Commit Graph

48 Commits

Author SHA1 Message Date
egutierrez eb30074792 chore: auto-commit (8 archivos)
- .claude/rules/registry_calls.md
- apps/dag_engine/README.md
- apps/dag_engine/app.md
- docs/capabilities/INDEX.md
- docs/capabilities/systemd.md
- docs/execution_standard.md
- dev/proposals_e2e_checks_0121/
- docs/capabilities/backends.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-19 00:31:30 +02:00
egutierrez 7eb7b3d0c8 chore: snapshot WIP previo + flow 0008 + 7 sub-issues (0112-0119)
Snapshot de WIP acumulado de sesiones previas antes de merge wave 1
del flow 0008 (kanban_cpp + agent_runner_api + DoD schema).

Incluye:
- dev/flows/0008-kanban-cpp-and-agent-workflows.md
- dev/issues/0112-0119*.md (7 sub-issues)
- WIP previo en cmd/fn/doctor.go, registry/*, modules/, cpp/, etc.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 18:17:08 +02:00
egutierrez 5e6a974a5d feat(dev): issues 0100-0104 — dev_console binary + work_tab + DoD user-facing + frontmatter migration de 146 issues + taxonomia canonica
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 02:44:04 +02:00
egutierrez 5d2a14e50a docs(flows): DoD obligatorio con user-facing surface + abrir issues 0100-0103 (taxonomia, frontmatter migration, dev_console, work dashboard)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 00:07:03 +02:00
egutierrez 212875ed0d chore: auto-commit (286 archivos)
- .claude/agents/fn-orquestador/SKILL.md
- .claude/commands/fn_claude.md
- .claude/rules/INDEX.md
- .claude/rules/cpp_apps.md
- .claude/rules/ids_naming.md
- CHANGELOG.md
- apps/dag_engine/README.md
- apps/dag_engine/api.go
- apps/dag_engine/dags_migrated/example.yaml
- apps/dag_engine/dags_migrated/example_lineage_tracking.yaml
- ...

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 16:33:22 +02:00
egutierrez 67fff0d677 docs(dag_engine): README autoritativo (anadir DAGs + formato YAML + troubleshooting)
apps/dag_engine/README.md cubre:
- Donde viven los DAGs y como apuntar el systemd unit.
- Workflow paso a paso para anadir uno nuevo (crear/validar/probar/recargar/verificar).
- Formato YAML completo: top-level fields + step fields + cron schedule + ejemplo de extremo a extremo (env, depends, retry_policy, continue_on, handlers).
- Comandos CLI (run/list/status/validate/server) + flags.
- 7 secciones de "que hacer si algo falla": DAG invisible, validation fail, step fallido, scheduler no dispara, WS disconnected, cleanup runs viejos, restaurar backup.
- Endpoints HTTP completos.
- Referencias a funciones del registry y commit de migracion.

app.md de dag_engine + dag_engine_ui apuntan a README.md.
gitlink dag_engine_ui actualizado a commit con app.md mejorado.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 17:23:33 +02:00
egutierrez ae5d27a5ec feat(dag_engine): /api/dags devuelve last_runs[] (max 5) + gitlink UI badges
- executor.go: DagInfo anade LastRuns []store.DagRun. Pobla con e.store.ListRuns(name, 5, 0).
- cpp/apps/dag_engine_ui: gitlink al SHA con 5 puntitos R1..R5 via data_table BadgeRule.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 17:07:16 +02:00
egutierrez ce9fa3b451 feat(dag_engine): json tags lowercase + gitlink dag_engine_ui HTTP layer (issue 0095 step 3)
- store/store.go: anade tags JSON lowercase a DagRun + DagStepResult para que REST y WS devuelvan misma forma.
- cpp/apps/dag_engine_ui: gitlink al SHA con http_client + data_http.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 16:45:18 +02:00
egutierrez 7ecbee1175 feat(dag_engine): WS hub /api/ws/dagruns + migracion DAGs desde dagu
- events.go: DagRunHub broadcastea snapshot+deltas live (500ms tick, 5s recent finished window) sobre dag_runs + dag_step_results.
- api.go: handler GET /api/ws/dagruns upgrade WS, opt-in en RegisterAPI.
- store.go: expone Conn() para read-only desde el hub.
- main.go: construye DagRunHub al arrancar server.
- dags_migrated/: 5 YAMLs migrados desde ~/dagu/dags tras desinstalar dagu (issue 0095 step 1).

Smoke: snapshot inicial OK, trigger /api/dags/test_claude_access/run -> delta WS observa 3 step_results + run success en <1s.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 16:36:34 +02:00
egutierrez c3fe61818e chore: auto-commit (3 archivos)
- apps/shaders_lab/app.md
- dev/issues/README.md
- dev/issues/0063-kanban-stickers.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 15:55:35 +02:00
egutierrez 7490336709 chore: auto-commit (1 archivos)
- apps/dag_engine/app.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 02:11:14 +02:00
egutierrez b093c898a8 docs(issues): marcar 0025 y 0026 como completados + WIP master
Wave 1 de parallel-fix-issues integrada a master:
- 0025: text_editor_cpp_core + file_watcher_cpp_core
- 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30)

Ademas se commitea WIP previo de master que estaba sin commitear (cambios
en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.)
para dejar HEAD buildable.

Notas:
- Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...)
  siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para
  que master build (sin flag) no los necesite.
- Build OK con y sin flag. fn index registra 904 functions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:14:15 +02:00
egutierrez 7d598c7345 docs(shaders_lab): rewrite app.md to track current state across phases
Documents phases 1-4e in order: core renderer, annotated uniforms,
DAG mode (catalog + compiler + multi-source), multi-window layout,
visual node editor (imgui-node-editor), Functions palette, UX deletes,
per-node previews. Lists what comes next (persistence, more nodes,
custom nodes, crossfade, Claude integration, VJ output protocols).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 02:10:33 +02:00
egutierrez ac65791663 feat(shaders_lab): per-node preview thumbnails + double-rclick delete node
- DagStep: preview_open flag (default false).
- dag_compile: emit `uniform int u_preview_target` and a series of
  early-return branches at the start of fragColor selection. -1 (default)
  falls through to the real Output-driven fragColor.
- dag_node_previews (new fn): per-node FBO keyed by editor_uid, lazy
  created. Renders each node with preview_open=true to its FBO by
  setting u_preview_target = step index. Texture exposed via
  dag_preview_texture(uid) for ImGui::Image.
- dag_node_editor: small toggle button "[+] preview"/"[-] preview" in
  each non-Output node; when open, ImGui::Image(96x64, V-flipped).
- dag_node_editor: double right-click on hovered node deletes it
  (Output is protected).
- main.cpp: dag_previews_render after Canvas DAG; dag_previews_destroy
  on shutdown.

Single GL program drives both the canvas and all thumbnails — moving
sliders never recompiles, only the topology change does.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 02:06:50 +02:00
egutierrez a209afa46b feat(shaders_lab): pins straddle node edges (half outside, half inside)
draw_pin_circle takes a PinSide and centers the circle exactly on the
left or right edge of the node. The reserved Dummy is half-width
(PIN_RADIUS instead of PIN_DIAMETER) so the inside layout stays
compact, and ed::PinRect is set to the full circle so the protruding
half is still grabbable.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:59:01 +02:00
egutierrez 426a842e2b feat(shaders_lab): pins on node edges, neutral color, right-click clears
- Pin radius bumped to 9px (18px diameter). Easier to grab.
- Single neutral pin/cable color across all kinds (data is uniformly
  vec4 — coloring by node kind was misleading).
- ed::StyleVar_NodePadding(0,8,0,8): zero left/right padding so the pin
  circles sit flush with the node's edges, separated from the title
  and controls by 8px gaps.
- Right-click on a pin clears all connections on that pin:
  - input pin → clear that single slot's source_id
  - output pin → clear every source_id across the pipeline pointing
    to this node (fan-out).
- Right-click on a link still deletes that single link (existing).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:52:09 +02:00
egutierrez 075088b7aa feat(shaders_lab): big colored pin circles, side layout, right-click delete
- Three-column node layout: input pins on the left edge, controls in
  the middle, output pin on the right edge.
- Pins rendered as 14px filled circles with darker outline. Color is
  the node's kind (gen=blue, op=violet, blend=amber, output=red).
- ed::PinPivotAlignment(0,0.5)/(1,0.5) so the cable starts/ends at
  the circle center.
- Empty columns (gen with no inputs, output with no output) get a
  pin-sized Dummy so column widths stay consistent.
- ed::Link now passes color (= source node kind) and 2.5px thickness.
- Right-click on a link deletes it immediately via
  ed::ShowLinkContextMenu (no popup).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:46:17 +02:00
egutierrez 144b15f0ce fix(shaders_lab): cycle check uses real reachability, not vector index
Previously the cycle validator rejected any link whose source had a
vector index >= target's, which silently killed legitimate connections
between nodes added in the wrong drop order.

Switch to a DFS over source_ids: an edge from->to creates a cycle iff
`from` already (transitively) depends on `to`. topo_sort runs after
each topology change so the vector ends up in a consistent order
regardless of how nodes were inserted.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:37:50 +02:00
egutierrez c2e4f6a9e1 fix(shaders_lab): Output connectable after drop + working color picker
Two bugs:

1. Dropped nodes were pushed to the end of the pipeline, but the Output
   node already sat there from startup. The cycle validator and the
   compiler only look for sources at indices strictly lower than the
   target, so new nodes were invisible to the Output. Fix: insert
   dropped nodes before the first Output; topo_sort also stable-moves
   Output nodes to the back.

2. ColorEdit3 with default flags rendered RGB text inputs alongside the
   swatch; clicking them dragged the node instead of opening the picker.
   Fix: NoInputs + NoLabel leaves only the swatch (a single item), and
   ed::Suspend/Resume wraps the call so the popup isn't clipped to the
   node or captured by the canvas.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:37:56 +02:00
egutierrez e3cfab3dc7 fix(shaders_lab): drop zone no longer eats node/slider input + inline tests
The previous InvisibleButton captured mouse events, so you could drag
from the Functions palette into the canvas, but node dragging and
slider interaction inside the canvas stopped working.

Fix: watch the global drag-drop payload without an explicit target. When
the mouse releases LMB over the DAG window with a "DAG_NODE_TYPE"
payload active, queue an add at that canvas position. No button, no
capture.

Tests (compiled standalone with preprocessor defines):
- dag_compile: 6/6 asserts (empty, single gen, op chain, multi-source
  blend, Output-driven fragColor, unconnected-Output fallback).
- dag_catalog: 8/8 asserts (uniqueness, per-kind input invariants,
  exactly one Output, body_glsl present & returns, control param
  indices valid).
Build with:
  g++ -std=c++17 -Icpp/functions -DDAG_COMPILE_TEST cpp/functions/gfx/dag_compile.cpp cpp/functions/gfx/dag_catalog.cpp -o /tmp/dag_compile_test
  g++ -std=c++17 -Icpp/functions -DDAG_CATALOG_TEST cpp/functions/gfx/dag_catalog.cpp -o /tmp/dag_catalog_test

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:24:39 +02:00
egutierrez e828af3ac1 feat(shaders_lab): Output node + Functions palette with drag-drop
- DagKind::Output (new enum): terminal sink; compiler wires fragColor to its source_ids[0]
- dag_catalog: "output" node (1 input, red)
- dag_compile: skips Output in node_<i> emission; final fragColor resolves from Output's connection
- dag_node_editor: no more Add button; drops "DAG_NODE_TYPE" payloads at mouse canvas position; Output cannot be deleted; Output has no output pin
- dag_palette (new fn): Functions window with grouped, draggable node cards
- main.cpp: "Functions" window added; ensure_dag_default seeds plasma + connected Output
2026-04-24 22:16:47 +02:00
egutierrez 42957d10f6 fix(shaders_lab): node drag was overwritten by SetNodePosition each frame
Previously SetNodePosition was called after EndNode every frame, which
reset any drag the user had done. Now the initial position is set once
per editor_uid (tracked in a static unordered_set), and the editor owns
the position afterwards. GetNodePosition at end-of-frame keeps step
state in sync for future persistence.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:04:07 +02:00
egutierrez 2b55a4823d feat(shaders_lab): visual node editor (imgui-node-editor) + multi-source
- cpp/vendor/imgui-node-editor: vendorized thedmd/imgui-node-editor v0.9.4
- cpp/functions/gfx/dag_node_editor: new visual pipeline editor replacing dag_panel
- DagStep: source_ids[4] + editor_pos + editor_uid (multi-input support)
- DagNodeDef: num_inputs explicit; circle reclassified as Op
- dag_compile: N inputs per node, topological ordering preserved
- main: use node editor; destroy on shutdown
- patch imgui_extra_math.inl: guard operator*(float, ImVec2) for imgui >= 18955

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:56:48 +02:00
egutierrez 8eebd1abce feat(shaders_lab): two simultaneous canvases (Code + DAG)
Canvas Code and Canvas DAG are now independent windows, each with its
own ShaderCanvas, FBO and compiled program. Both render every frame in
parallel. No more focus-based recompile — each source compiles when its
own content changes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:50:29 +02:00
egutierrez 6f269949f1 feat(shaders_lab): independent windows for Code, DAG, Controls, Canvas, GLSL
Remove Code/DAG toggle. Each panel lives in its own dockable window.
Active source (Code or DAG) is whichever window has focus; Canvas title
shows the current active source. Switching active source triggers an
immediate recompile so the canvas reflects the selected pipeline.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:27:50 +02:00
egutierrez bdce314199 feat(shaders_lab): drag-and-drop to reorder DAG steps
ImGui native BeginDragDropSource/Target over each CollapsingHeader.
Drag source adjusted if ahead of target to keep final position correct.
Move Up/Down buttons kept for keyboard/touchpad fallback.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:21:58 +02:00
egutierrez e115c2e3fd feat(shaders_lab): DAG pipeline mode with node catalog
- cpp/functions/gfx/dag_types: DagStep, DagNodeDef, DagControl (header-only)
- cpp/functions/gfx/dag_catalog: 10 hardcoded nodes (4 gen, 3 op, 3 blend) ported from shader-dag-blends.jsx
- cpp/functions/gfx/dag_compile: pipeline → GLSL 330 core with fan-in via source_id
- cpp/functions/gfx/dag_uniforms: upload u_params[16] via glUniform4fv
- cpp/functions/gfx/dag_panel: ImGui pipeline editor (add/remove/reorder/controls)
- main.cpp: Code/DAG mode toggle, per-mode compile path and uniforms
- gl_loader: +glUniform4fv
- rebuild Windows .exe

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:15:21 +02:00
egutierrez 4610bb4a99 feat(shaders_lab): uniform annotations → auto-generated ImGui controls
- cpp/functions/gfx/uniform_parser: regex-based parser of @slider/@color/@toggle/@xy annotations (+ inline tests)
- cpp/functions/gfx/uniform_panel: ImGui widgets + value store + glUniform* apply
- shader_canvas: optional uniforms callback invoked per-frame
- gl_loader: +glUniform1i/3f/4f
- seed plasma: demo uniforms u_speed + u_color
- rebuild Windows .exe

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:02:35 +02:00
egutierrez 9b1ca41c4d feat(shaders_lab): add gl_loader + Windows cross-compile
- cpp/functions/gfx/gl_loader.{h,cpp,md}: mini loader para OpenGL 2.0+
  (Linux no-op via GL_GLEXT_PROTOTYPES, Windows wglGetProcAddress)
- Portar gl_shader/gl_framebuffer/fullscreen_quad/shader_canvas al loader
- CMakeLists: WIN32_EXECUTABLE para lanzar sin consola en Windows
- apps/shaders_lab/shaders_lab.exe: binario PE32+ precompilado

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 20:52:37 +02:00
egutierrez 3008b56e76 feat(shaders_lab): scaffold C++ app with GLSL live-reload canvas
- cpp/functions/gfx: gl_shader, gl_framebuffer, fullscreen_quad, shader_canvas
- cpp/apps/shaders_lab: main + 3 seed shaders (plasma, circle, checker)
- ImGui docking layout: Code | Canvas | Controls

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 20:33:36 +02:00
egutierrez baa72e211e chore: untrack apps/auto_metabase (lives in its own repo dataforge/auto_metabase) 2026-04-13 14:28:26 +02:00
egutierrez 58fab5ad34 feat(auto_metabase): push-all + describe/sql + auto-inject de dashcards
- push_all(): pushea todos los YAMLs de un proyecto (cards primero,
  dashboards despues), solo CREATE/UPDATE, resiliente a fallos por item
- explore.py: comandos describe (schema de DB) y sql (query ad-hoc con
  limite, cap 5MB, bloqueo de escrituras destructivas)
- payload.py: auto-inyecta id:-N, visualization_settings:{} y
  parameter_mappings:[] en dashcards nuevas para evitar 500 en push
- test_local: 11 cards + 3 dashboards sobre Sample Database de Metabase
- registry.db regenerado con auto_metabase_py_analytics indexada

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 13:14:05 +02:00
egutierrez ccd123e062 feat: proyecto fn_monitoring — agrupa sqlite_api y registry_dashboard
Crea projects/fn_monitoring/ con project.md. Mueve sqlite_api de apps/
a projects/fn_monitoring/apps/. registry_dashboard (repo externo) tambien
se asocia al proyecto via dir_path actualizado. fn index detecta el
project_id automaticamente.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 01:36:32 +02:00
egutierrez f9c1280964 feat: sqlite_api — API REST HTTP read-only para registry.db y operations.db
App service que expone las bases de datos SQLite del registry como endpoints
HTTP. Solo queries SELECT/PRAGMA, apertura read-only (?mode=ro), timeout 5s,
auto-discovery de operations.db, busqueda FTS5 directa, CORS habilitado.
Puerto default 8484.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 01:24:21 +02:00
egutierrez 1344e557e5 chore: update gitignore files
Agrega prompts/ al gitignore raiz. Actualiza dag_engine/.gitignore
con patrones estandar para Go, frontend y editor.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 13:08:13 +02:00
egutierrez d9414e4cba feat: add dag_engine app — CLI + web frontend for DAG execution (0007e)
Full DAG engine app with CLI subcommands (run, list, status, validate, server)
and React/Mantine web frontend. Uses net/http + embedded Vite build. SQLite
store for run history. Scheduler with cron_ticker for automated execution.
Compatible with existing dagu YAML format.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 13:05:36 +02:00
egutierrez d7f2c00d7b feat: externalize apps/analysis to Gitea repos, add analysis table
- Migration 007: repo_url on apps table + analysis table with FTS5
- Analysis struct, parser, CRUD, validation, hash computation
- Selective purge: remote-only apps/analysis preserved across fn index
- CLI: fn app list/clone/pull, fn analysis list/clone/pull
- search/show/list now include analysis results
- Apps removed from git tracking (content lives in Gitea repos)
- .gitkeep for apps/ and analysis/ dirs
- Bash functions: jupyter analysis pipeline, shell utilities
- Browser domain: CDP functions moved from infra to browser

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 04:23:51 +02:00
egutierrez 3b88857999 chore: schema rápido en CLAUDE.md, sync Metabase en CLI, fix main.py
Agrega documentación de schema rápido en CLAUDE.md, regla sources en INDEX.
CLI fn index sincroniza registry.db a directorio Metabase si existe.
fn show muestra campos source_*. Fix import en metabase_registry/main.py.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:24:54 +02:00
egutierrez bb38eedfd1 feat: app script_navegador y dashboard Metabase
App Go para ejecutar scripts de navegación automatizada usando las
funciones CDP del registry. Incluye script de creación de dashboard
en Metabase para monitoreo.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:24:39 +02:00
egutierrez c2528c6ea4 docs: documentación completa de metabase_registry
Arquitectura de mounts Docker, tabla de databases, permisos SQLite
(nunca chown, siempre chmod), flujo para app nueva paso a paso,
y referencia a los 3 pipelines relacionados.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 00:54:28 +01:00
egutierrez 9095fe8c65 feat: dashboard apps y mejora layout del dashboard Overview
Dashboard fn-registry Apps con 10 cards: KPIs por lenguaje, dominio,
framework, dependencias y catálogo completo. Cards del Overview
ampliadas a grid de 24 columnas con tamaños más legibles.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 00:54:18 +01:00
egutierrez 405be396c8 feat: dashboard Metabase del registry + regla apps vs functions
Script Python que crea un dashboard en Metabase con 15 cards: KPIs
escalares, distribucion por lenguaje/dominio/kind/pureza, ranking de
funciones mas usadas y complejas, cobertura de tests y tabla cruzada.
Agrega regla apps_vs_functions que establece que codigo reutilizable va
en functions/ y codigo especifico/hardcodeado va en apps/.
2026-03-29 00:14:07 +01:00
egutierrez 2c15a0b5e9 feat: tabla apps en registry — modelo, parser, indexer y CLI
Agrega soporte completo para indexar aplicaciones del directorio apps/.
Cada app tiene un descriptor app.md con frontmatter YAML que el indexer
recoge automaticamente. Incluye migracion 004, modelo App, ParseAppMD,
ValidateApp, store CRUD con FTS5, y soporte en fn list/search/show.
Crea descriptores app.md para docker_tui, pipeline_launcher y metabase_registry.
2026-03-29 00:13:57 +01:00
egutierrez 72c572e1ea feat: metabase_setup Python, fix list_databases, volumen Docker en init_metabase
Nueva función metabase_setup para setup inicial via API. Fix list_databases
que no extraía data del response wrapper. Pipeline init_metabase soporta
--mb-volumes para montar SQLite como volumen con fix de permisos automático.
Añadido .env a gitignore.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 23:23:20 +01:00
egutierrez aea21d713c feat: formulario de flags y filtro launcher en pipeline_launcher
Parsea flags de -help de cada pipeline para mostrar formulario de argumentos antes de ejecutar. Filtra pipelines por tag 'launcher'. Corrige selección en historial delegando enter al list antes de leer item.
2026-03-28 19:14:56 +01:00
egutierrez e28d95ce6f fix: operations.db en ubicación correcta según reglas
Elimina operations.db de docker_tui (no lo usaba) y corrige pipeline_launcher para que resuelva operations.db en su propia carpeta (apps/pipeline_launcher/) en vez de la raíz del registro.
2026-03-28 19:13:53 +01:00
egutierrez 5d3b56fe8e refactor: mover apps TUI de fn_operations/ a apps/
Separa aplicaciones ejecutables (docker_tui, pipeline_launcher) de la
librería fn_operations. La carpeta apps/ contiene módulos Go independientes,
fn_operations/ queda como librería pura de models/store/operations.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 17:14:22 +01:00
egutierrez edfff680b3 feat: pipeline_launcher TUI para lanzar pipelines y registrar ejecuciones
TUI fullscreen con dos tabs: Pipelines (lista filtrable del registry,
lanzamiento como subproceso, registro automático en operations.db) y
History (historial de ejecuciones con status, duración y detalles).
Incluye launcher.sh en la raíz para ejecución rápida.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 17:14:11 +01:00