Files
primitives_gallery/playground/tables/data_table.h
T
2026-05-11 16:30:43 +02:00

17 lines
397 B
C++

#pragma once
#include "data_table_logic.h"
namespace data_table {
// Render barra-de-chips + tabla. Mutates `st` en respuesta a interaccion.
// Caller mantiene el State entre frames.
void render(const char* id,
const char* const* headers,
int col_count,
const char* const* cells,
int row_count,
State& st);
} // namespace data_table