feat(kotlin-compose): design system + 33 components + gallery_kt + e2e android emulator + scaffolder fixes

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-11 16:28:50 +02:00
parent 0bdb8454e1
commit cb6d9e61d1
152 changed files with 148262 additions and 25 deletions
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// audio_engine — lifecycle del engine de audio (miniaudio wrapper).
// Issue 0072b — runtime gamedev nucleo (PC desktop + WASM + futuro mobile).
#pragma once
namespace fn::audio {
struct Engine {
void* impl; // ma_engine* opaco
bool ok;
};
// Crea engine con device default. Engine.ok=false si falla.
Engine engine_init();
// Libera engine. Idempotente con Engine.ok=false.
void engine_shutdown(Engine& e);
// Master volume 0..1.
void engine_set_volume(Engine& e, float v);
} // namespace fn::audio