Files
fn_registry/cpp/apps/primitives_gallery/demos_graph.cpp
T
egutierrez 087412d73a feat(primitives_gallery): wire text_editor + file_watcher demo
- demos_text_editor.cpp: split horizontal con editor GLSL precargado a la
  izquierda (boton Save to /tmp/fn_demo.glsl + dirty indicator) y panel de
  eventos a la derecha (path, active flag, lista scrollable, boton clear).
  Watcher activo sobre /tmp/fn_demo.glsl; reintenta el add() tras el primer
  Save si el archivo no existia al iniciar.
- demos.h: declaracion de gallery::demo_text_editor()
- main.cpp: entry "text_editor"/"text_editor + watcher" en categoria Core
- CMakeLists.txt: anade demos_text_editor.cpp + sources de text_editor,
  file_watcher y vendor TextEditor.cpp + include path de imgui_text_edit

Nota: la primitives_gallery NO se construye en este branch (sus deps —
button.cpp, toolbar.cpp, etc. — son untracked en master). El subdirectorio
se anade pero protegido por FN_BUILD_GALLERY=OFF para no romper builds.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:00:55 +02:00

205 lines
7.5 KiB
C++

#include "demos.h"
#include "demo.h"
#include "viz/graph_types.h"
#include "viz/graph_viewport.h"
#include "viz/graph_force_layout.h"
#include "core/button.h"
#include "core/tokens.h"
#include <imgui.h>
#include <cmath>
#include <cstdio>
#include <vector>
namespace gallery {
// Genera un grafo sintetico con N nodos en K clusters + aristas intra-cluster
// y unas pocas inter-cluster. Pensado para demostrar el rendimiento del
// pipeline graph_renderer + graph_force_layout + graph_viewport.
static void generate_synthetic_graph(int N, int K,
std::vector<GraphNode>& nodes_out,
std::vector<GraphEdge>& edges_out) {
nodes_out.clear();
edges_out.clear();
nodes_out.reserve(N);
edges_out.reserve(N * 3);
unsigned seed = 0x1234abcd;
auto rnd = [&]() {
seed = seed * 1664525u + 1013904223u;
return static_cast<float>((seed >> 8) & 0xffffff) / 16777216.0f;
};
// Paleta por cluster (ABGR)
const uint32_t palette[] = {
0xff5b8def, 0xff58ca8c, 0xfff5973e, 0xffd95150,
0xffb87fe0, 0xff5fcdcc, 0xfff2cd52, 0xff99d161,
};
const int palette_n = sizeof(palette) / sizeof(palette[0]);
// Asignar cluster + posicion inicial cerca del centroide del cluster
std::vector<float> cluster_cx(K), cluster_cy(K);
for (int k = 0; k < K; k++) {
float angle = 2.0f * 3.14159f * k / K;
cluster_cx[k] = std::cos(angle) * 200.0f;
cluster_cy[k] = std::sin(angle) * 200.0f;
}
for (int i = 0; i < N; i++) {
int k = i % K;
GraphNode n = graph_node(static_cast<uint32_t>(i),
cluster_cx[k] + (rnd() - 0.5f) * 80.0f,
cluster_cy[k] + (rnd() - 0.5f) * 80.0f);
n.size = 3.0f + rnd() * 2.0f;
n.color = palette[k % palette_n];
n.community = static_cast<uint32_t>(k);
nodes_out.push_back(n);
}
// Aristas: ~3 por nodo dentro del cluster, +5% inter-cluster.
auto add_edge = [&](uint32_t a, uint32_t b, float w) {
if (a == b) return;
edges_out.push_back(graph_edge(a, b, w));
};
int per_cluster = N / K;
for (int k = 0; k < K; k++) {
int base = k * per_cluster;
int end = (k == K - 1) ? N : (base + per_cluster);
int size = end - base;
if (size < 2) continue;
// Dentro del cluster
for (int i = base; i < end; i++) {
for (int e = 0; e < 3; e++) {
int j = base + static_cast<int>(rnd() * size);
add_edge(static_cast<uint32_t>(i),
static_cast<uint32_t>(j), 1.0f);
}
}
}
// Inter-cluster (5% de los nodos)
int inter = N / 20;
for (int e = 0; e < inter; e++) {
uint32_t a = static_cast<uint32_t>(rnd() * N);
uint32_t b = static_cast<uint32_t>(rnd() * N);
add_edge(a, b, 0.3f);
}
}
void demo_graph() {
demo_header("graph_viewport", "v1.0.0",
"Pipeline completo de visualizacion de grafos: graph_renderer (instanced GPU) "
"+ graph_force_layout (Barnes-Hut) + graph_spatial_hash (hit-testing). "
"Render a FBO mostrado via ImGui::Image — escala a decenas de miles de nodos.");
static int s_n_nodes = 1000;
static int s_n_clusters = 6;
static float s_repulsion = 3500.0f; // fuerza de dispersion entre nodos
static float s_attraction = 0.02f; // muelle entre nodos conectados
static float s_gravity = 0.001f; // tiron hacia el centro
static std::vector<GraphNode> s_nodes;
static std::vector<GraphEdge> s_edges;
static GraphData s_graph{};
static GraphViewportState s_state;
static bool s_initialized = false;
static bool s_needs_regen = true;
if (s_needs_regen) {
generate_synthetic_graph(s_n_nodes, s_n_clusters, s_nodes, s_edges);
s_graph.nodes = s_nodes.data();
s_graph.node_count = static_cast<int>(s_nodes.size());
s_graph.edges = s_edges.data();
s_graph.edge_count = static_cast<int>(s_edges.size());
s_graph.update_bounds();
s_state.layout_running = true;
s_state.layout_energy = 0.0f;
s_needs_regen = false;
s_initialized = true;
}
section("Controls");
{
using namespace fn_ui;
// Sliders en dos filas para que quepan sin scrollbar
ImGui::PushItemWidth(180);
ImGui::SliderInt("Nodes", &s_n_nodes, 100, 20000);
ImGui::SameLine();
ImGui::SliderInt("Clusters", &s_n_clusters, 2, 16);
ImGui::SliderFloat("Repulsion", &s_repulsion, 100.0f, 20000.0f, "%.0f");
ImGui::SameLine();
ImGui::SliderFloat("Attraction", &s_attraction, 0.001f, 0.5f, "%.3f");
ImGui::SameLine();
ImGui::SliderFloat("Gravity", &s_gravity, 0.0f, 0.05f, "%.4f");
ImGui::PopItemWidth();
if (button("Regenerate", ButtonVariant::Primary)) s_needs_regen = true;
ImGui::SameLine();
if (button(s_state.layout_running ? "Pause layout" : "Resume layout",
ButtonVariant::Secondary)) {
s_state.layout_running = !s_state.layout_running;
}
ImGui::SameLine();
if (button("Fit view", ButtonVariant::Subtle)) {
graph_viewport_fit(s_graph, s_state);
}
}
section("Stats");
{
// Una sola linea fija — sin secciones condicionales que cambien la
// altura del panel (eso provocaba que el viewport saltara al hacer
// hover/select).
char hover_buf[32];
char sel_buf[32];
if (s_state.hovered_node >= 0) {
std::snprintf(hover_buf, sizeof(hover_buf), "#%d c%u",
s_state.hovered_node,
s_nodes[s_state.hovered_node].community);
} else {
std::snprintf(hover_buf, sizeof(hover_buf), "-");
}
if (s_state.selected_node >= 0) {
std::snprintf(sel_buf, sizeof(sel_buf), "#%d", s_state.selected_node);
} else {
std::snprintf(sel_buf, sizeof(sel_buf), "-");
}
ImGui::PushStyleColor(ImGuiCol_Text, fn_tokens::colors::text_muted);
ImGui::Text("nodes=%d edges=%d energy=%.2f fps=%.0f | hover=%s sel=%s",
s_graph.node_count, s_graph.edge_count,
s_state.layout_energy, ImGui::GetIO().Framerate,
hover_buf, sel_buf);
ImGui::PopStyleColor();
}
section("Viewport (drag = pan, wheel = zoom, click = select)");
if (s_initialized) {
// Avanzamos 1 paso de force layout cada frame mientras layout_running
if (s_state.layout_running) {
ForceLayoutConfig cfg;
cfg.repulsion = s_repulsion;
cfg.attraction = s_attraction;
cfg.gravity = s_gravity;
cfg.iterations = 1;
s_state.layout_energy = graph_force_layout_step(s_graph, cfg);
}
graph_viewport("##graph_demo", s_graph, s_state, ImVec2(0, 460));
}
code_block(
"static GraphData graph;\n"
"static GraphViewportState state;\n"
"// ... rellenar graph.nodes / graph.edges ...\n"
"graph.update_bounds();\n"
"\n"
"// Por frame:\n"
"if (state.layout_running) {\n"
" ForceLayoutConfig cfg;\n"
" cfg.repulsion = 3500; cfg.gravity = 0.001f;\n"
" graph_force_layout_step(graph, cfg);\n"
"}\n"
"graph_viewport(\"##g\", graph, state, ImVec2(0, 460));"
);
}
} // namespace gallery