53402d84d5
Wave 1 de parallel-fix-issues integrada a master: - 0025: text_editor_cpp_core + file_watcher_cpp_core - 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30) Ademas se commitea WIP previo de master que estaba sin commitear (cambios en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.) para dejar HEAD buildable. Notas: - Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...) siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para que master build (sin flag) no los necesite. - Build OK con y sin flag. fn index registra 904 functions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
192 lines
7.5 KiB
CMake
192 lines
7.5 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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project(fn_registry_cpp LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# --- Options ---
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option(TRACY_ENABLE "Enable Tracy profiling" OFF)
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# --- Vendor: Dear ImGui ---
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set(IMGUI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vendor/imgui)
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add_library(imgui STATIC
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${IMGUI_DIR}/imgui.cpp
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${IMGUI_DIR}/imgui_draw.cpp
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${IMGUI_DIR}/imgui_tables.cpp
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${IMGUI_DIR}/imgui_widgets.cpp
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${IMGUI_DIR}/imgui_demo.cpp
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${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
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${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
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)
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target_include_directories(imgui PUBLIC
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${IMGUI_DIR}
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${IMGUI_DIR}/backends
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)
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# --- Vendor: ImPlot ---
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set(IMPLOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vendor/implot)
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add_library(implot STATIC
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${IMPLOT_DIR}/implot.cpp
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${IMPLOT_DIR}/implot_items.cpp
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)
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target_include_directories(implot PUBLIC ${IMPLOT_DIR})
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target_link_libraries(implot PUBLIC imgui)
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# --- Vendor: Tracy (optional) ---
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if(TRACY_ENABLE)
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set(TRACY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vendor/tracy)
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add_library(tracy STATIC
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${TRACY_DIR}/public/TracyClient.cpp
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)
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target_include_directories(tracy PUBLIC ${TRACY_DIR}/public)
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target_compile_definitions(tracy PUBLIC TRACY_ENABLE)
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endif()
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# --- Vendor: imgui-node-editor ---
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set(NODE_EDITOR_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vendor/imgui-node-editor)
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add_library(imgui_node_editor STATIC
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${NODE_EDITOR_DIR}/imgui_node_editor.cpp
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${NODE_EDITOR_DIR}/imgui_node_editor_api.cpp
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${NODE_EDITOR_DIR}/imgui_canvas.cpp
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${NODE_EDITOR_DIR}/crude_json.cpp
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)
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target_include_directories(imgui_node_editor PUBLIC ${NODE_EDITOR_DIR})
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target_link_libraries(imgui_node_editor PUBLIC imgui)
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# --- Platform dependencies ---
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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# Cross-compile: use vendored or system GLFW, link opengl32/gdi32
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find_package(glfw3 QUIET)
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if(NOT glfw3_FOUND)
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# Build GLFW from source if available
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/vendor/glfw/CMakeLists.txt)
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set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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add_subdirectory(vendor/glfw)
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else()
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message(FATAL_ERROR "GLFW not found. For Windows cross-compile, add GLFW source to cpp/vendor/glfw/")
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endif()
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endif()
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set(PLATFORM_LIBS glfw opengl32 gdi32 imm32)
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else()
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# Linux native
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find_package(glfw3 REQUIRED)
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find_package(OpenGL REQUIRED)
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set(PLATFORM_LIBS glfw OpenGL::GL ${CMAKE_DL_LIBS})
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endif()
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target_link_libraries(imgui PUBLIC ${PLATFORM_LIBS})
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# --- Framework ---
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# Incluye tokens.cpp (identidad visual Mantine dark + indigo), icon_font.cpp
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# (Karla/Roboto/... + Tabler), app_settings.cpp (persistencia y ventana de
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# settings) y fps_overlay.cpp (overlay opcional). Ver cpp/DESIGN_SYSTEM.md
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add_library(fn_framework STATIC
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framework/app_base.cpp
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functions/core/tokens.cpp
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functions/core/icon_font.cpp
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functions/core/app_settings.cpp
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functions/core/fps_overlay.cpp
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functions/core/panel_menu.cpp
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functions/core/layouts_menu.cpp
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functions/core/app_menubar.cpp
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)
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target_include_directories(fn_framework PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/framework
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${CMAKE_CURRENT_SOURCE_DIR}/functions
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)
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# FN_CPP_ROOT permite que icon_font.cpp localice vendor/tabler-icons/tabler-icons.ttf
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# en builds de desarrollo desde el repo (en deploys, la TTF se copia junto al exe).
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target_compile_definitions(fn_framework PUBLIC
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FN_CPP_ROOT="${CMAKE_CURRENT_SOURCE_DIR}"
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)
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target_link_libraries(fn_framework PUBLIC imgui implot)
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if(TRACY_ENABLE)
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target_link_libraries(fn_framework PUBLIC tracy)
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endif()
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# --- Macro for creating ImGui apps ---
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# Capturamos la raiz del modulo cpp/ para que add_imgui_app la use desde
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# subdirectorios (donde CMAKE_CURRENT_SOURCE_DIR apunta al app, no al root).
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set(FN_CPP_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "fn_registry cpp root")
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function(add_imgui_app target)
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add_executable(${target} ${ARGN})
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target_link_libraries(${target} PRIVATE fn_framework)
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target_include_directories(${target} PRIVATE
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${FN_CPP_ROOT_DIR}/functions
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)
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# Copia las fuentes junto al ejecutable para deploys autonomos (sin
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# FN_CPP_ROOT en runtime). 4 TTFs vectoriales para el menu Settings + Tabler
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# para los iconos TI_*.
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add_custom_command(TARGET ${target} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${FN_CPP_ROOT_DIR}/vendor/imgui/misc/fonts/Karla-Regular.ttf
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$<TARGET_FILE_DIR:${target}>/Karla-Regular.ttf
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${FN_CPP_ROOT_DIR}/vendor/imgui/misc/fonts/Roboto-Medium.ttf
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$<TARGET_FILE_DIR:${target}>/Roboto-Medium.ttf
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${FN_CPP_ROOT_DIR}/vendor/imgui/misc/fonts/DroidSans.ttf
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$<TARGET_FILE_DIR:${target}>/DroidSans.ttf
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${FN_CPP_ROOT_DIR}/vendor/imgui/misc/fonts/Cousine-Regular.ttf
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$<TARGET_FILE_DIR:${target}>/Cousine-Regular.ttf
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${FN_CPP_ROOT_DIR}/vendor/tabler-icons/tabler-icons.ttf
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$<TARGET_FILE_DIR:${target}>/tabler-icons.ttf
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VERBATIM
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)
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endfunction()
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# --- SQLite3 (shared by every app that uses it) ---
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# System on Linux, vendored amalgamation on Windows cross-compile.
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find_package(SQLite3 QUIET)
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if(NOT SQLite3_FOUND AND NOT TARGET sqlite3_vendored)
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set(SQLITE3_AMALG_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vendor/sqlite3)
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add_library(sqlite3_vendored STATIC ${SQLITE3_AMALG_DIR}/sqlite3.c)
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target_include_directories(sqlite3_vendored PUBLIC ${SQLITE3_AMALG_DIR})
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target_compile_definitions(sqlite3_vendored PRIVATE
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SQLITE_THREADSAFE=1
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SQLITE_ENABLE_FTS5
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SQLITE_ENABLE_JSON1
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)
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add_library(SQLite::SQLite3 ALIAS sqlite3_vendored)
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endif()
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# --- Function libraries (headers for composition) ---
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# Functions are compiled as part of apps that use them via add_imgui_app.
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# Each function is a .h/.cpp pair included by the app's CMakeLists.txt.
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# --- Demo app ---
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/apps/chart_demo/CMakeLists.txt)
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add_subdirectory(apps/chart_demo)
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endif()
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# --- Shaders Lab ---
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/apps/shaders_lab/CMakeLists.txt)
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add_subdirectory(apps/shaders_lab)
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endif()
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# --- Primitives Gallery (catalogo visual de primitivos core/viz/gfx) ---
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# Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp, etc.)
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# todavia no estan tracked en master — son WIP del usuario en cpp/functions/core/.
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# Para construir el gallery: -DFN_BUILD_GALLERY=ON (requiere tener esos sources en disco).
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if(FN_BUILD_GALLERY AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/apps/primitives_gallery/CMakeLists.txt)
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add_subdirectory(apps/primitives_gallery)
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endif()
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# --- text_editor + file_watcher smoke test (issue 0025) ---
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# Build gate para validar que text_editor.cpp + file_watcher.cpp + vendor enlazan.
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/apps/text_editor_smoke/CMakeLists.txt)
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add_subdirectory(apps/text_editor_smoke)
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endif()
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# --- Registry Dashboard (lives in projects/fn_monitoring/apps/) ---
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set(_DASH_DIR ${CMAKE_SOURCE_DIR}/../projects/fn_monitoring/apps/registry_dashboard)
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if(EXISTS ${_DASH_DIR}/CMakeLists.txt)
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add_subdirectory(${_DASH_DIR} ${CMAKE_BINARY_DIR}/apps/registry_dashboard)
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endif()
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