(st) == SQLITE_ROW) {
const unsigned char* a = sqlite3_column_text(st, 0);
const unsigned char* b = sqlite3_column_text(st, 1);
*out_upd = a ? (const char*)a : "";
*out_id = b ? (const char*)b : "";
}
sqlite3_finalize(st);
}
};
fetch_max("entities", src->schema.entity_updated,
&src->last_ent_updated, &src->last_ent_id);
fetch_max("relations", src->schema.rel_updated,
&src->last_rel_updated, &src->last_rel_id);
sqlite3_close(db);
return src;
}
// Helpers para crecer arrays si no hay sitio. Mantienen sincronizados arena y
// graph (que comparten el mismo puntero base).
static void ensure_node_capacity(LoaderArena* arena, GraphData* g, int needed) {
if (g->node_capacity >= needed) return;
int new_cap = g->node_capacity > 0 ? g->node_capacity * 2 : 64;
while (new_cap < needed) new_cap *= 2;
arena->nodes = (GraphNode*)std::realloc(arena->nodes, new_cap * sizeof(GraphNode));
g->nodes = arena->nodes;
g->node_capacity = new_cap;
}
static void ensure_edge_capacity(LoaderArena* arena, GraphData* g, int needed) {
if (g->edge_capacity >= needed) return;
int new_cap = g->edge_capacity > 0 ? g->edge_capacity * 2 : 64;
while (new_cap < needed) new_cap *= 2;
arena->edges = (GraphEdge*)std::realloc(arena->edges, new_cap * sizeof(GraphEdge));
g->edges = arena->edges;
g->edge_capacity = new_cap;
}
int graph_stream_pull(GraphStreamSource* src, GraphData* graph) {
if (!src || !graph) return 0;
auto it = arena_map().find(graph);
if (it == arena_map().end()) return 0; // GraphData no fue cargado por nosotros
LoaderArena* arena = it->second;
sqlite3* db = nullptr;
if (sqlite3_open_v2(src->db_path.c_str(), &db, SQLITE_OPEN_READONLY, nullptr) != SQLITE_OK) {
if (db) sqlite3_close(db);
return 0;
}
int appended = 0;
auto& sch = src->schema;
// --- entidades nuevas ---
{
std::string q;
const bool has_upd = !sch.entity_updated.empty();
if (has_upd) {
q = "SELECT id, " + sch.entity_type_col + ", " + sch.entity_updated +
" FROM entities WHERE (" + sch.entity_updated + " > ?1) OR (" +
sch.entity_updated + " = ?1 AND id > ?2) ORDER BY " +
sch.entity_updated + ", id";
} else {
q = "SELECT id, " + sch.entity_type_col +
", '' FROM entities WHERE id > ?2 ORDER BY id";
}
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) == SQLITE_OK) {
sqlite3_bind_text(st, 1, src->last_ent_updated.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_text(st, 2, src->last_ent_id.c_str(), -1, SQLITE_TRANSIENT);
while (sqlite3_step(st) == SQLITE_ROW) {
ensure_node_capacity(arena, graph, graph->node_count + 1);
const unsigned char* id_c = sqlite3_column_text(st, 0);
const unsigned char* tp_c = sqlite3_column_text(st, 1);
const unsigned char* up_c = sqlite3_column_text(st, 2);
if (!id_c || !tp_c) continue;
// Buscamos type_id; si es nuevo, lo anadimos al final de
// arena->types con un realloc (caso poco frecuente).
uint16_t type_id = 0;
bool found_type = false;
for (int i = 0; i < graph->type_count; ++i) {
if (graph->types[i].name && std::strcmp(graph->types[i].name, (const char*)tp_c) == 0) {
type_id = (uint16_t)i;
found_type = true;
break;
}
}
if (!found_type) {
int new_count = graph->type_count + 1;
arena->types = (EntityType*)std::realloc(arena->types, new_count * sizeof(EntityType));
graph->types = arena->types;
char* dup = (char*)std::malloc(std::strlen((const char*)tp_c) + 1);
std::strcpy(dup, (const char*)tp_c);
arena->type_names.push_back(dup);
arena->types[graph->type_count].color = default_color_for(dup);
arena->types[graph->type_count].shape = SHAPE_CIRCLE;
arena->types[graph->type_count].icon_id = 0;
arena->types[graph->type_count].default_size = 6.0f;
arena->types[graph->type_count].name = dup;
type_id = (uint16_t)graph->type_count;
graph->type_count = new_count;
}
GraphNode n = graph_node(0.0f, 0.0f, type_id);
n.user_data = fnv1a64((const char*)id_c);
n.label_idx = intern_label(arena, (const char*)id_c);
graph->nodes[graph->node_count++] = n;
if (has_upd && up_c) src->last_ent_updated = (const char*)up_c;
src->last_ent_id = (const char*)id_c;
appended++;
}
sqlite3_finalize(st);
}
}
// --- relaciones nuevas ---
{
std::string q;
const bool has_upd = !sch.rel_updated.empty();
if (has_upd) {
q = "SELECT id, " + sch.rel_src_col + ", " + sch.rel_tgt_col +
", " + sch.rel_updated +
" FROM relations WHERE (" + sch.rel_updated + " > ?1) OR (" +
sch.rel_updated + " = ?1 AND id > ?2) ORDER BY " +
sch.rel_updated + ", id";
} else {
q = "SELECT id, " + sch.rel_src_col + ", " + sch.rel_tgt_col +
", '' FROM relations WHERE id > ?2 ORDER BY id";
}
sqlite3_stmt* st = nullptr;
if (sqlite3_prepare_v2(db, q.c_str(), -1, &st, nullptr) == SQLITE_OK) {
sqlite3_bind_text(st, 1, src->last_rel_updated.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_text(st, 2, src->last_rel_id.c_str(), -1, SQLITE_TRANSIENT);
while (sqlite3_step(st) == SQLITE_ROW) {
ensure_edge_capacity(arena, graph, graph->edge_count + 1);
const unsigned char* id_c = sqlite3_column_text(st, 0);
const unsigned char* src_c = sqlite3_column_text(st, 1);
const unsigned char* tgt_c = sqlite3_column_text(st, 2);
const unsigned char* up_c = sqlite3_column_text(st, 3);
if (!id_c || !src_c || !tgt_c) continue;
uint64_t sh = fnv1a64((const char*)src_c);
uint64_t th = fnv1a64((const char*)tgt_c);
int sidx = graph->find_node_by_user_data(sh);
int tidx = graph->find_node_by_user_data(th);
if (sidx < 0 || tidx < 0) {
if (has_upd && up_c) src->last_rel_updated = (const char*)up_c;
src->last_rel_id = (const char*)id_c;
continue;
}
graph->edges[graph->edge_count++] = graph_edge((uint32_t)sidx, (uint32_t)tidx);
if (has_upd && up_c) src->last_rel_updated = (const char*)up_c;
src->last_rel_id = (const char*)id_c;
appended++;
}
sqlite3_finalize(st);
}
}
sqlite3_close(db);
return appended;
}
void graph_stream_close(GraphStreamSource* src) {
delete src;
}
} // namespace graph
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#pragma once
#include <cstdint>
#include "graph_types.h"
// Lectores de grafos para `GraphData` (issue 0049g). Disenado como un set de
// funciones con la misma firma `GraphLoadFn` para que anadir un backend nuevo
// (JSON, JSONL, GraphML, etc.) sea declarar otra funcion compatible — el
// resto del codigo (apps, viewport, force layout) no cambia.
//
// Esquema soportado de operations.db:
// entities (id, type_ref|type, name?, metadata?, updated_at)
// relations (id, from_entity|source, to_entity|target, name?, type?,
// weight?, updated_at)
// La funcion detecta los nombres reales via `PRAGMA table_info` y mapea:
// - entity.type_ref / entity.type → EntityType (color por hash de nombre)
// - relation.name (o type) → RelationType
// - entity.id → user_data (FNV1a 64), label
// - entity.metadata.name (json) → label si existe, else id
namespace graph {
struct GraphLoadStats {
int nodes_loaded;
int edges_loaded;
int types_discovered;
int rel_types_discovered;
int errors;
char error_msg[256];
};
// Firma uniforme para todos los backends. `uri` es opaco — para
// `graph_load_from_operations` es el path de un fichero SQLite.
typedef bool (*GraphLoadFn)(const char* uri, GraphData* out, GraphLoadStats* stats);
// Carga sincrona de operations.db. Allocs propios en out (nodes/edges/types/
// rel_types + string pool interno). El caller libera con graph_free.
bool graph_load_from_operations(const char* db_path, GraphData* out, GraphLoadStats* stats);
// Libera toda la memoria alocada por graph_load_from_operations (incluyendo
// los nombres de tipos y el label pool). Deja la struct a cero.
void graph_free(GraphData* graph);
// Devuelve el label de un nodo. Si label_idx == 0 o no hay pool, retorna "".
const char* graph_label(const GraphData* graph, uint32_t label_idx);
// --- Streaming --------------------------------------------------------------
// Pull-based: el caller invoca pull cada N ms y la fuente devuelve cuantas
// entidades/relaciones nuevas anadio in-place al GraphData. Si no hay sitio
// (capacity), corta y devuelve cuanto pudo escribir; el caller decide si
// reallocar.
struct GraphStreamSource;
GraphStreamSource* graph_stream_operations_open(const char* db_path, int poll_ms);
int graph_stream_pull(GraphStreamSource* src, GraphData* graph);
void graph_stream_close(GraphStreamSource* src);
} // namespace graph
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---
name: graph_sources
kind: function
lang: cpp
domain: viz
version: "1.0.0"
purity: impure
signature: "bool graph_load_from_operations(const char* db_path, GraphData* out, GraphLoadStats* stats)"
description: "Lectores de grafos para GraphData con firma uniforme GraphLoadFn. Primera implementacion: operations.db (entities + relations) con variante streaming pull-based"
tags: [graph, sources, sqlite, operations, streaming, loader, viz]
uses_functions: []
uses_types: ["GraphData_cpp_viz", "EntityType_cpp_viz", "RelationType_cpp_viz"]
returns: []
returns_optional: false
error_type: "error_go_core"
imports: []
tested: true
tests: ["test_graph_sources"]
test_file_path: "cpp/tests/test_graph_sources.cpp"
file_path: "cpp/functions/viz/graph_sources.cpp"
framework: "imgui"
params:
- name: db_path
desc: "Ruta a un fichero SQLite operations.db (schema con entities + relations). Solo se abre en modo READONLY"
- name: out
desc: "GraphData destino. La funcion aloca nodes/edges/types/rel_types y un string pool interno; el caller debe liberar con graph_free()"
- name: stats
desc: "GraphLoadStats opcional con conteos y un buffer error_msg de 256 bytes; si la carga falla, errors > 0 y error_msg describe el motivo (BD ausente, tabla faltante, columna desconocida)"
output: "true si la carga fue correcta. false con stats->errors > 0 y error_msg poblado en error. Tras un retorno true: out->nodes/edges apuntan a memoria interna; out->types/rel_types listan los tipos descubiertos con color por hash del nombre y SHAPE_CIRCLE/EDGE_SOLID por defecto. user_data por nodo es FNV1a64 del entity.id (deterministico). label_idx apunta a metadata.name si existe, else entity.name, else entity.id. Streaming: graph_stream_operations_open captura MAX(updated_at, id) actuales; graph_stream_pull devuelve cuantas filas append y crece capacity en x2 si hace falta"
---
# graph_sources
Lectores de grafos para `GraphData` (issue 0049g). Disenado como un set de funciones con la misma firma `GraphLoadFn` para que anadir un backend nuevo (JSON, JSONL, GraphML, Neo4j export, etc.) sea declarar otra funcion compatible — el resto del codigo (apps, viewport, force layout, renderer) no cambia.
## API
```cpp
typedef bool (*GraphLoadFn)(const char* uri, GraphData* out, GraphLoadStats* stats);
bool graph_load_from_operations(const char* db_path, GraphData* out, GraphLoadStats* stats);
void graph_free(GraphData* graph);
const char* graph_label(const GraphData* graph, uint32_t label_idx);
// Streaming pull-based (poll cada N ms desde el caller).
GraphStreamSource* graph_stream_operations_open(const char* db_path, int poll_ms);
int graph_stream_pull(GraphStreamSource*, GraphData*);
void graph_stream_close(GraphStreamSource*);
```
## Mapeo operations.db → GraphData
`operations.db` es la BD de cada app del registry. La funcion detecta el schema via `PRAGMA table_info`:
| Concepto | Columna preferida | Fallback |
|----------|-------------------|----------|
| Tipo de entidad | `entities.type_ref` | `entities.type` |
| Source / target de relacion | `relations.from_entity` / `relations.to_entity` | `relations.source` / `relations.target` |
| Tipo de relacion | `relations.type` | `relations.name` |
| Etiqueta de nodo | `metadata.name` (JSON) | `entities.name` o `entities.id` |
| Tiebreak streaming | `(updated_at, id)` | `id` solo |
Cada valor distinto de `type_ref` produce un `EntityType` con color tomado de un palette de 16 (FNV1a32 sobre el nombre → `palette[h & 0xF]`), `shape = SHAPE_CIRCLE`, `default_size = 6.0`, `icon_id = 0`. La app consumidora puede sobreescribir esa apariencia via `types.yaml` (issue 0049k).
`user_data` por nodo es `FNV1a64(entity.id)` — deterministico entre cargas y util como handle estable para joins con metadata externa.
## Errores
La funcion no usa excepciones. En error:
- Retorna `false`.
- `stats->errors >= 1`.
- `stats->error_msg` contiene un texto corto (`"open: ..."`, `"missing table: entities"`, `"entities: missing type_ref/type column"`, ...).
Relaciones con `from_entity` / `to_entity` que apunten a entities inexistentes se cuentan en `stats->errors` y se descartan — el grafo resultante es siempre consistente.
## Streaming
El streaming es pull-based: el caller decide la cadencia y llama `graph_stream_pull` cuando quiere chequear cambios. La fuente guarda `(MAX(updated_at), MAX(id))` al abrir y avanza el cursor con tiebreak `(updated_at, id)`:
```sql
WHERE (updated_at > ?) OR (updated_at = ? AND id > ?)
ORDER BY updated_at, id
```
`graph_stream_pull` crece la capacidad de `nodes`/`edges` en x2 si hace falta — el caller no necesita pre-allocar. Tipos nuevos descubiertos durante el stream se anaden al final de `types`. Operaciones inversas (deletes) no se propagan — para reset, el caller debe `graph_free` y recargar.
## Memoria
`graph_load_from_operations` aloca toda la memoria que cuelga del `GraphData` devuelto (incluido el string pool de labels y los nombres de tipos via `strdup`). El caller libera todo con `graph_free(graph)`. La asociacion `GraphData* → arena` se mantiene en un mapa estatico interno; `graph_label` y `graph_stream_pull` lo consultan para acceder al pool.
## Ejemplo
```cpp
GraphData g{};
graph::GraphLoadStats s{};
if (!graph::graph_load_from_operations("apps/script_navegador/operations.db", &g, &s)) {
fprintf(stderr, "load failed: %s\n", s.error_msg);
return 1;
}
printf("nodes=%d edges=%d types=%d rel_types=%d\n",
s.nodes_loaded, s.edges_loaded, s.types_discovered, s.rel_types_discovered);
// Render con graph_renderer + force layout via graph_force_layout.
// ...
// Watcher en otro hilo:
auto* src = graph::graph_stream_operations_open("apps/script_navegador/operations.db", 500);
while (running) {
sleep_ms(500);
int n = graph::graph_stream_pull(src, &g);
if (n > 0) printf("appended %d new rows\n", n);
}
graph::graph_stream_close(src);
graph::graph_free(&g);
```
## Notas
- **v1.0** (2026-04-29, issue 0049g): primera version. Lector sincrono + streaming poll-based. Tests con fixture in-memory: 10 entities + 15 relations, 3 entity types, 2 relation types. Determinismo del `user_data` y resolucion de aristas verificados.
- La firma `GraphLoadFn` esta diseniada para futuros backends. Anadir uno (ej. `graph_load_from_jsonl`) consiste en declarar una funcion con la misma firma; nada en el resto del pipeline (renderer, layout, viewport) cambia.