feat: initial scaffold kanban_cpp v0.1.0
C++ ImGui kanban for steering LLM agents. Six panels (Board, Calendar, Dashboard, Agent runs, Worktrees, DoD inspector) wired to registry functions http_request, kpi_card, sparkline, agent_runs_timeline, dod_evidence_panel. Backend Go on :8403 (independent operations.db from kanban_web).
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package main
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import (
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"encoding/json"
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"fmt"
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"sort"
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"strings"
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)
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// ToolResult is the uniform shape returned to the chat loop after a tool call.
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type ToolResult struct {
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OK bool `json:"ok"`
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Result any `json:"result,omitempty"`
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Error string `json:"error,omitempty"`
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}
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func okResult(v any) ToolResult { return ToolResult{OK: true, Result: v} }
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func errResult(err error) ToolResult { return ToolResult{OK: false, Error: err.Error()} }
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func errMsg(msg string) ToolResult { return ToolResult{OK: false, Error: msg} }
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// executeTool dispatches a tool by name with raw JSON input and returns a ToolResult.
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// Tools that mutate the board return ok=true on success; read-only tools include their data in result.
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func executeTool(db *DB, name string, input json.RawMessage) ToolResult {
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switch name {
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case "list_board":
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return toolListBoard(db)
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case "create_column":
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return toolCreateColumn(db, input)
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case "update_column":
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return toolUpdateColumn(db, input)
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case "rename_column": // alias for backwards compat
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return toolUpdateColumn(db, input)
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case "delete_column":
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return toolDeleteColumn(db, input)
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case "reorder_columns":
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return toolReorderColumns(db, input)
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case "create_card":
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return toolCreateCard(db, input)
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case "update_card":
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return toolUpdateCard(db, input)
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case "delete_card":
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return toolDeleteCard(db, input)
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case "move_card":
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return toolMoveCard(db, input)
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case "card_history":
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return toolCardHistory(db, input)
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case "find_cards":
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return toolFindCards(db, input)
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case "list_users":
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return toolListUsers(db)
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case "assign_card":
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return toolAssignCard(db, input)
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default:
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return errMsg("unknown tool: " + name)
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}
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}
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// toolMutates reports whether a successful invocation modifies the board state.
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func toolMutates(name string) bool {
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switch name {
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case "create_column", "update_column", "rename_column", "delete_column", "reorder_columns",
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"create_card", "update_card", "delete_card", "move_card", "assign_card":
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return true
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}
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return false
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}
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func toolListBoard(db *DB) ToolResult {
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cols, err := db.ListColumns()
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if err != nil {
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return errResult(err)
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}
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cards, err := db.ListCardsWithTime()
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if err != nil {
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return errResult(err)
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}
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return okResult(map[string]any{"columns": cols, "cards": cards})
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}
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func toolCreateColumn(db *DB, input json.RawMessage) ToolResult {
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var in struct{ Name string `json:"name"` }
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if strings.TrimSpace(in.Name) == "" {
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return errMsg("name required")
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}
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c, err := db.CreateColumn(in.Name)
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if err != nil {
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return errResult(err)
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}
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return okResult(c)
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}
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func toolUpdateColumn(db *DB, input json.RawMessage) ToolResult {
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var in struct {
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ID string `json:"id"`
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Name *string `json:"name"`
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Location *string `json:"location"`
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Width *int `json:"width"`
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WIPLimit *int `json:"wip_limit"`
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IsDone *bool `json:"is_done"`
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}
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" {
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return errMsg("id required")
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}
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if in.Name == nil && in.Location == nil && in.Width == nil && in.WIPLimit == nil && in.IsDone == nil {
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return errMsg("at least one of name/location/width/wip_limit/is_done required")
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}
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if err := db.UpdateColumn(in.ID, ColumnPatch{Name: in.Name, Location: in.Location, Width: in.Width, WIPLimit: in.WIPLimit, IsDone: in.IsDone}); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolDeleteColumn(db *DB, input json.RawMessage) ToolResult {
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var in struct{ ID string }
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" {
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return errMsg("id required")
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}
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if err := db.DeleteColumn(in.ID); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolReorderColumns(db *DB, input json.RawMessage) ToolResult {
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var in struct{ IDs []string }
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if len(in.IDs) == 0 {
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return errMsg("ids required")
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}
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if err := db.ReorderColumns(in.IDs); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolCreateCard(db *DB, input json.RawMessage) ToolResult {
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var in struct {
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ColumnID string `json:"column_id"`
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Requester string `json:"requester"`
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Title string `json:"title"`
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Description string `json:"description"`
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}
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ColumnID == "" || strings.TrimSpace(in.Title) == "" {
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return errMsg("column_id and title required")
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}
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c, err := db.CreateCard(in.ColumnID, in.Requester, in.Title, in.Description, "")
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if err != nil {
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return errResult(err)
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}
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return okResult(c)
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}
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func toolUpdateCard(db *DB, input json.RawMessage) ToolResult {
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var raw map[string]any
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if err := json.Unmarshal(input, &raw); err != nil {
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return errResult(err)
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}
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id, _ := raw["id"].(string)
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if id == "" {
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return errMsg("id required")
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}
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patch := CardPatch{}
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if v, ok := raw["requester"].(string); ok {
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patch.Requester = &v
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}
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if v, ok := raw["title"].(string); ok {
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patch.Title = &v
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}
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if v, ok := raw["description"].(string); ok {
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patch.Description = &v
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}
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if v, ok := raw["color"].(string); ok {
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patch.Color = &v
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}
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if v, ok := raw["locked"].(bool); ok {
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patch.Locked = &v
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}
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if v, present := raw["assignee_id"]; present {
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patch.HasAssignee = true
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if v == nil {
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empty := ""
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patch.AssigneeID = &empty
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} else if s, ok := v.(string); ok {
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patch.AssigneeID = &s
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}
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}
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if err := db.UpdateCard(id, patch); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolListUsers(db *DB) ToolResult {
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users, err := db.ListUsers()
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if err != nil {
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return errResult(err)
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}
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return okResult(users)
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}
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func toolAssignCard(db *DB, input json.RawMessage) ToolResult {
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var in struct {
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ID string `json:"id"`
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AssigneeID *string `json:"assignee_id"`
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}
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" {
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return errMsg("id required")
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}
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patch := CardPatch{HasAssignee: true}
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if in.AssigneeID == nil {
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empty := ""
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patch.AssigneeID = &empty
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} else {
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patch.AssigneeID = in.AssigneeID
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}
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if err := db.UpdateCard(in.ID, patch); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolDeleteCard(db *DB, input json.RawMessage) ToolResult {
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var in struct{ ID string }
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" {
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return errMsg("id required")
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}
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if err := db.DeleteCard(in.ID); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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// toolMoveCard accepts {id, column_id, ordered_ids?}. If ordered_ids is missing,
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// the card is appended to the end of the destination column.
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func toolMoveCard(db *DB, input json.RawMessage) ToolResult {
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var in struct {
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ID string `json:"id"`
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ColumnID string `json:"column_id"`
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OrderedIDs []string `json:"ordered_ids"`
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}
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" || in.ColumnID == "" {
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return errMsg("id and column_id required")
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}
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if len(in.OrderedIDs) == 0 {
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cards, err := db.ListCardsWithTime()
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if err != nil {
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return errResult(err)
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}
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var dest []Card
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for _, c := range cards {
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if c.ColumnID == in.ColumnID && c.ID != in.ID {
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dest = append(dest, c)
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}
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}
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sort.Slice(dest, func(i, j int) bool { return dest[i].Position < dest[j].Position })
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ids := make([]string, 0, len(dest)+1)
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for _, c := range dest {
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ids = append(ids, c.ID)
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}
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ids = append(ids, in.ID)
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in.OrderedIDs = ids
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}
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if err := db.MoveCard(in.ID, in.ColumnID, in.OrderedIDs, ""); err != nil {
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return errResult(err)
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}
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return okResult(nil)
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}
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func toolCardHistory(db *DB, input json.RawMessage) ToolResult {
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var in struct{ ID string }
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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if in.ID == "" {
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return errMsg("id required")
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}
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hist, err := db.CardHistory(in.ID)
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if err != nil {
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return errResult(err)
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}
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return okResult(hist)
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}
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func toolFindCards(db *DB, input json.RawMessage) ToolResult {
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var in struct {
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Query string `json:"query"`
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ColumnID string `json:"column_id"`
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Requester string `json:"requester"`
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}
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if err := json.Unmarshal(input, &in); err != nil {
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return errResult(err)
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}
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cards, err := db.ListCardsWithTime()
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if err != nil {
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return errResult(err)
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}
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q := strings.ToLower(strings.TrimSpace(in.Query))
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col := in.ColumnID
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req := strings.ToLower(strings.TrimSpace(in.Requester))
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out := make([]Card, 0, len(cards))
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for _, c := range cards {
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if col != "" && c.ColumnID != col {
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continue
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}
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if req != "" && !strings.Contains(strings.ToLower(c.Requester), req) {
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continue
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}
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if q != "" {
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hay := strings.ToLower(c.Title + " " + c.Description + " " + c.Requester)
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if !strings.Contains(hay, q) {
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continue
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}
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}
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out = append(out, c)
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}
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return okResult(out)
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}
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// validateToolName fails fast with clearer error than the dispatch's default.
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func validateToolName(name string) error {
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known := map[string]bool{
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"list_board": true, "create_column": true, "update_column": true, "rename_column": true,
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"delete_column": true, "reorder_columns": true, "create_card": true,
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"update_card": true, "delete_card": true, "move_card": true,
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"card_history": true, "find_cards": true,
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"list_users": true, "assign_card": true,
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}
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if !known[name] {
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return fmt.Errorf("unknown tool: %s", name)
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}
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return nil
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}
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