c967c2edfd
graph_renderer 1.5.0: - 6 shapes SDF (circle, square, diamond, hex, triangle, rounded square) con dispatch en fragment shader y AA via fwidth. - Atlas opcional de iconos Tabler bakeado por graph_icons; el shader compone overlay desde un uniform vec4 u_icon_uvs[256]. Setter publico graph_renderer_set_icon_atlas(r, tex, uv_table, count). - Aristas direccionales: 6 vertices por arista (line + chevron de la flecha) en una sola draw call; segmento principal acortado por el radio del nodo target. - Edge styles solid/dashed/dotted via descarte por arc_length en el fragment shader; las lineas del chevron son siempre solidas. graph_icons 1.0.0 (nuevo): - Atlas RGBA8 512x512 = grid 16x16 (256 iconos max) bakeado con stb_truetype desde tabler-icons.ttf. - API: graph_icons_build/texture/region/uv_table/destroy. icon_id es 1-based; 0 reservado para "sin icono". - Hook FN_GRAPH_ICONS_SKIP_GL=1 para tests sin contexto GL. Demo demos_graph_styles en primitives_gallery: 6 EntityTypes (uno por shape) con icono Tabler representativo + 3 RelationTypes (knows/uses/ owns) con flechas direccionales y los 3 estilos. test_graph_icons: 6 casos cubriendo bake, regiones 1-indexed, uv_table consistente, layout en grid 16x16, validacion de count fuera de rango, y verificacion de alpha != 0 en las celdas tras bake. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
113 lines
5.5 KiB
CMake
113 lines
5.5 KiB
CMake
# cpp/tests — Catch2 unit tests for primitives.
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#
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# Catch2 amalgamated is compiled once as a STATIC LIB. Each test binary is
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# its own executable so we can mix tests that use ImGui-context and tests
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# that are pure logic without polluting symbols.
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add_library(catch2 STATIC
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${CMAKE_CURRENT_SOURCE_DIR}/../vendor/catch2/catch_amalgamated.cpp)
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target_include_directories(catch2 PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/../vendor/catch2)
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target_compile_features(catch2 PUBLIC cxx_std_17)
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# Helper: register a test executable.
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# add_fn_test(<name> <sources...>)
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# By default links Catch2 + the cpp/functions include path. Tests that need
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# real symbols (linking against fn_framework etc.) can call
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# target_link_libraries(${name} PRIVATE fn_framework imgui ...) afterwards.
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function(add_fn_test name)
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add_executable(${name} ${ARGN})
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target_link_libraries(${name} PRIVATE catch2)
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target_include_directories(${name} PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/../functions
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${CMAKE_CURRENT_SOURCE_DIR}/../framework)
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add_test(NAME ${name} COMMAND ${name})
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endfunction()
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# --- Tests reales (logica pura, no necesitan ImGui context) ----------------
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add_fn_test(test_tween_curves test_tween_curves.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/core/tween_curves.cpp)
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add_fn_test(test_pie_chart_math test_pie_chart_math.cpp)
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add_fn_test(test_kpi_card_math test_kpi_card_math.cpp)
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add_fn_test(test_bar_chart_math test_bar_chart_math.cpp)
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# Issue 0045 — tests de la logica pura extraida.
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add_fn_test(test_sql_parse test_sql_parse.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/core/sql_parse.cpp)
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add_fn_test(test_process_state_machine test_process_state_machine.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/core/process_state_machine.cpp)
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add_fn_test(test_file_poll_diff test_file_poll_diff.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/core/file_poll_diff.cpp)
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# --- Placeholders para primitivos UI (logica visual cubierta en 0048) ------
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add_fn_test(test_tokens test_tokens.cpp)
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add_fn_test(test_button test_button.cpp)
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add_fn_test(test_select test_select.cpp)
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add_fn_test(test_text_input test_text_input.cpp)
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add_fn_test(test_badge test_badge.cpp)
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add_fn_test(test_kpi_card test_kpi_card.cpp)
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add_fn_test(test_pie_chart test_pie_chart.cpp)
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add_fn_test(test_bar_chart test_bar_chart.cpp)
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add_fn_test(test_tree_view test_tree_view.cpp)
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add_fn_test(test_modal_dialog test_modal_dialog.cpp)
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add_fn_test(test_toolbar test_toolbar.cpp)
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add_fn_test(test_toast test_toast.cpp)
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add_fn_test(test_empty_state test_empty_state.cpp)
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add_fn_test(test_page_header test_page_header.cpp)
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add_fn_test(test_dashboard_panel test_dashboard_panel.cpp)
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add_fn_test(test_dashboard_grid test_dashboard_grid.cpp)
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add_fn_test(test_sparkline test_sparkline.cpp)
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add_fn_test(test_table_view test_table_view.cpp)
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add_fn_test(test_icon_button test_icon_button.cpp)
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# --- Issue 0049c — graph renderer Tier 1 (RGBA8 + auto-pause helper) -------
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add_fn_test(test_graph_pack_rgba8 test_graph_pack_rgba8.cpp)
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add_fn_test(test_graph_should_pause test_graph_should_pause.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/viz/graph_force_layout.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/viz/graph_types.cpp)
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# --- Issue 0049d — vertex pulling edge buffer (logica solo, sin GL) --------
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add_fn_test(test_graph_edge_static test_graph_edge_static.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/viz/graph_types.cpp)
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# --- Issue 0049e — modelo de grafo extendido (GraphNode/GraphEdge + tipos) --
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add_fn_test(test_graph_types test_graph_types.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/viz/graph_types.cpp)
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# --- Issue 0049f — atlas de iconos Tabler para graph_renderer ---------------
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# graph_icons.cpp incluye gl_loader.h y referencia gl* — el atlas se puede
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# construir sin contexto via FN_GRAPH_ICONS_SKIP_GL=1 (set por el test), pero
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# las funciones GL siguen siendo simbolos a resolver en link. Linkamos contra
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# OpenGL::GL (Linux) u opengl32 (Win cross) para que el linker quede contento.
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add_fn_test(test_graph_icons test_graph_icons.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../functions/viz/graph_icons.cpp)
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target_include_directories(test_graph_icons PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/../vendor/imgui)
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target_compile_definitions(test_graph_icons PRIVATE
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FN_CPP_ROOT="${CMAKE_CURRENT_SOURCE_DIR}/..")
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if(WIN32)
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target_link_libraries(test_graph_icons PRIVATE opengl32)
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else()
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find_package(OpenGL REQUIRED)
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target_link_libraries(test_graph_icons PRIVATE OpenGL::GL)
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endif()
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# --- Visual golden-image diff (issue 0048) ---------------------------------
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# El binario primitives_gallery se compila con --capture; el test compara los
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# PNGs generados con los goldens en cpp/tests/golden/. Si no hay goldens o el
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# entorno no tiene GL, el test SKIPea.
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add_fn_test(test_visual
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test_visual.cpp
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png_diff.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../vendor/stb/stb_image_impl.cpp)
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target_include_directories(test_visual PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/../vendor/stb)
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target_compile_definitions(test_visual PRIVATE
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"FN_TEST_GOLDEN_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}/golden\""
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"FN_TEST_GALLERY_BIN=\"$<TARGET_FILE:primitives_gallery>\""
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"FN_TEST_TMP_DIR=\"${CMAKE_BINARY_DIR}/tests/visual_actual\""
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# CMAKE_SOURCE_DIR aqui es cpp/, queremos la raiz del repo (un nivel arriba).
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"FN_TEST_REPO_ROOT=\"${CMAKE_SOURCE_DIR}/..\"")
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# Asegura que primitives_gallery existe antes de correr el test.
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add_dependencies(test_visual primitives_gallery)
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