chore: sync from fn-registry agent

This commit is contained in:
fn-registry agent
2026-05-11 16:28:46 +02:00
commit 49a9f3273d
4 changed files with 375 additions and 0 deletions
+79
View File
@@ -0,0 +1,79 @@
# runtime_test — full runtime exerciser (issue 0072b).
# Standalone, dual-mode CMakeLists (top-level + subdir).
cmake_minimum_required(VERSION 3.16)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
project(runtime_test CXX)
set(_TOP_LEVEL TRUE)
else()
set(_TOP_LEVEL FALSE)
endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
get_filename_component(_REPO_CPP_ROOT ${CMAKE_CURRENT_LIST_DIR}/../.. ABSOLUTE)
set(_VENDOR ${_REPO_CPP_ROOT}/vendor)
set(_FUNCS ${_REPO_CPP_ROOT}/functions)
if(_TOP_LEVEL)
if(NOT EXISTS ${_VENDOR}/sdl3/CMakeLists.txt)
message(FATAL_ERROR "SDL3 vendoring missing")
endif()
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
set(SDL_STATIC ON CACHE BOOL "" FORCE)
set(SDL_TEST_LIBRARY OFF CACHE BOOL "" FORCE)
set(SDL_TESTS OFF CACHE BOOL "" FORCE)
set(SDL_EXAMPLES OFF CACHE BOOL "" FORCE)
set(SDL_INSTALL OFF CACHE BOOL "" FORCE)
set(SDL_X11_XSCRNSAVER OFF CACHE BOOL "" FORCE)
add_subdirectory(${_VENDOR}/sdl3 ${CMAKE_BINARY_DIR}/_sdl3 EXCLUDE_FROM_ALL)
endif()
add_executable(runtime_test
main.cpp
sokol_impl.cpp
${_FUNCS}/gfx/sokol_setup.cpp
${_FUNCS}/gfx/sprite_batch.cpp
${_FUNCS}/gamedev/audio_engine.cpp
${_FUNCS}/gamedev/audio_play.cpp
${_FUNCS}/gamedev/input_unified.cpp
${_FUNCS}/gamedev/game_loop.cpp
${_FUNCS}/gamedev/camera_2d.cpp
)
target_include_directories(runtime_test PRIVATE
${_VENDOR}/sokol
${_FUNCS}/core # math2d.h
${_FUNCS}/gfx # sokol_setup.h, sprite_batch.h
${_FUNCS}/gamedev # audio/input/loop/camera headers
)
target_link_libraries(runtime_test PRIVATE SDL3::SDL3-static)
if(NOT EMSCRIPTEN)
find_package(OpenGL REQUIRED)
target_link_libraries(runtime_test PRIVATE OpenGL::GL)
if(UNIX AND NOT APPLE)
target_link_libraries(runtime_test PRIVATE m pthread dl)
endif()
endif()
if(EMSCRIPTEN)
set_target_properties(runtime_test PROPERTIES SUFFIX ".html")
target_compile_options(runtime_test PRIVATE
-Os -fno-exceptions -fno-rtti -ffunction-sections -fdata-sections
)
target_link_options(runtime_test PRIVATE
-Os
-sUSE_WEBGL2=1
-sFULL_ES3=1
-sALLOW_MEMORY_GROWTH=1
-sINITIAL_MEMORY=33554432
-sASSERTIONS=0
-sENVIRONMENT=web
-Wl,--gc-sections
)
endif()