// navegator_dashboard — cuadro de mandos para gestionar instancias Chrome con CDP. // // v0: Browsers panel funcional + 3 stubs (Tabs, Tab Detail, Network) + Agent (chat). // Ver projects/navegator/apps/navegator_dashboard/app.md para arquitectura completa. #include "app_base.h" #include "core/icons_tabler.h" #include "core/panel_menu.h" #include "imgui.h" #include "local_api.h" #include "agent.h" #include #include namespace navegator { void render_browsers_panel(bool* p_open); void render_tabs_panel(bool* p_open); void render_tab_detail_panel(bool* p_open); void render_network_panel(bool* p_open); } namespace { bool show_browsers = true; bool show_tabs = true; bool show_tab_detail = false; bool show_network = false; bool show_agent = false; constexpr fn_ui::PanelToggle k_panels[] = { {"Browsers", "Ctrl+1", &show_browsers}, {"Tabs", "Ctrl+2", &show_tabs}, {"Tab Detail", "Ctrl+3", &show_tab_detail}, {"Network", "Ctrl+4", &show_network}, {"Agent", "Ctrl+5", &show_agent}, }; } // namespace static void render_dashboard() { ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport()); if (show_browsers) navegator::render_browsers_panel(&show_browsers); if (show_tabs) navegator::render_tabs_panel(&show_tabs); if (show_tab_detail) navegator::render_tab_detail_panel(&show_tab_detail); if (show_network) navegator::render_network_panel(&show_network); if (show_agent) app_agent::chat_render(&show_agent); } int main() { fn::AppConfig cfg; cfg.title = "Navegator Dashboard"; cfg.about = { "Navegator Dashboard", "0.3.0", "Cuadro de mandos Chrome (CDP) — Browsers + Tabs + Network DevTools-like + agente." }; cfg.panels = k_panels; cfg.panel_count = sizeof(k_panels) / sizeof(k_panels[0]); cfg.init_gl_loader = false; // HTTP API local (loopback). 127.0.0.1:19333. // Endpoints: /health, /browsers, /spawn, /kill — ver local_api.h. navegator::start_api_server(19333); // Chat agente (Claude). Inicializacion lazy del subprocess: chat_init // detecta claude pero no spawnea hasta primer mensaje. ops_db/app_db // estan vacios (navegator no tiene operations.db); app_dir = exe_dir // para que chat.log se ubique junto al exe. std::string app_dir = fn::exe_dir(); // app_db apuntando a fichero (no real) dentro de local_files/ asi el // log_path se calcula como local_files/chat.log. std::string fake_app_db = std::string(fn::local_dir()) + "/_chat.db"; app_agent::chat_init("", fake_app_db.c_str(), app_dir.c_str()); return fn::run_app(cfg, render_dashboard); }