Commit Graph

10 Commits

Author SHA1 Message Date
egutierrez edcf029c6d feat(cpp,bash): app_about + Settings submenu, ensure_repo_synced pipeline
cpp/core: nuevo modulo app_about — ventana About con project/version/desc,
componible via about_window_set_info() en el init de la app y rendererizada
automaticamente por fn::run_app al final de cada frame.

app_menubar: el item top-level "Settings..." pasa a ser un BeginMenu
"Settings" con dos subitems: "Settings..." (existente) y "About..." (nuevo).

bash/infra: nueva pipeline ensure_repo_synced que compone gitea_create_repo
y gitea_push_directory para garantizar repo Gitea existente + sync de un
directorio local en una sola llamada idempotente.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 22:05:31 +02:00
egutierrez e7ab06ee29 chore(vendor): vendorear ImPlot3D v0.4 como submodulo + target CMake
- submodule cpp/vendor/implot3d -> github.com/brenocq/implot3d, pinned
  commit 41ae3e447c0de20ecab95d38a4b4dc0835a3efc2 (v0.4).
- target CMake `implot3d` parejo a `implot` (3 sources: implot3d.cpp,
  implot3d_items.cpp, implot3d_meshes.cpp).
- fn_framework linkea implot3d para que cualquier app pueda usar las
  funciones viz/*_3d sin configurar nada extra.
- VENDORING.md externo (no tocamos el README upstream).

Issue 0028.
2026-04-25 21:48:29 +02:00
egutierrez adbe8c889c build(cpp): primitives_gallery activa por defecto
Tras commitear los deps (button, toolbar, modal_dialog, app_settings, etc.)
todos los sources del gallery estan tracked. Quita el gate FN_BUILD_GALLERY
y deja el subdirectorio como add_subdirectory incondicional (igual que
chart_demo y shaders_lab).

Build verificado: cmake --build cpp/build construye chart_demo, shaders_lab,
text_editor_smoke, primitives_gallery y registry_dashboard.
2026-04-25 21:28:24 +02:00
egutierrez b093c898a8 docs(issues): marcar 0025 y 0026 como completados + WIP master
Wave 1 de parallel-fix-issues integrada a master:
- 0025: text_editor_cpp_core + file_watcher_cpp_core
- 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30)

Ademas se commitea WIP previo de master que estaba sin commitear (cambios
en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.)
para dejar HEAD buildable.

Notas:
- Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...)
  siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para
  que master build (sin flag) no los necesite.
- Build OK con y sin flag. fn index registra 904 functions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:14:15 +02:00
egutierrez 61a238b3fd test(cpp): add text_editor_smoke build gate for issue 0025
App minima (no abre ventana ImGui) que crea/settea/lee text_editor y registra
un watch sobre /tmp/fn_smoke_test.txt para confirmar que TextEditor.cpp del
vendor + text_editor.cpp + file_watcher.cpp enlazan correctamente. Activada
por defecto si la carpeta existe (no requiere la primitives_gallery).

Tambien anade flag FN_BUILD_GALLERY (OFF default) para no romper el build
cuando la primitives_gallery no esta presente — sus deps (button.cpp,
toolbar.cpp...) son sources untracked en algunas branches.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:00:47 +02:00
egutierrez 2b55a4823d feat(shaders_lab): visual node editor (imgui-node-editor) + multi-source
- cpp/vendor/imgui-node-editor: vendorized thedmd/imgui-node-editor v0.9.4
- cpp/functions/gfx/dag_node_editor: new visual pipeline editor replacing dag_panel
- DagStep: source_ids[4] + editor_pos + editor_uid (multi-input support)
- DagNodeDef: num_inputs explicit; circle reclassified as Op
- dag_compile: N inputs per node, topological ordering preserved
- main: use node editor; destroy on shutdown
- patch imgui_extra_math.inl: guard operator*(float, ImVec2) for imgui >= 18955

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:56:48 +02:00
egutierrez 3008b56e76 feat(shaders_lab): scaffold C++ app with GLSL live-reload canvas
- cpp/functions/gfx: gl_shader, gl_framebuffer, fullscreen_quad, shader_canvas
- cpp/apps/shaders_lab: main + 3 seed shaders (plasma, circle, checker)
- ImGui docking layout: Code | Canvas | Controls

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 20:33:36 +02:00
egutierrez adfd5f63bb chore: actualizar path CMake a nueva ubicacion del dashboard + start.sh
cpp/CMakeLists.txt ahora referencia projects/fn_monitoring/apps/
en vez de apps/. Se añade start.sh para lanzar sqlite_api en
background con health check automatico.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 01:45:47 +02:00
egutierrez 132a7d3240 feat: add multi-viewport support and SQLite amalgamation to C++ framework
- AppConfig.viewports flag para ventanas OS reales fuera del main window
- Multi-viewport render loop en app_base.cpp (UpdatePlatformWindows)
- SQLite amalgamation vendoreada para Windows cross-compile
- LANGUAGES C CXX en CMakeLists para compilar sqlite3.c
- Fix pie_chart.cpp para nueva API de ImPlot (PlotPieChart sin flags arg)
- imgui.ini añadido a gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 01:17:50 +02:00
egutierrez 73a4c3a148 feat: add C++ support with ImGui/ImPlot framework and vendor submodules
Añade soporte C++ al registry: vendor submodules (glfw, imgui, implot, tracy),
sistema de build con CMake y toolchains cross-platform, runner C++ en fn CLI,
parser de tests Google Test, y funciones bash para build Linux/Windows.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 23:46:36 +02:00