From 9d86081cf8cd6d5887175e69477f8b71a75f23b4 Mon Sep 17 00:00:00 2001 From: Egutierrez Date: Mon, 11 May 2026 16:29:05 +0200 Subject: [PATCH] feat(kotlin-compose): design system + 33 components + gallery_kt + e2e android emulator + scaffolder fixes Co-Authored-By: Claude Opus 4.7 (1M context) --- main.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/main.cpp b/main.cpp index ea1f4bf..fe76fb4 100644 --- a/main.cpp +++ b/main.cpp @@ -413,9 +413,11 @@ int main() { cfg.about = {.name = "shaders_lab", .version = "0.3.0", .description = "Live GLSL shader playground with DAG pipeline. layout_storage publico, compiler extraido, AppConfig estandar, multi-viewport, modal save-as via modal_dialog."}; - cfg.panels = k_panels; - cfg.panel_count = sizeof(k_panels) / sizeof(k_panels[0]); - cfg.layouts_cb = &g_layout_cb; + cfg.panels = k_panels; + cfg.panel_count = sizeof(k_panels) / sizeof(k_panels[0]); + cfg.layouts_cb = &g_layout_cb; + cfg.log = {"shaders_lab.log", 1}; + cfg.auto_dockspace = false; // shaders_lab gestiona su propio DockSpace en render() int rc = fn::run_app(cfg, render); fn::gfx::canvas_destroy(g_canvas_code);