data_table v1.3.0: Dots renderer for status timelines + fix dag_engine_ui antipattern + pitfalls doc (issue 0081-O.5)
PARTE A - CellRenderer::Dots (v1.3.0): - Add Dots=8 to CellRenderer enum (data_table_types.h) - Add dots_separator/dots_max/dots_show_count/dots_glyph_size fields to ColumnSpec - Implement draw_cell_custom case Dots in data_table.cpp - Parses comma-separated cell value into tokens - Looks up each token in badges for color + optional glyph override - Per-dot tooltip via tooltip_on_hover - tql_emit: serialize renderer="dots" + dots_max/dots_show_count/dots_glyph_size/dots_separator - tql_apply: deserialize all Dots fields - tql_emit_test: +6 assertions (58 total, 0 failed) - tql_apply_test: +8 assertions (114 total, 0 failed) - test_column_specs: +2 tests (10/10 pass) PARTE B - dag_engine_ui fix: 10 cols -> 6 cols (submodule commit 61314b7) PARTE C - docs/capabilities/data_table_renderers.md: - Update to v1.3.0 - Add decision tree for renderer selection - Add CellRenderer::Dots section with canonical example - Add Common pitfalls section (multiple columns, badge for free-text, etc.) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -130,6 +130,7 @@ enum class JoinStrategy { Left, Inner, Right, Full };
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// ----------------------------------------------------------------------------
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// CellRenderer: declarative rendering mode per column (issue 0081-N, v1.1.0).
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// Phase 2 (issue 0081-O, v1.2.0): Button=5 added.
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// Phase 2.5 (issue 0081-O.5, v1.3.0): Dots=8 added (inline status timeline).
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// ----------------------------------------------------------------------------
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enum class CellRenderer : uint8_t {
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Text = 0, // default — current behavior
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@@ -138,7 +139,8 @@ enum class CellRenderer : uint8_t {
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Duration = 3, // milliseconds with color gradient
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Icon = 4, // icon lookup by value string
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Button = 5, // clickable button; emits TableEvent::ButtonClick
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// Future (Phase 3): TextInput=6, Custom=7. IDs reserved.
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// 6, 7: reserved for Phase 3 (TextInput, Custom).
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Dots = 8, // inline dots sparkline; cell = separator-delimited tokens
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};
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// ----------------------------------------------------------------------------
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@@ -203,6 +205,15 @@ struct ColumnSpec {
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// Tooltip (Phase 2, v1.2.0): per-cell hover tooltip
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std::string tooltip; // text; "auto" -> show cell value
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bool tooltip_on_hover = false; // if true, show on hover
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// Dots (Phase 2.5, v1.3.0): CellRenderer::Dots — inline status sparkline.
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// Cell value is a separator-delimited string of tokens, e.g. "ok,error,ok".
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// Each token is looked up in `badges` for color (and optional glyph override via label).
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// Default glyph: u8"●"; override by setting BadgeRule.label to another UTF-8 glyph.
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char dots_separator = ','; // separator between tokens
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float dots_glyph_size = 0.0f; // glyph size px; 0 = default font size
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int dots_max = 0; // hard limit on dots shown; 0 = no limit
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bool dots_show_count = false; // if true, appends " (N)" after dots
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};
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// ----------------------------------------------------------------------------
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@@ -540,11 +540,12 @@ ApplyResult apply(const std::string& lua_text,
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lua_getfield(L, -1, "renderer");
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if (lua_isstring(L, -1)) {
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std::string rn = lua_tostring(L, -1);
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if (rn == "badge") cs.renderer = data_table::CellRenderer::Badge;
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if (rn == "badge") cs.renderer = data_table::CellRenderer::Badge;
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else if (rn == "progress") cs.renderer = data_table::CellRenderer::Progress;
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else if (rn == "duration") cs.renderer = data_table::CellRenderer::Duration;
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else if (rn == "icon") cs.renderer = data_table::CellRenderer::Icon;
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else if (rn == "button") cs.renderer = data_table::CellRenderer::Button;
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else if (rn == "dots") cs.renderer = data_table::CellRenderer::Dots;
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else cs.renderer = data_table::CellRenderer::Text;
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}
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lua_pop(L, 1);
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@@ -624,6 +625,23 @@ ApplyResult apply(const std::string& lua_text,
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if (lua_isstring(L, -1)) cs.button_color_hex = lua_tostring(L, -1);
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lua_pop(L, 1);
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// Dots (Phase 2.5, v1.3.0)
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lua_getfield(L, -1, "dots_separator");
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if (lua_isstring(L, -1)) {
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const char* sep_s = lua_tostring(L, -1);
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if (sep_s && sep_s[0]) cs.dots_separator = sep_s[0];
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "dots_max");
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if (lua_isnumber(L, -1)) cs.dots_max = (int)lua_tointeger(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "dots_show_count");
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if (lua_isboolean(L, -1)) cs.dots_show_count = (bool)lua_toboolean(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "dots_glyph_size");
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if (lua_isnumber(L, -1)) cs.dots_glyph_size = (float)lua_tonumber(L, -1);
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lua_pop(L, 1);
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// Tooltip
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lua_getfield(L, -1, "tooltip");
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if (lua_isstring(L, -1)) cs.tooltip = lua_tostring(L, -1);
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@@ -519,6 +519,40 @@ static void test_roundtrip_column_specs_tooltip() {
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check(cs2.tooltip_on_hover == true, "cs tooltip roundtrip: tooltip_on_hover=true");
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}
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// ---------------------------------------------------------------------------
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// Test: column_specs roundtrip — Dots (v1.3.0)
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// ---------------------------------------------------------------------------
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static void test_roundtrip_column_specs_dots() {
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State st;
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st.stages.push_back(Stage{});
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ColumnSpec cs;
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cs.id = "recent";
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cs.renderer = CellRenderer::Dots;
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cs.badges = {{"ok", "#22c55e", ""}, {"error", "#ef4444", "failed"}};
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cs.dots_max = 5;
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cs.dots_show_count = false;
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cs.tooltip_on_hover = true;
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st.aux_column_specs.push_back({cs});
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std::vector<std::string> headers = {"name", "recent"};
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std::vector<ColumnType> types = {ColumnType::String, ColumnType::String};
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std::string tql_text = tql::emit(st, headers, types);
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auto res = tql::apply(tql_text, headers);
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check(res.ok, "cs dots roundtrip: ok");
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check(!res.state.aux_column_specs.empty() &&
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!res.state.aux_column_specs[0].empty(), "cs dots roundtrip: specs present");
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const auto& cs2 = res.state.aux_column_specs[0][0];
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check(cs2.renderer == CellRenderer::Dots, "cs dots roundtrip: renderer=Dots");
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check(cs2.dots_max == 5, "cs dots roundtrip: dots_max=5");
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check(cs2.tooltip_on_hover == true, "cs dots roundtrip: tooltip_on_hover=true");
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check(cs2.badges.size() == 2, "cs dots roundtrip: 2 badge rules");
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check(cs2.badges[0].value == "ok", "cs dots roundtrip: badge[0].value=ok");
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check(cs2.badges[1].label == "failed", "cs dots roundtrip: badge[1].label=failed");
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}
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// ---------------------------------------------------------------------------
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// main
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// ---------------------------------------------------------------------------
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@@ -540,6 +574,7 @@ int main() {
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test_roundtrip_column_specs_badge();
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test_roundtrip_column_specs_button();
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test_roundtrip_column_specs_tooltip();
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test_roundtrip_column_specs_dots();
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std::printf("---\nResults: %d passed, %d failed\n", g_pass, g_fail);
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return g_fail == 0 ? 0 : 1;
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@@ -283,7 +283,8 @@ std::string emit(const State& state,
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// Emit the block only if at least one spec has a non-default renderer OR tooltip.
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bool any_renderable = false;
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for (const auto& cs : specs) {
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if (cs.renderer != data_table::CellRenderer::Text || cs.tooltip_on_hover) {
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if (cs.renderer != data_table::CellRenderer::Text || cs.tooltip_on_hover ||
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cs.renderer == data_table::CellRenderer::Dots) {
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any_renderable = true; break;
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}
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}
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@@ -301,6 +302,7 @@ std::string emit(const State& state,
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case data_table::CellRenderer::Duration: rname = "duration"; break;
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case data_table::CellRenderer::Icon: rname = "icon"; break;
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case data_table::CellRenderer::Button: rname = "button"; break;
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case data_table::CellRenderer::Dots: rname = "dots"; break;
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default: break;
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}
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out += ", renderer = " + lua_string_literal(rname);
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@@ -352,6 +354,22 @@ std::string emit(const State& state,
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if (!cs.button_color_hex.empty())
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out += ", button_color = " + lua_string_literal(cs.button_color_hex);
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}
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// Dots (Phase 2.5, v1.3.0)
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if (cs.renderer == data_table::CellRenderer::Dots) {
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if (cs.dots_separator != ',') {
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char sep_str[2] = {cs.dots_separator, '\0'};
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out += ", dots_separator = " + lua_string_literal(sep_str);
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}
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if (cs.dots_max > 0)
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out += ", dots_max = " + std::to_string(cs.dots_max);
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if (cs.dots_show_count)
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out += ", dots_show_count = true";
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if (cs.dots_glyph_size > 0.0f) {
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char buf[32];
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std::snprintf(buf, sizeof(buf), "%g", (double)cs.dots_glyph_size);
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out += std::string(", dots_glyph_size = ") + buf;
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}
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}
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// Tooltip
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if (cs.tooltip_on_hover) {
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out += ", tooltip = " + lua_string_literal(cs.tooltip.empty() ? "auto" : cs.tooltip);
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@@ -306,6 +306,35 @@ static void test_emit_column_specs_tooltip() {
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check(contains(out, "tooltip_on_hover = true"), "emit column_specs tooltip: on_hover");
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}
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// ---------------------------------------------------------------------------
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// Test: emit with Dots column_spec in aux_column_specs (v1.3.0)
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// ---------------------------------------------------------------------------
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static void test_emit_column_specs_dots() {
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State st;
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st.stages.push_back(Stage{});
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ColumnSpec cs;
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cs.id = "recent";
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cs.renderer = CellRenderer::Dots;
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cs.badges = {{"ok", "#22c55e", ""}, {"error", "#ef4444", ""}};
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cs.dots_max = 5;
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cs.dots_show_count = false;
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cs.tooltip_on_hover = true;
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st.aux_column_specs.push_back({cs});
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std::vector<std::string> headers = {"name", "recent"};
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std::vector<ColumnType> types = {ColumnType::String, ColumnType::String};
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std::string out = tql::emit(st, headers, types);
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check(contains(out, "renderer = \"dots\""), "emit column_specs dots: renderer");
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check(contains(out, "id = \"recent\""), "emit column_specs dots: id");
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check(contains(out, "dots_max = 5"), "emit column_specs dots: dots_max");
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check(contains(out, "tooltip_on_hover = true"), "emit column_specs dots: tooltip_on_hover");
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check(contains(out, "\"#22c55e\""), "emit column_specs dots: badge color ok");
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check(contains(out, "\"error\""), "emit column_specs dots: badge value error");
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}
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// ---------------------------------------------------------------------------
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// main
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// ---------------------------------------------------------------------------
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@@ -323,6 +352,7 @@ int main() {
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test_emit_column_specs_badge();
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test_emit_column_specs_button();
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test_emit_column_specs_tooltip();
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test_emit_column_specs_dots();
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std::printf("---\nResults: %d passed, %d failed\n", g_pass, g_fail);
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return g_fail == 0 ? 0 : 1;
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@@ -327,15 +327,72 @@ static void draw_cell_custom(const ColumnSpec& spec, const char* value,
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break;
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}
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case CellRenderer::Dots: {
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// Parse cell value as separator-delimited tokens.
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std::string s = value; // value is guaranteed non-null (checked at top)
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std::vector<std::string> tokens;
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{
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std::string cur;
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char sep = spec.dots_separator ? spec.dots_separator : ',';
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for (char c : s) {
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if (c == sep) {
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tokens.push_back(cur);
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cur.clear();
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} else {
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cur.push_back(c);
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}
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}
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if (!cur.empty()) tokens.push_back(cur);
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}
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int limit = (spec.dots_max > 0)
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? std::min((int)tokens.size(), spec.dots_max)
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: (int)tokens.size();
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for (int t = 0; t < limit; ++t) {
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if (t > 0) ImGui::SameLine(0, 2.0f); // tight spacing between dots
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// Look up color + optional glyph override in badges.
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ImVec4 color(0.4f, 0.4f, 0.45f, 1.0f); // default: muted grey
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const char* glyph = u8"\xe2\x97\x8f"; // UTF-8 for ●
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for (const auto& br : spec.badges) {
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if (br.value == tokens[t]) {
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ImVec4 c = hex_to_imcolor(br.color_hex);
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if (c.x >= 0.f) color = c;
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if (!br.label.empty()) glyph = br.label.c_str();
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break;
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}
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}
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// Optional glyph size push.
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bool pushed_font_scale = false;
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if (spec.dots_glyph_size > 0.0f) {
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float scale = spec.dots_glyph_size / ImGui::GetFontSize();
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ImGui::SetWindowFontScale(scale);
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pushed_font_scale = true;
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}
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ImGui::TextColored(color, "%s", glyph);
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if (pushed_font_scale) ImGui::SetWindowFontScale(1.0f);
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// Per-dot tooltip: show the token string.
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if (spec.tooltip_on_hover && ImGui::IsItemHovered()) {
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ImGui::SetTooltip("%s", tokens[t].c_str());
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}
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}
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if (spec.dots_show_count) {
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ImGui::SameLine(0, 6.0f);
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ImGui::TextDisabled("(%d)", (int)tokens.size());
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}
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break;
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}
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default:
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// CellRenderer::Text or unknown — plain text.
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ImGui::TextUnformatted(value);
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break;
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}
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// Tooltip: show on hover if tooltip_on_hover is set.
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// Tooltip: show on hover if tooltip_on_hover is set (non-Dots renderers).
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// For Dots, per-dot tooltips are handled inline above.
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// "auto" shows the raw cell value (useful for truncated text columns).
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if (spec.tooltip_on_hover && ImGui::IsItemHovered()) {
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if (spec.renderer != CellRenderer::Dots &&
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spec.tooltip_on_hover && ImGui::IsItemHovered()) {
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const char* tip = (spec.tooltip == "auto") ? value : spec.tooltip.c_str();
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if (tip && tip[0]) ImGui::SetTooltip("%s", tip);
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}
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@@ -3,10 +3,10 @@ name: data_table
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kind: function
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lang: cpp
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domain: viz
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version: "1.2.0"
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version: "1.3.0"
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purity: impure
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signature: "void data_table::render(const char* id, const std::vector<TableInput>& tables, State& st, std::vector<TableEvent>* events_out = nullptr, bool show_chrome = true)"
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description: "Render UI completa de tabla TQL: chips bar, tabla, viz panels, column-stats inline, drill, color rules, joins, TQL editor, Ask AI, Button renderer, event sink (ButtonClick/RowDoubleClick/RowRightClick), tooltip per-cell, column_specs persisted in TQL. Entry-point publica del stack data_table. Muta State segun interaccion del usuario."
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description: "Render UI completa de tabla TQL: chips bar, tabla, viz panels, column-stats inline, drill, color rules, joins, TQL editor, Ask AI, Button renderer, event sink (ButtonClick/RowDoubleClick/RowRightClick), tooltip per-cell, column_specs persisted in TQL. Dots renderer para sparkline-like de status (v1.3.0). Entry-point publica del stack data_table. Muta State segun interaccion del usuario."
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tags: [tables, viz, ui, imgui, tql, cpp-tables]
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uses_functions:
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- compute_stage_cpp_core
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@@ -70,6 +70,8 @@ tests:
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- "Button: TableEvent struct constructible; render() with events_out links"
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- "Tooltip: ColumnSpec with tooltip_on_hover=true compiles and links"
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- "Back-compat: both render() signatures (with/without events_out) link"
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- "Dots: ColumnSpec with CellRenderer::Dots + badges constructs correctly"
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- "Dots TQL roundtrip: State::aux_column_specs accepts Dots spec"
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test_file_path: "cpp/tests/test_column_specs.cpp"
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file_path: "cpp/functions/viz/data_table.cpp"
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params:
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@@ -180,5 +182,7 @@ v1.1.0 (2026-05-15) — declarative CellRenderer (Badge/Progress/Duration/Icon)
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v1.2.0 (2026-05-15) — Button renderer + event sink (ButtonClick/RowDoubleClick/RowRightClick) + tooltip per cell + column_specs persisted in TQL (aux_column_specs roundtrip). Back-compat preserved: events_out=nullptr by default; existing render() callers unchanged.
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v1.3.0 (2026-05-15) — Dots renderer for inline status timelines (sparkline-like). Reuses badges for color mapping. dots_max/dots_separator/dots_show_count/dots_glyph_size fields. TQL roundtrip. dag_engine_ui canonical use case (10-col antipattern -> 6-col fix).
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---
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Promovido desde `cpp/apps/primitives_gallery/playground/tables/data_table.{h,cpp}` — issue 0081-H.
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