chore: scaffold skill_tree (issue 0109)
Initial scaffold via init_cpp_app_bash_pipelines: - main.cpp con Tree + Inspector panels (placeholders) - app.md con trio icon (tree-structure + #c026d3) + e2e_checks - CMakeLists.txt via add_imgui_app - appicon.ico generado con generate_app_icon_py_infra Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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#include <imgui.h>
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#include "app_base.h"
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#include "core/panel_menu.h"
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#include "core/icons_tabler.h"
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#include "core/logger.h"
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// #include "viz/data_table.h" // uncomment to enable data_table::render() panel
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static bool g_show_tree = true;
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static bool g_show_inspector = true;
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static void draw_tree() {
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if (!ImGui::Begin(TI_GRAPH " Tree", &g_show_tree)) {
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ImGui::End();
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return;
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}
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ImGui::TextUnformatted("skill_tree v0.1.0 — fase A (shell)");
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ImGui::TextUnformatted("");
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ImGui::TextUnformatted("Parsers de dev/issues + dev/flows pendientes (0109a).");
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ImGui::TextUnformatted("Render anillos pendiente (0109b).");
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ImGui::End();
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}
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static void draw_inspector() {
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if (!ImGui::Begin(TI_INFO_CIRCLE " Inspector", &g_show_inspector)) {
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ImGui::End();
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return;
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}
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ImGui::TextDisabled("Click en un nodo del Tree para inspeccionar.");
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ImGui::End();
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}
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static void render() {
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if (g_show_tree) draw_tree();
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if (g_show_inspector) draw_inspector();
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}
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int main(int /*argc*/, char** /*argv*/) {
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static fn_ui::PanelToggle panels[] = {
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{ "Tree", nullptr, &g_show_tree },
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{ "Inspector", nullptr, &g_show_inspector },
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};
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fn::AppConfig cfg;
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cfg.title = "skill_tree";
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cfg.about = { "skill_tree", "0.1.0",
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"Mapa interactivo de issues+flows en anillos concentricos por estado." };
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cfg.log = { "skill_tree.log", 1 };
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cfg.panels = panels;
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cfg.panel_count = sizeof(panels) / sizeof(panels[0]);
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return fn::run_app(cfg, render);
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}
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