Files
fn_registry/cpp/tests/test_column_specs.cpp
T
egutierrez c438dc6916 data_table: Phase 2 — Button + events + tooltip + RightClick + TQL persist column_specs (issue 0081-O)
- CellRenderer::Button=5: renders SmallButton per cell; emits TableEvent::ButtonClick on click
- TableEventKind enum (ButtonClick/RowDoubleClick/RowRightClick/CellEdit) + TableEvent struct
- render() extended overload: adds events_out parameter (nullptr = back-compat, no events)
- RowDoubleClick and RowRightClick detection in raw table loop (stage 0)
- RowRightClick also detected in aggregated stage table (stage 1+)
- Tooltip per cell: tooltip_on_hover + tooltip fields on ColumnSpec; "auto" = show cell value
- State::aux_column_specs: TQL-persisted column specs sidecar per table
- tql_emit: serializes aux_column_specs[0] as column_specs block (badge/progress/duration/icon/button/tooltip)
- tql_apply: parses column_specs block back into state.aux_column_specs[0]
- render() merges aux_column_specs into TableInput when caller passes empty column_specs
- test_column_specs: 5->8 tests (Button struct, tooltip fields, both render() signatures link)
- tql_emit_test: 3 new tests (column_specs badge/button/tooltip emit) — 52 passed
- tql_apply_test: 3 new tests (column_specs badge/button/tooltip roundtrip) — 106 passed
- Back-compat: existing apps (graph_explorer, registry_dashboard) unchanged
- Version bump: data_table v1.1.0 -> v1.2.0

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 16:59:26 +02:00

324 lines
12 KiB
C++

// test_column_specs.cpp — Smoke / back-compat tests for declarative cell renderers.
// Issue 0081-N, v1.1.0. Phase 2 (issue 0081-O, v1.2.0).
//
// These tests verify:
// 1. TableInput without column_specs compiles and links (back-compat).
// 2-5. TableInput with Badge/Progress/Duration/Icon column_specs compiles and links.
// 6. Button renderer: TableEvent struct is constructible; events_out pointer accepted.
// 7. Tooltip field: ColumnSpec with tooltip_on_hover=true compiles and links.
// 8. render() overload with events_out=nullptr back-compat (symbol resolution only).
//
// None of these tests call data_table::render() (requires ImGui context).
// They only verify that the new types are usable and that the symbols from
// fn_table_viz link correctly.
//
// Build: cmake --build cpp/build/linux --target test_column_specs
// Run: ./cpp/build/linux/tests/test_column_specs
#include "core/data_table_types.h"
#include "viz/data_table.h"
#include <cassert>
#include <cstdio>
#include <string>
#include <vector>
using namespace data_table;
// Shared trivial dataset (3 rows x 4 cols).
static const char* g_cells[] = {
"ok", "0.75", "250", "fn",
"error", "0.20", "3500", "type",
"warn", "1.00", "12000", "fn",
};
static const std::vector<std::string> g_headers = {"status", "progress", "duration_ms", "kind"};
static const std::vector<ColumnType> g_types = {
ColumnType::String, ColumnType::Float, ColumnType::Float, ColumnType::String
};
// ---------------------------------------------------------------------------
// Test 1: back-compat — TableInput without column_specs.
// ---------------------------------------------------------------------------
static void test_no_column_specs() {
TableInput t;
t.name = "t1";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
// column_specs intentionally left empty (back-compat: default behavior).
assert(t.column_specs.empty() && "column_specs must be empty by default");
// Verify that render symbol is still linkable (no ImGui context needed
// to take the address; the linker verifies the symbol resolves).
// Use the classic overload (without events_out) for the back-compat check.
auto* render_fn = static_cast<void(*)(const char*,
const std::vector<TableInput>&,
State&,
bool)>(&data_table::render);
(void)render_fn;
std::printf("PASS: test_no_column_specs (back-compat, column_specs empty)\n");
}
// ---------------------------------------------------------------------------
// Test 2: Badge renderer — construct TableInput with Badge column_spec.
// ---------------------------------------------------------------------------
static void test_badge_column_spec() {
TableInput t;
t.name = "t2";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
// Column 0: Badge renderer mapping ok/error/warn to colors.
ColumnSpec cs_status;
cs_status.id = "status";
cs_status.renderer = CellRenderer::Badge;
cs_status.badges = {
BadgeRule{"ok", "#22c55e", "OK"},
BadgeRule{"error", "#ef4444", ""}, // label empty -> use value
BadgeRule{"warn", "#f59e0b", "WARN"},
};
// Remaining columns: default Text.
t.column_specs.resize(4); // default-initialized = CellRenderer::Text
t.column_specs[0] = cs_status;
assert(t.column_specs.size() == 4);
assert(t.column_specs[0].renderer == CellRenderer::Badge);
assert(t.column_specs[0].badges.size() == 3);
assert(t.column_specs[1].renderer == CellRenderer::Text);
std::printf("PASS: test_badge_column_spec (3 badge rules, remaining cols Text)\n");
}
// ---------------------------------------------------------------------------
// Test 3: Progress renderer.
// ---------------------------------------------------------------------------
static void test_progress_column_spec() {
TableInput t;
t.name = "t3";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
ColumnSpec cs_progress;
cs_progress.id = "progress";
cs_progress.renderer = CellRenderer::Progress;
cs_progress.progress_scale_100 = false;
cs_progress.progress_color_hex = "#3b82f6";
t.column_specs.resize(4);
t.column_specs[1] = cs_progress;
assert(t.column_specs[1].renderer == CellRenderer::Progress);
assert(!t.column_specs[1].progress_scale_100);
assert(t.column_specs[1].progress_color_hex == "#3b82f6");
std::printf("PASS: test_progress_column_spec\n");
}
// ---------------------------------------------------------------------------
// Test 4: Duration renderer.
// ---------------------------------------------------------------------------
static void test_duration_column_spec() {
TableInput t;
t.name = "t4";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
ColumnSpec cs_dur;
cs_dur.id = "duration_ms";
cs_dur.renderer = CellRenderer::Duration;
cs_dur.duration_warn_ms = 500.0f;
cs_dur.duration_error_ms = 2000.0f;
t.column_specs.resize(4);
t.column_specs[2] = cs_dur;
assert(t.column_specs[2].renderer == CellRenderer::Duration);
assert(t.column_specs[2].duration_warn_ms == 500.0f);
assert(t.column_specs[2].duration_error_ms == 2000.0f);
std::printf("PASS: test_duration_column_spec (warn=500ms error=2000ms)\n");
}
// ---------------------------------------------------------------------------
// Test 5: Icon renderer.
// ---------------------------------------------------------------------------
static void test_icon_column_spec() {
TableInput t;
t.name = "t5";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
ColumnSpec cs_icon;
cs_icon.id = "kind";
cs_icon.renderer = CellRenderer::Icon;
cs_icon.icon_map = {
IconMapEntry{"fn", "TI_BOLT", "#3b82f6"},
IconMapEntry{"type", "TI_DATABASE", ""},
};
t.column_specs.resize(4);
t.column_specs[3] = cs_icon;
assert(t.column_specs[3].renderer == CellRenderer::Icon);
assert(t.column_specs[3].icon_map.size() == 2);
assert(t.column_specs[3].icon_map[0].value == "fn");
assert(t.column_specs[3].icon_map[0].icon_name == "TI_BOLT");
// Verify render symbol still links with column_specs populated (classic overload).
auto* render_fn = static_cast<void(*)(const char*,
const std::vector<TableInput>&,
State&,
bool)>(&data_table::render);
(void)render_fn;
std::printf("PASS: test_icon_column_spec (2 entries, render symbol links)\n");
}
// ---------------------------------------------------------------------------
// Test 6: Button renderer — TableEvent struct is constructible; events_out ptr
// is accepted by the new render() overload (symbol resolution only).
// ---------------------------------------------------------------------------
static void test_button_column_spec_and_event_struct() {
TableInput t;
t.name = "t6";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
ColumnSpec cs_btn;
cs_btn.id = "actions";
cs_btn.renderer = CellRenderer::Button;
cs_btn.button_action = "cancel";
cs_btn.button_label = "Cancel";
cs_btn.button_color_hex = "#ef4444";
t.column_specs.resize(4);
t.column_specs[0] = cs_btn;
assert(t.column_specs[0].renderer == CellRenderer::Button);
assert(t.column_specs[0].button_action == "cancel");
assert(t.column_specs[0].button_label == "Cancel");
assert(t.column_specs[0].button_color_hex == "#ef4444");
// Verify TableEvent struct can be constructed and holds expected fields.
TableEvent ev;
ev.kind = TableEventKind::ButtonClick;
ev.row = 1;
ev.col = 0;
ev.column_id = "actions";
ev.action_id = "cancel";
ev.value = "ok";
assert(ev.kind == TableEventKind::ButtonClick);
assert(ev.row == 1);
assert(ev.action_id == "cancel");
// Verify the render() overload with events_out is linkable.
std::vector<TableEvent> events;
auto* render_with_events = static_cast<void(*)(const char*,
const std::vector<TableInput>&,
State&,
std::vector<TableEvent>*,
bool)>(&data_table::render);
(void)render_with_events;
std::printf("PASS: test_button_column_spec_and_event_struct "
"(Button spec + TableEvent + render overload link)\n");
}
// ---------------------------------------------------------------------------
// Test 7: Tooltip field — ColumnSpec with tooltip_on_hover=true.
// ---------------------------------------------------------------------------
static void test_tooltip_column_spec() {
TableInput t;
t.name = "t7";
t.rows = 3;
t.cols = 4;
t.cells = g_cells;
t.headers = g_headers;
t.types = g_types;
ColumnSpec cs_tip;
cs_tip.id = "status";
cs_tip.renderer = CellRenderer::Text; // tooltip works on any renderer
cs_tip.tooltip = "auto"; // "auto" -> show cell value
cs_tip.tooltip_on_hover = true;
t.column_specs.resize(4);
t.column_specs[0] = cs_tip;
assert(t.column_specs[0].tooltip == "auto");
assert(t.column_specs[0].tooltip_on_hover == true);
// Also test explicit tooltip text.
ColumnSpec cs_tip2;
cs_tip2.id = "progress";
cs_tip2.renderer = CellRenderer::Progress;
cs_tip2.tooltip = "Progress percentage (0..1)";
cs_tip2.tooltip_on_hover = true;
t.column_specs[1] = cs_tip2;
assert(t.column_specs[1].tooltip == "Progress percentage (0..1)");
assert(t.column_specs[1].tooltip_on_hover == true);
std::printf("PASS: test_tooltip_column_spec (auto + explicit, tooltip_on_hover=true)\n");
}
// ---------------------------------------------------------------------------
// Test 8: render() back-compat overload without events_out — symbol links.
// ---------------------------------------------------------------------------
static void test_render_backcompat_overload() {
// Verify both render() signatures are resolvable at link time.
// Classic (no events_out):
auto* render_classic = static_cast<void(*)(const char*,
const std::vector<TableInput>&,
State&,
bool)>(&data_table::render);
(void)render_classic;
// New (with events_out):
auto* render_events = static_cast<void(*)(const char*,
const std::vector<TableInput>&,
State&,
std::vector<TableEvent>*,
bool)>(&data_table::render);
(void)render_events;
std::printf("PASS: test_render_backcompat_overload (both render() signatures link)\n");
}
// ---------------------------------------------------------------------------
// main
// ---------------------------------------------------------------------------
int main() {
std::printf("=== test_column_specs ===\n");
test_no_column_specs();
test_badge_column_spec();
test_progress_column_spec();
test_duration_column_spec();
test_icon_column_spec();
test_button_column_spec_and_event_struct();
test_tooltip_column_spec();
test_render_backcompat_overload();
std::printf("=== ALL TESTS PASSED (8/8) ===\n");
return 0;
}