feat(shaders_lab): add gl_loader + Windows cross-compile

- cpp/functions/gfx/gl_loader.{h,cpp,md}: mini loader para OpenGL 2.0+
  (Linux no-op via GL_GLEXT_PROTOTYPES, Windows wglGetProcAddress)
- Portar gl_shader/gl_framebuffer/fullscreen_quad/shader_canvas al loader
- CMakeLists: WIN32_EXECUTABLE para lanzar sin consola en Windows
- apps/shaders_lab/shaders_lab.exe: binario PE32+ precompilado

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-24 20:52:37 +02:00
parent 042bb43b37
commit 4a95407d0e
10 changed files with 313 additions and 52 deletions
+1 -4
View File
@@ -1,7 +1,4 @@
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include "gfx/gl_loader.h"
#include "gfx/gl_framebuffer.h"
namespace fn::gfx {