| runtime_test |
cpp |
gamedev |
Exerciser end-to-end del runtime nucleo gamedev (issue 0072b). Inicializa sokol_gfx + audio (miniaudio) + input unificado + sprite_batch + camera 2D + game loop. Modo `--self-test` corre 60 frames y sale exit 0; sin args entra modo interactivo (3 sprites en gradient). |
| imgui |
| sdl3 |
| sokol |
| gamedev |
| smoke |
| runtime |
|
| sokol_setup_cpp_gfx |
| sprite_batch_cpp_gfx |
| audio_engine_cpp_gamedev |
| audio_play_cpp_gamedev |
| input_unified_cpp_gamedev |
| game_loop_cpp_gamedev |
| camera_2d_cpp_gamedev |
|
| Vec2_cpp_core |
| Rect_cpp_core |
| Color_cpp_core |
|
imgui |
main.cpp |
apps/runtime_test |
|
| phosphor |
accent |
| flask |
#9333ea |
|
| id |
cmd |
timeout_s |
| build_pc |
cmake --build build --target runtime_test -j |
300 |
|
| id |
cmd |
timeout_s |
severity |
| self_test_pc |
./build/apps/runtime_test/runtime_test --self-test |
30 |
warning |
|
| id |
cmd |
timeout_s |
severity |
| build_wasm |
bash bash/functions/infra/build_wasm_cpp_app.sh runtime_test |
600 |
warning |
|
| id |
cmd |
severity |
| wasm_size_budget |
test -f build/wasm/runtime_test/runtime_test.wasm.gz && test $(stat -c%s build/wasm/runtime_test/runtime_test.wasm.gz) -lt 2097152 |
warning |
|
|