Files
fn_registry/cpp/functions/gfx/dag_catalog.h
T
egutierrez 53402d84d5 docs(issues): marcar 0025 y 0026 como completados + WIP master
Wave 1 de parallel-fix-issues integrada a master:
- 0025: text_editor_cpp_core + file_watcher_cpp_core
- 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30)

Ademas se commitea WIP previo de master que estaba sin commitear (cambios
en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.)
para dejar HEAD buildable.

Notas:
- Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...)
  siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para
  que master build (sin flag) no los necesite.
- Build OK con y sin flag. fn index registra 904 functions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:14:15 +02:00

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C++

#pragma once
#include "gfx/dag_types.h"
#include <vector>
namespace fn::gfx {
// Active catalog (built-in nodes + any user-registered ones).
const std::vector<DagNodeDef>& dag_catalog();
// Look up a node by name. Returns nullptr if not present.
const DagNodeDef* dag_find(const std::string& name);
// Add (or replace) a user-defined node. Returns false if `def.name` collides
// with a built-in. Replacing an existing user node by same name is allowed.
// Always sets def.is_builtin = false on the stored copy.
bool dag_register_node(DagNodeDef def);
// Remove a user-defined node by name. Returns true if removed.
// Built-in nodes cannot be removed.
bool dag_unregister_node(const std::string& name);
} // namespace fn::gfx