chore: auto-commit (5 archivos)
- CMakeLists.txt - app.md - appicon.ico - backend/ - main.cpp Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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add_imgui_app(image_to_3d_studio
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main.cpp
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# Funciones del registry usadas (issue 0085 — declaracion explicita en CMake):
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${CMAKE_SOURCE_DIR}/functions/core/http_request.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/gl_texture_load.cpp
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# Implementacion stb_image (gl_texture_load la usa):
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${CMAKE_SOURCE_DIR}/vendor/stb/stb_image_impl.cpp
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# Visor 3D: GLB loader + mesh GPU + orbit camera + FBO + mesh_viewer.
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# (gl_loader viene bundled en fn_framework; el resto se enlaza aqui.)
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${CMAKE_SOURCE_DIR}/functions/gfx/gltf_load_mesh.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/mesh_gpu.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/gl_framebuffer.cpp
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${CMAKE_SOURCE_DIR}/functions/core/orbit_camera.cpp
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${CMAKE_SOURCE_DIR}/functions/viz/mesh_viewer.cpp
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)
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target_include_directories(image_to_3d_studio PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/vendor # nlohmann/json.hpp para gltf_load_mesh
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)
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if(WIN32)
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set_target_properties(image_to_3d_studio PROPERTIES WIN32_EXECUTABLE TRUE)
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endif()
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