From 1b9dc96556894848c93c31fe5d7a9f47eacf2c7f Mon Sep 17 00:00:00 2001 From: Developer Date: Wed, 25 Mar 2026 00:48:46 +0100 Subject: [PATCH] =?UTF-8?q?feat:=20agregar=20m=C3=A9todo=20SendCommand=20a?= =?UTF-8?q?l=20CDP=20client?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Agrega método conveniente SendCommand() que retorna map directamente. Simplifica llamadas CDP que necesitan resultado como map en lugar de struct. Antes: Execute(ctx, method, params, &result) Ahora: SendCommand(ctx, method, params) retorna map Archivo: pkg/cdp/client.go --- pkg/cdp/client.go | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/pkg/cdp/client.go b/pkg/cdp/client.go index af9ca8d..3067b47 100644 --- a/pkg/cdp/client.go +++ b/pkg/cdp/client.go @@ -204,6 +204,15 @@ func (c *Client) Execute(ctx context.Context, method string, params interface{}, } } +// SendCommand envía un comando CDP y retorna el resultado como map +func (c *Client) SendCommand(ctx context.Context, method string, params interface{}) (map[string]interface{}, error) { + var result map[string]interface{} + if err := c.Execute(ctx, method, params, &result); err != nil { + return nil, err + } + return result, nil +} + // On registra un handler para un evento específico. func (c *Client) On(event string, handler EventHandler) { c.eventMu.Lock()