add_imgui_app(primitives_gallery main.cpp demo.cpp demos_core.cpp demos_viz.cpp demos_graph.cpp demos_gfx.cpp demos_text_editor.cpp # text_editor + file_watcher (issue 0025) ${CMAKE_SOURCE_DIR}/functions/core/text_editor.cpp ${CMAKE_SOURCE_DIR}/functions/core/file_watcher.cpp ${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit/TextEditor.cpp # Core primitives demoed (tokens vive en fn_framework) ${CMAKE_SOURCE_DIR}/functions/core/fullscreen_window.cpp ${CMAKE_SOURCE_DIR}/functions/core/page_header.cpp ${CMAKE_SOURCE_DIR}/functions/core/dashboard_panel.cpp ${CMAKE_SOURCE_DIR}/functions/core/badge.cpp ${CMAKE_SOURCE_DIR}/functions/core/empty_state.cpp ${CMAKE_SOURCE_DIR}/functions/core/button.cpp ${CMAKE_SOURCE_DIR}/functions/core/icon_button.cpp ${CMAKE_SOURCE_DIR}/functions/core/toolbar.cpp ${CMAKE_SOURCE_DIR}/functions/core/modal_dialog.cpp ${CMAKE_SOURCE_DIR}/functions/core/text_input.cpp ${CMAKE_SOURCE_DIR}/functions/core/select.cpp ${CMAKE_SOURCE_DIR}/functions/core/toast.cpp ${CMAKE_SOURCE_DIR}/functions/core/tree_view.cpp ${CMAKE_SOURCE_DIR}/functions/core/process_runner.cpp # Viz primitives demoed ${CMAKE_SOURCE_DIR}/functions/viz/kpi_card.cpp ${CMAKE_SOURCE_DIR}/functions/viz/bar_chart.cpp ${CMAKE_SOURCE_DIR}/functions/viz/pie_chart.cpp ${CMAKE_SOURCE_DIR}/functions/viz/line_plot.cpp ${CMAKE_SOURCE_DIR}/functions/viz/scatter_plot.cpp ${CMAKE_SOURCE_DIR}/functions/viz/histogram.cpp ${CMAKE_SOURCE_DIR}/functions/viz/sparkline.cpp # Graph stack (instanced GPU + Barnes-Hut + spatial hash) ${CMAKE_SOURCE_DIR}/functions/viz/graph_types.cpp ${CMAKE_SOURCE_DIR}/functions/viz/graph_renderer.cpp ${CMAKE_SOURCE_DIR}/functions/viz/graph_force_layout.cpp ${CMAKE_SOURCE_DIR}/functions/viz/graph_viewport.cpp ${CMAKE_SOURCE_DIR}/functions/core/graph_spatial_hash.cpp # GL loader (Linux no-op, Windows wglGetProcAddress) ${CMAKE_SOURCE_DIR}/functions/gfx/gl_loader.cpp # Shader stack (shader_canvas demo) ${CMAKE_SOURCE_DIR}/functions/gfx/gl_shader.cpp ${CMAKE_SOURCE_DIR}/functions/gfx/gl_framebuffer.cpp ${CMAKE_SOURCE_DIR}/functions/gfx/fullscreen_quad.cpp ${CMAKE_SOURCE_DIR}/functions/gfx/shader_canvas.cpp ) target_include_directories(primitives_gallery PRIVATE ${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit ) if(WIN32) target_link_libraries(primitives_gallery PRIVATE opengl32) endif() if(WIN32) set_target_properties(primitives_gallery PROPERTIES WIN32_EXECUTABLE TRUE) endif()