Files
fn_registry/cpp/apps/primitives_gallery/CMakeLists.txt
T
egutierrez 0cf04c37df feat(primitives_gallery): demos para surface_plot_3d + scatter_3d
- demos_3d.cpp con dos demos:
  * demo_surface_plot_3d: malla 64x64 de A*sin(fx*x)*cos(fy*y) con
    sliders fx/fy/amp en tiempo real.
  * demo_scatter_3d: 3 clusters gaussianos (N=500) coloreados por
    cluster, semilla fija para reproducibilidad.
- demos.h: declara las dos demos en la seccion Viz.
- main.cpp: dos entradas nuevas en k_demos[] (Viz, tras heatmap /
  table_view).
- CMakeLists.txt: anade demos_3d.cpp + surface_plot_3d.cpp +
  scatter_3d.cpp al target.

Issue 0028.
2026-04-25 21:48:51 +02:00

75 lines
3.1 KiB
CMake

add_imgui_app(primitives_gallery
main.cpp
demo.cpp
demos_core.cpp
demos_viz.cpp
demos_graph.cpp
demos_gfx.cpp
demos_3d.cpp
demos_text_editor.cpp
demos_gl_texture.cpp
demos_extras.cpp
# text_editor + file_watcher (issue 0025)
${CMAKE_SOURCE_DIR}/functions/core/text_editor.cpp
${CMAKE_SOURCE_DIR}/functions/core/file_watcher.cpp
${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit/TextEditor.cpp
# Core primitives demoed (tokens vive en fn_framework)
${CMAKE_SOURCE_DIR}/functions/core/fullscreen_window.cpp
${CMAKE_SOURCE_DIR}/functions/core/page_header.cpp
${CMAKE_SOURCE_DIR}/functions/core/dashboard_panel.cpp
${CMAKE_SOURCE_DIR}/functions/core/badge.cpp
${CMAKE_SOURCE_DIR}/functions/core/empty_state.cpp
${CMAKE_SOURCE_DIR}/functions/core/button.cpp
${CMAKE_SOURCE_DIR}/functions/core/icon_button.cpp
${CMAKE_SOURCE_DIR}/functions/core/toolbar.cpp
${CMAKE_SOURCE_DIR}/functions/core/modal_dialog.cpp
${CMAKE_SOURCE_DIR}/functions/core/text_input.cpp
${CMAKE_SOURCE_DIR}/functions/core/select.cpp
${CMAKE_SOURCE_DIR}/functions/core/toast.cpp
${CMAKE_SOURCE_DIR}/functions/core/tree_view.cpp
${CMAKE_SOURCE_DIR}/functions/core/process_runner.cpp
# Viz primitives demoed
${CMAKE_SOURCE_DIR}/functions/viz/kpi_card.cpp
${CMAKE_SOURCE_DIR}/functions/viz/bar_chart.cpp
${CMAKE_SOURCE_DIR}/functions/viz/pie_chart.cpp
${CMAKE_SOURCE_DIR}/functions/viz/line_plot.cpp
${CMAKE_SOURCE_DIR}/functions/viz/scatter_plot.cpp
${CMAKE_SOURCE_DIR}/functions/viz/histogram.cpp
${CMAKE_SOURCE_DIR}/functions/viz/sparkline.cpp
${CMAKE_SOURCE_DIR}/functions/viz/candlestick.cpp
${CMAKE_SOURCE_DIR}/functions/viz/gauge.cpp
${CMAKE_SOURCE_DIR}/functions/viz/heatmap.cpp
${CMAKE_SOURCE_DIR}/functions/viz/table_view.cpp
# 3D viz primitives (issue 0028, ImPlot3D)
${CMAKE_SOURCE_DIR}/functions/viz/surface_plot_3d.cpp
${CMAKE_SOURCE_DIR}/functions/viz/scatter_3d.cpp
# Graph stack (instanced GPU + Barnes-Hut + spatial hash)
${CMAKE_SOURCE_DIR}/functions/viz/graph_types.cpp
${CMAKE_SOURCE_DIR}/functions/viz/graph_renderer.cpp
${CMAKE_SOURCE_DIR}/functions/viz/graph_force_layout.cpp
${CMAKE_SOURCE_DIR}/functions/viz/graph_viewport.cpp
${CMAKE_SOURCE_DIR}/functions/core/graph_spatial_hash.cpp
# GL loader (Linux no-op, Windows wglGetProcAddress)
${CMAKE_SOURCE_DIR}/functions/gfx/gl_loader.cpp
# Shader stack (shader_canvas demo)
${CMAKE_SOURCE_DIR}/functions/gfx/gl_shader.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/gl_framebuffer.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/fullscreen_quad.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/shader_canvas.cpp
# gl_texture_load (issue 0026) + stb_image
${CMAKE_SOURCE_DIR}/functions/gfx/gl_texture_load.cpp
${CMAKE_SOURCE_DIR}/vendor/stb/stb_image_impl.cpp
)
target_include_directories(primitives_gallery PRIVATE
${CMAKE_SOURCE_DIR}/vendor/imgui_text_edit
${CMAKE_SOURCE_DIR}/vendor/stb
)
if(WIN32)
target_link_libraries(primitives_gallery PRIVATE opengl32)
endif()
if(WIN32)
set_target_properties(primitives_gallery PROPERTIES WIN32_EXECUTABLE TRUE)
endif()