migrate Jobs table to data_table::render with Progress/Duration/Badge renderers (issue 0081-J)

- Replace inline ImGui::BeginTable (6 cols) with data_table::render for 5 data
  columns: status (Badge), enricher (Text), target (Text), progress (Progress
  0..1), time_ms (Duration warn=1000ms error=10000ms).
- Add AppState::jobs_dt_state (data_table::State) for persistent filter/sort state.
- Keep Cancel/Delete action buttons via separate small ImGui::BeginTable (option a
  from 0081-J spec); data_table::State does not expose selected_row_idx yet.
  TODO(Phase 2): migrate actions to selected-row toolbar when State exposes it.
- Pre-filter cells by g_jobs_cache.filter_idx before passing to data_table so the
  combo filter and the declarative table filter are both respected.
- Linux build: OK. Tests: 125/125 pass.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-15 16:45:39 +02:00
parent 6109911a3d
commit 6f05e4bf60
2 changed files with 279 additions and 111 deletions
+4
View File
@@ -252,6 +252,10 @@ struct AppState {
// Persiste filters/sort/stages entre frames; uno por instancia de render. // Persiste filters/sort/stages entre frames; uno por instancia de render.
data_table::State table_dt_state; data_table::State table_dt_state;
// data_table::State para el panel Jobs (issue 0081-J Phase 1).
// Persiste filters/sort/stages entre frames para la tabla de jobs.
data_table::State jobs_dt_state;
// ---- Type Editor (issue 0007) ------------------------------------------ // ---- Type Editor (issue 0007) ------------------------------------------
// Draft del editor de tipos. Se inicializa con una copia de parsed_types // Draft del editor de tipos. Se inicializa con una copia de parsed_types
// tras cargar el grafo. Save reescribe `types.yaml` y dispara // tras cargar el grafo. Save reescribe `types.yaml` y dispara
+250 -86
View File
@@ -1,14 +1,33 @@
// views_jobs.cpp — Jobs panel (issue 0026).
//
// Migration history (issue 0081-J):
// v1: ImGui::BeginTable inline with 6 columns (status, enricher, target,
// progress, time, ##actions).
// v2: data_table::render for 5 data columns (status, enricher, target,
// progress, time) with declarative CellRenderer (Badge, Progress,
// Duration). Action buttons (Cancel/Delete) rendered in a separate
// small ImGui::BeginTable below — option (a) from issue 0081-J spec.
// Rationale: data_table::State does not expose selected_row_idx yet
// (Phase 2 feature); a dedicated actions bar keeps all action logic
// isolated and works with any filter state in the main table.
// TODO(0081-J Phase 2): when data_table::State gets selected_row_idx,
// migrate actions to option (b) toolbar per selected row.
#include "views.h" #include "views.h"
#include "jobs.h" #include "jobs.h"
#include "core/icons_tabler.h" #include "core/icons_tabler.h"
#include "core/tokens.h" #include "core/tokens.h"
#include "core/data_table_types.h"
#include "viz/data_table.h"
#include "imgui.h" #include "imgui.h"
#include <cfloat> #include <cfloat>
#include <chrono> #include <chrono>
#include <cstdio> #include <cstdio>
#include <string>
#include <vector>
namespace ge { namespace ge {
@@ -20,19 +39,9 @@ struct JobsCache {
std::vector<JobRow> rows; std::vector<JobRow> rows;
int last_frame_refresh = -100; int last_frame_refresh = -100;
int filter_idx = 0; // 0=all 1=active 2=done 3=error int filter_idx = 0; // 0=all 1=active 2=done 3=error
char buf[8] = {};
}; };
JobsCache g_jobs_cache; JobsCache g_jobs_cache;
const char* status_icon(const std::string& s) {
if (s == "queued") return TI_HOURGLASS;
if (s == "running") return TI_PLAYER_PLAY;
if (s == "done") return TI_CHECK;
if (s == "error") return TI_ALERT_CIRCLE;
if (s == "cancelled") return TI_X;
return TI_QUESTION_MARK;
}
ImVec4 status_color(const std::string& s) { ImVec4 status_color(const std::string& s) {
if (s == "running") return ImVec4(0.36f, 0.78f, 1.0f, 1.0f); if (s == "running") return ImVec4(0.36f, 0.78f, 1.0f, 1.0f);
if (s == "done") return ImVec4(0.40f, 0.85f, 0.55f, 1.0f); if (s == "done") return ImVec4(0.40f, 0.85f, 0.55f, 1.0f);
@@ -42,31 +51,27 @@ ImVec4 status_color(const std::string& s) {
return ImVec4(0.7f, 0.7f, 0.7f, 1.0f); return ImVec4(0.7f, 0.7f, 0.7f, 1.0f);
} }
std::string format_duration(long long started, long long finished) {
if (started <= 0) return "";
long long end = finished > 0 ? finished
: std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count();
long long ms = end - started;
if (ms < 0) ms = 0;
char b[32];
if (ms < 1000) std::snprintf(b, sizeof(b), "%lld ms", ms);
else if (ms < 60'000) std::snprintf(b, sizeof(b), "%.1f s", ms / 1000.0);
else std::snprintf(b, sizeof(b), "%.1f m", ms / 60'000.0);
return b;
}
bool filter_match(const std::string& status, int idx) { bool filter_match(const std::string& status, int idx) {
switch (idx) { switch (idx) {
case 0: return true; // all case 0: return true;
case 1: return status == "queued" || status == "running"; // active case 1: return status == "queued" || status == "running";
case 2: return status == "done"; case 2: return status == "done";
case 3: return status == "error" || status == "cancelled"; case 3: return status == "error" || status == "cancelled";
default: return true; default: return true;
} }
} }
// Duration helper: computes elapsed ms for running jobs (finished_at=0).
long long job_duration_ms(const JobRow& r) {
if (r.started_at <= 0) return 0;
long long end = r.finished_at > 0
? r.finished_at
: std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch()).count();
long long ms = end - r.started_at;
return ms < 0 ? 0 : ms;
}
} // namespace } // namespace
void views_jobs(AppState& app) { void views_jobs(AppState& app) {
@@ -106,93 +111,252 @@ void views_jobs(AppState& app) {
ImGui::Separator(); ImGui::Separator();
// Tabla. // -------------------------------------------------------------------------
ImGuiTableFlags tflags = ImGuiTableFlags_Borders | // Actions mini-table (option a — Fase 1; TODO: migrate to selected-row
// toolbar when data_table::State exposes selected_row_idx in Phase 2).
//
// Shows Cancel/Delete buttons for every row that passes the current filter.
// Fixed-height child so it doesn't push the data_table below the panel.
// We pre-compute the list of actionable rows (active or terminal).
// -------------------------------------------------------------------------
// Collect visible rows for actions.
std::vector<const JobRow*> visible;
visible.reserve(g_jobs_cache.rows.size());
for (const auto& r : g_jobs_cache.rows) {
if (filter_match(r.status, g_jobs_cache.filter_idx))
visible.push_back(&r);
}
// Actions bar height: up to 5 rows visible, ~22px each + header ~22px.
// Only render if there are any rows with actionable buttons.
bool any_actionable = false;
for (const auto* rp : visible) {
if (rp->status == "queued" || rp->status == "running" ||
rp->status == "done" || rp->status == "error" ||
rp->status == "cancelled") {
any_actionable = true;
break;
}
}
if (any_actionable && !visible.empty()) {
int visible_rows = (int)visible.size();
int capped = visible_rows < 5 ? visible_rows : 5;
float row_h = ImGui::GetTextLineHeightWithSpacing();
float child_h = row_h * (float)(capped + 1) + ImGui::GetStyle().ItemSpacing.y * 2.0f;
child_h = child_h < 120.0f ? child_h : 120.0f; // hard cap
ImGui::TextDisabled("Actions");
if (ImGui::BeginChild("##jobs_actions", ImVec2(0.0f, child_h),
ImGuiChildFlags_Borders)) {
ImGuiTableFlags aflags = ImGuiTableFlags_Borders |
ImGuiTableFlags_RowBg | ImGuiTableFlags_RowBg |
ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchProp |
ImGuiTableFlags_ScrollY; ImGuiTableFlags_ScrollY;
if (ImGui::BeginTable("jobs_table", 6, tflags, if (ImGui::BeginTable("##jobs_actions_tbl", 3, aflags)) {
ImVec2(0, ImGui::GetContentRegionAvail().y - 4))) {
ImGui::TableSetupScrollFreeze(0, 1); ImGui::TableSetupScrollFreeze(0, 1);
ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 90); ImGui::TableSetupColumn("Job", ImGuiTableColumnFlags_WidthStretch, 3.0f);
ImGui::TableSetupColumn("Enricher", ImGuiTableColumnFlags_WidthStretch, 1.5f); ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 70.0f);
ImGui::TableSetupColumn("Target", ImGuiTableColumnFlags_WidthStretch, 2.0f); ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, 64.0f);
ImGui::TableSetupColumn("Progress", ImGuiTableColumnFlags_WidthStretch, 2.0f);
ImGui::TableSetupColumn("Time", ImGuiTableColumnFlags_WidthFixed, 70);
ImGui::TableSetupColumn("##actions",ImGuiTableColumnFlags_WidthFixed, 80);
ImGui::TableHeadersRow(); ImGui::TableHeadersRow();
for (const auto& r : g_jobs_cache.rows) { for (const auto* rp : visible) {
if (!filter_match(r.status, g_jobs_cache.filter_idx)) continue; const JobRow& r = *rp;
ImGui::PushID(r.id.c_str()); ImGui::PushID(r.id.c_str());
ImGui::TableNextRow(); ImGui::TableNextRow();
// Status. // Job label (enricher + target truncated).
ImGui::TableSetColumnIndex(0); ImGui::TableSetColumnIndex(0);
ImGui::TextColored(status_color(r.status), "%s %s", std::string label = r.enricher_id;
status_icon(r.status), r.status.c_str()); if (!r.node_name.empty()) label += " / " + r.node_name;
else if (!r.node_id.empty()) label += " / " + r.node_id;
if (label.size() > 40) label = label.substr(0, 38) + "";
ImGui::TextUnformatted(label.c_str());
// Enricher. // Status badge.
ImGui::TableSetColumnIndex(1); ImGui::TableSetColumnIndex(1);
ImGui::TextUnformatted(r.enricher_id.c_str()); ImGui::TextColored(status_color(r.status), "%s", r.status.c_str());
// Target. // Action button.
ImGui::TableSetColumnIndex(2); ImGui::TableSetColumnIndex(2);
if (!r.node_name.empty()) {
ImGui::TextUnformatted(r.node_name.c_str());
} else if (!r.node_id.empty()) {
ImGui::TextDisabled("%s", r.node_id.c_str());
} else {
ImGui::TextDisabled("(global)");
}
// Progress.
ImGui::TableSetColumnIndex(3);
if (r.status == "running" || r.status == "queued") {
ImGui::ProgressBar((float)r.progress, ImVec2(-FLT_MIN, 0),
r.stage.empty() ? nullptr : r.stage.c_str());
} else if (r.status == "error" && !r.error.empty()) {
ImGui::TextColored(status_color("error"), "%s",
r.error.size() > 64
? (r.error.substr(0, 64) + "").c_str()
: r.error.c_str());
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", r.error.c_str());
}
} else if (r.status == "done" && !r.result_json.empty()) {
ImGui::TextDisabled("%s",
r.result_json.size() > 80
? (r.result_json.substr(0, 80) + "").c_str()
: r.result_json.c_str());
if (ImGui::IsItemHovered() && r.result_json.size() > 80) {
ImGui::SetTooltip("%s", r.result_json.c_str());
}
} else {
ImGui::TextDisabled("");
}
// Time.
ImGui::TableSetColumnIndex(4);
ImGui::TextDisabled("%s",
format_duration(r.started_at, r.finished_at).c_str());
// Actions.
ImGui::TableSetColumnIndex(5);
if (r.status == "queued" || r.status == "running") { if (r.status == "queued" || r.status == "running") {
if (ImGui::SmallButton("Cancel")) { if (ImGui::SmallButton("Cancel")) {
jobs_cancel(r.id.c_str()); jobs_cancel(r.id.c_str());
// Invalidate cache immediately.
g_jobs_cache.last_frame_refresh = -100;
} }
} else { } else {
if (ImGui::SmallButton("Delete")) { if (ImGui::SmallButton("Delete")) {
jobs_delete(r.id.c_str()); jobs_delete(r.id.c_str());
g_jobs_cache.last_frame_refresh = -100;
} }
} }
ImGui::PopID(); ImGui::PopID();
} }
ImGui::EndTable(); ImGui::EndTable();
} }
}
ImGui::EndChild();
ImGui::Spacing();
}
// -------------------------------------------------------------------------
// Main data table via data_table::render (issue 0081-J migration).
//
// Columns:
// 0: status — Badge renderer (queued/running/done/error/cancelled)
// 1: enricher — Text (default)
// 2: target — Text (default)
// 3: progress — Progress renderer, 0..1 scale
// 4: time_ms — Duration renderer, warn=1000ms error=10000ms
//
// Rows are filtered by g_jobs_cache.filter_idx BEFORE populating
// cells, so data_table only sees the subset the user wants.
//
// Cell backing: static vectors rebuilt when cache refreshes.
// -------------------------------------------------------------------------
static const std::vector<std::string> k_headers = {
"status", "enricher", "target", "progress", "time_ms"
};
constexpr int k_ncols = 5;
static std::vector<std::string> s_cell_backing;
static std::vector<const char*> s_cells;
static int s_rows_cached = -1;
static int s_filter_cached = -1;
// Rebuild when cache was refreshed or filter changed.
bool needs_rebuild = (s_rows_cached != (int)g_jobs_cache.rows.size()) ||
(s_filter_cached != g_jobs_cache.filter_idx) ||
(frame - g_jobs_cache.last_frame_refresh <= 10); // just refreshed
if (needs_rebuild) {
// Collect filtered rows.
std::vector<const JobRow*> frows;
frows.reserve(g_jobs_cache.rows.size());
for (const auto& r : g_jobs_cache.rows) {
if (filter_match(r.status, g_jobs_cache.filter_idx))
frows.push_back(&r);
}
const int nrows = (int)frows.size();
s_cell_backing.resize((size_t)nrows * k_ncols);
s_cells.resize((size_t)nrows * k_ncols);
for (int i = 0; i < nrows; ++i) {
const JobRow& r = *frows[(size_t)i];
const size_t base = (size_t)i * k_ncols;
// status
s_cell_backing[base + 0] = r.status;
// enricher
s_cell_backing[base + 1] = r.enricher_id;
// target: node_name > node_id > "(global)"
if (!r.node_name.empty())
s_cell_backing[base + 2] = r.node_name;
else if (!r.node_id.empty())
s_cell_backing[base + 2] = r.node_id;
else
s_cell_backing[base + 2] = "(global)";
// progress: float 0..1 -> string (data_table Progress renderer
// parses via strtof; value is in [0,1]).
char pbuf[16];
std::snprintf(pbuf, sizeof(pbuf), "%.4f", (float)r.progress);
s_cell_backing[base + 3] = pbuf;
// time_ms: duration in milliseconds as float string.
char tbuf[24];
long long ms = job_duration_ms(r);
std::snprintf(tbuf, sizeof(tbuf), "%lld", ms);
s_cell_backing[base + 4] = tbuf;
}
for (size_t k = 0; k < s_cell_backing.size(); ++k)
s_cells[k] = s_cell_backing[k].c_str();
s_rows_cached = (int)g_jobs_cache.rows.size();
s_filter_cached = g_jobs_cache.filter_idx;
}
// Build column specs with declarative renderers.
static const std::vector<data_table::ColumnSpec> k_col_specs = []() {
std::vector<data_table::ColumnSpec> specs(k_ncols);
// Col 0: status — Badge
specs[0].id = "status";
specs[0].renderer = data_table::CellRenderer::Badge;
specs[0].badges = {
{ "running", "#3b82f6", "Running" },
{ "done", "#22c55e", "Done" },
{ "error", "#ef4444", "Error" },
{ "cancelled", "#9ca3af", "Cancelled" },
{ "queued", "#f59e0b", "Queued" },
};
// Col 1: enricher — Text (default)
specs[1].id = "enricher";
specs[1].renderer = data_table::CellRenderer::Text;
// Col 2: target — Text (default)
specs[2].id = "target";
specs[2].renderer = data_table::CellRenderer::Text;
// Col 3: progress — Progress bar, values are 0..1
specs[3].id = "progress";
specs[3].renderer = data_table::CellRenderer::Progress;
specs[3].progress_scale_100 = false;
// Col 4: time_ms — Duration, warn=1000ms error=10000ms
specs[4].id = "time_ms";
specs[4].renderer = data_table::CellRenderer::Duration;
specs[4].duration_warn_ms = 1000.0f;
specs[4].duration_error_ms = 10000.0f;
return specs;
}();
// Compute available height for main table.
float avail_h = ImGui::GetContentRegionAvail().y - 4.0f;
if (avail_h < 80.0f) avail_h = 80.0f;
ImGui::TextDisabled("Data");
ImGui::BeginChild("##jobs_data", ImVec2(0.0f, avail_h), ImGuiChildFlags_None);
int nrows_vis = s_rows_cached; // total cached — filtered subset
// Recompute actual filtered row count for the data child.
int nrows_data = 0;
for (const auto& r : g_jobs_cache.rows) {
if (filter_match(r.status, g_jobs_cache.filter_idx)) ++nrows_data;
}
(void)nrows_vis;
if (nrows_data == 0) {
ImGui::TextDisabled("(no jobs match current filter)");
} else {
data_table::TableInput tbl;
tbl.name = "jobs";
tbl.headers = k_headers;
tbl.types = {
data_table::ColumnType::String, // status
data_table::ColumnType::String, // enricher
data_table::ColumnType::String, // target
data_table::ColumnType::Float, // progress
data_table::ColumnType::Float, // time_ms
};
tbl.cells = s_cells.empty() ? nullptr : s_cells.data();
tbl.rows = nrows_data;
tbl.cols = k_ncols;
tbl.column_specs = k_col_specs;
data_table::render("##jobs_dt", {tbl}, app.jobs_dt_state);
}
ImGui::EndChild();
ImGui::End(); ImGui::End();
} }