chore: auto-commit (14 archivos)

- docs/capabilities/comfyui.md
- python/functions/ml/comfyui_build_image_to_3d_workflow.md
- python/functions/ml/comfyui_build_image_to_3d_workflow.py
- python/functions/ml/tests/test_comfyui_build_image_to_3d_workflow.py
- python/functions/ml/comfyui_build_facedetailer_workflow.md
- python/functions/ml/comfyui_build_facedetailer_workflow.py
- python/functions/ml/comfyui_build_hires_fix_workflow.md
- python/functions/ml/comfyui_build_hires_fix_workflow.py
- python/functions/ml/tests/test_comfyui_build_facedetailer_workflow.py
- python/functions/ml/tests/test_comfyui_build_hires_fix_workflow.py
- ...

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-24 02:34:10 +02:00
parent 3823a28d1c
commit f686b338d6
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"""comfyui_mesh_cleanup_oneshot — limpia una malla 3D en una sola llamada.
Promocion de la secuencia repetida (issue 0087) del post-proceso de mallas
Hunyuan3D: decimar a un presupuesto de caras razonable y, opcionalmente, hacerla
estanca. Capitaliza el "Golden 3" del report 0088 (80k caras + estanca a la vez).
Compone funciones del registry del grupo `comfyui`:
comfyui_simplify_mesh_py_ml (decima conservando apariencia)
comfyui_make_watertight_py_ml (cierra la malla; solo si watertight=True)
Las mallas nativas de ComfyUI/Hunyuan3D salen densas (decenas de MB, >1M caras) y
NO estancas (VoxelToMeshBasic produce "cube-soup"). Este pipeline las deja listas
para web/impresion: ligeras y, si se pide, cerradas.
Pipeline impuro: lee y escribe archivos en disco. Requiere trimesh + pymeshlab +
scipy (simplify) y, para method="voxel", scikit-image (make_watertight).
"""
from __future__ import annotations
import os
import sys
# Importa las funciones del registry (mismo arbol python/functions).
_FUNCTIONS_ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
if _FUNCTIONS_ROOT not in sys.path:
sys.path.insert(0, _FUNCTIONS_ROOT)
from ml.comfyui_make_watertight import comfyui_make_watertight
from ml.comfyui_simplify_mesh import comfyui_simplify_mesh
def comfyui_mesh_cleanup_oneshot(
in_path: str,
*,
target_faces: int = 80000,
watertight: bool = True,
method: str = "repair",
out_path: str | None = None,
) -> dict:
"""Decima una malla y, opcionalmente, la hace estanca, en una sola llamada.
Args:
in_path: ruta de la malla de entrada (.glb/.obj/.ply/.gltf/.stl/.off).
target_faces: caras objetivo del paso de decimacion (comfyui_simplify_mesh).
keyword-only.
watertight: si True (default) aplica comfyui_make_watertight tras decimar;
si False solo decima. keyword-only.
method: metodo de make_watertight cuando watertight=True. "repair" (default)
conserva las caras decimadas (fill_holes + fix_normals) pero NO garantiza
estanqueidad en mallas muy rotas; "voxel" GARANTIZA is_watertight=True via
voxeliza+fill+marching cubes, a costa de re-mallar (cambia el conteo de
caras y descarta apariencia). keyword-only.
out_path: ruta de salida final. Si None, se deriva de in_path
("<in>_cleaned.glb"). keyword-only.
Returns:
dict {ok, in_path, out_path, in_faces, simplified_faces, final_faces,
watertight_requested, is_watertight, method, steps, error}. `steps` es la
lista de resultados crudos de cada funcion compuesta (para auditar). Si algun
paso falla, ok=False y error explica en cual.
"""
base = {
"ok": False, "in_path": in_path, "out_path": "",
"in_faces": 0, "simplified_faces": 0, "final_faces": 0,
"watertight_requested": watertight, "is_watertight": None,
"method": method, "steps": [], "error": "",
}
if watertight and method not in ("repair", "voxel"):
return {**base, "error": f"method '{method}' invalido (usa 'repair' o 'voxel')"}
if out_path is None:
out_path = os.path.splitext(in_path)[0] + "_cleaned.glb"
# Paso 1: decimar. Si no se pide watertight, este es el output final directo.
simplify_out = out_path if not watertight else (
os.path.splitext(out_path)[0] + "_simplified.glb"
)
s = comfyui_simplify_mesh(in_path, target_faces=target_faces, out_path=simplify_out)
steps = [{"step": "simplify_mesh", **s}]
if not s.get("ok"):
return {**base, "steps": steps, "error": f"simplify_mesh fallo: {s.get('error')}"}
in_faces = s["in_faces"]
simplified_faces = s["out_faces"]
if not watertight:
return {
**base, "ok": True, "out_path": s["out_path"],
"in_faces": in_faces, "simplified_faces": simplified_faces,
"final_faces": simplified_faces, "is_watertight": None,
"steps": steps,
}
# Paso 2: hacer estanca la malla decimada.
w = comfyui_make_watertight(s["out_path"], method=method, out_path=out_path)
steps.append({"step": "make_watertight", **w})
if not w.get("ok"):
return {
**base, "out_path": s["out_path"],
"in_faces": in_faces, "simplified_faces": simplified_faces,
"final_faces": simplified_faces, "steps": steps,
"error": f"make_watertight fallo: {w.get('error')}",
}
return {
**base, "ok": True, "out_path": w["out_path"],
"in_faces": in_faces, "simplified_faces": simplified_faces,
"final_faces": w["out_faces"], "is_watertight": w["is_watertight"],
"steps": steps,
}
if __name__ == "__main__":
import json
src = sys.argv[1] if len(sys.argv) > 1 else (
os.path.expanduser("~/ComfyUI/output/3d_mesh_00002_.glb"))
res = comfyui_mesh_cleanup_oneshot(src)
print(json.dumps({k: v for k, v in res.items() if k != "steps"}, indent=2))