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- .claude/CLAUDE.md - .claude/commands/subagentes.md - .claude/rules/INDEX.md - .mcp.json - bash/functions/cybersecurity/analyze_dns.md - bash/functions/cybersecurity/audit_http_headers.md - bash/functions/cybersecurity/audit_ssh_config.md - bash/functions/cybersecurity/check_firewall.md - bash/functions/cybersecurity/detect_suspicious_users.md - bash/functions/cybersecurity/encrypt_file.md - ... Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2.3 KiB
2.3 KiB
name, kind, lang, domain, version, purity, signature, description, tags, uses_functions, uses_types, returns, returns_optional, error_type, imports, tested, tests, test_file_path, file_path, framework, params, output, notes
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| contour | component | cpp | viz | 1.0.0 | pure | void contour(const char* id, const float* grid, int nx, int ny, const float* levels, int n_levels, ImVec2 size) | Contour plot 2D usando marching squares clasico (16 casos) con interpolacion lineal entre celdas. Layout puro separado del render. |
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false |
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false | cpp/functions/viz/contour.cpp | imgui |
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Renderiza los contornos como segmentos de linea (AddLine) con color por nivel (gradiente azul->amarillo) | scaffolding/demo en primitives_gallery |
contour
Marching squares clasico para contornos isovaluados de un grid 2D escalar.
contour_compute es pura: para cada nivel devuelve un ContourLine{pts, level} donde pts es una secuencia de pares (cada par es un segmento). Los puntos estan en coords [0..nx-1] x [0..ny-1] del grid — el render escala a la region.
Casos ambiguos 5 y 10 se resuelven con dos segmentos (sin desambiguar por el centro). Para campos suaves (gaussianas, etc.) este caso es raro.
Validacion
Para una gaussiana 2D (cumbre en el centro) con varios niveles, los contornos resultantes son anillos cerrados aproximadamente concentricos. Si las isolineas de una gaussiana no se cierran, es un bug del algoritmo.
Ejemplo
constexpr int N = 32;
float grid[N*N];
for (int y = 0; y < N; y++)
for (int x = 0; x < N; x++) {
float dx = x - N/2.0f, dy = y - N/2.0f;
grid[y*N + x] = std::exp(-(dx*dx + dy*dy) / 80.0f);
}
float levels[] = {0.1f, 0.3f, 0.5f, 0.7f, 0.9f};
contour("##gauss", grid, N, N, levels, 5, ImVec2(-1, 300));