feat(skill_tree): canvas ImDrawList + ring layout + cards (0109b)

Render anillos concentricos + sectores radiales por dominio con ImDrawList.
166 nodos pintados con label ID, tooltip on hover, picking O(N), pan+zoom.

Decisiones:
- Pivote desde graph_renderer GPU a ImDrawList CPU. 166 nodos no justifican
  pipeline GPU; ahorra ~120 LOC y init_gl_loader.
- 5 rings: done / in-progress / unlocked / locked / deferred.
- 18 sectores = 18 dominios canonicos (dev/TAXONOMY.md), labels en aro
  exterior.
- Issues = circulos, flows = rombos para diferencial visual.
- Lock-unlock derivado: pendiente_unlocked vs pendiente_locked segun depends.
- Animacion lerp 1s ease-in-out entre prev/current position en cambios de
  status entre reloads.
- HUD strip: LV + XP + conteos por bucket.
- Pan: drag derecho/medio. Zoom: rueda centrada en cursor.

uses_functions:
- parse_md_frontmatter_cpp_core (ya existia desde 0109a)
- compute_ring_layout_cpp_core (NUEVA, pure, 10/10 tests, 142 assertions)

Self-test: 166 nodes, parse_errors=0, unmapped=0, exit 0.
Breakdown: done=77 in-progress=2 unlocked=64 locked=22 deferred=1.

Sigue: 0109c (Inspector con DoD parseado y uses_functions linkables).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-17 20:02:27 +02:00
parent c3e14963b1
commit ad8944af8e
3 changed files with 453 additions and 86 deletions
+1
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@@ -1,6 +1,7 @@
add_imgui_app(skill_tree add_imgui_app(skill_tree
main.cpp main.cpp
${CMAKE_SOURCE_DIR}/functions/core/parse_md_frontmatter.cpp ${CMAKE_SOURCE_DIR}/functions/core/parse_md_frontmatter.cpp
${CMAKE_SOURCE_DIR}/functions/core/compute_ring_layout.cpp
) )
target_include_directories(skill_tree PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) target_include_directories(skill_tree PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
+1
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@@ -9,6 +9,7 @@ icon:
accent: "#c026d3" accent: "#c026d3"
uses_functions: uses_functions:
- parse_md_frontmatter_cpp_core - parse_md_frontmatter_cpp_core
- compute_ring_layout_cpp_core
uses_types: [] uses_types: []
framework: "imgui" framework: "imgui"
entry_point: "main.cpp" entry_point: "main.cpp"
+451 -86
View File
@@ -4,8 +4,11 @@
#include "core/icons_tabler.h" #include "core/icons_tabler.h"
#include "core/logger.h" #include "core/logger.h"
#include "core/parse_md_frontmatter.h" #include "core/parse_md_frontmatter.h"
#include "core/compute_ring_layout.h"
#include <algorithm> #include <algorithm>
#include <chrono>
#include <cmath>
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>
#include <filesystem> #include <filesystem>
@@ -13,6 +16,8 @@
#include <map> #include <map>
#include <sstream> #include <sstream>
#include <string> #include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector> #include <vector>
namespace fs = std::filesystem; namespace fs = std::filesystem;
@@ -22,26 +27,83 @@ namespace fs = std::filesystem;
enum class NodeKind { Issue, Flow }; enum class NodeKind { Issue, Flow };
struct Node { struct Node {
NodeKind kind; NodeKind kind;
std::string id; // "0109" / "0109a" / "0001" (flow) std::string id;
std::string title; std::string title;
std::string status; // pendiente|in-progress|completado|bloqueado|deferred|completed|pending std::string status_raw; // status as read from frontmatter
std::string type; // epic|feature|bugfix|... (issues only) std::string status_eff; // effective status after lock derivation
std::string priority; std::string type;
std::string priority;
std::vector<std::string> domain; std::vector<std::string> domain;
std::vector<std::string> depends; std::vector<std::string> depends; // for issues
std::vector<std::string> related; std::vector<std::string> related;
std::string file_path; std::string file_path;
int mtime_rank = 0; // for recency 0..1
float x = 0.0f;
float y = 0.0f;
int ring = -1;
int sector = 0;
// animation
float prev_x = 0.0f;
float prev_y = 0.0f;
double anim_start = 0.0; // seconds since epoch when last status change
std::string anim_prev_status; // status when anim_start was set
}; };
struct ScanResult { struct ScanResult {
std::vector<Node> nodes; std::vector<Node> nodes;
std::map<std::string, int> count_by_status; std::map<std::string, int> count_by_status;
std::map<std::string, int> count_by_domain; std::map<std::string, int> count_by_domain;
std::map<std::string, int> count_by_kind; std::map<std::string, int> count_by_kind;
int parse_errors = 0; int parse_errors = 0;
}; };
// ---- Constants ----------------------------------------------------------
// Canonical domain order from dev/TAXONOMY.md (18 sectors = 18 domains).
static const std::vector<std::string> kDomainOrder = {
"meta", "cpp-stack", "kanban", "trading", "gamedev", "osint",
"data-ingest", "registry-quality", "notify", "imagegen",
"apps-infra", "dev-ux", "deploy", "frontend", "mcp",
"browser", "telemetry", "docs",
};
// status_eff buckets -> ring index
static const fn_ring::StatusRingMap kStatusMap = {
{"completado", 0},
{"completed", 0},
{"in-progress", 1},
{"pendiente_unlocked", 2},
{"pendiente_locked", 3},
{"deferred", 4},
{"bloqueado", 4},
};
// Colors per ring (RGBA u32, ABGR memory order for IM_COL32)
static ImU32 ring_color(int ring) {
switch (ring) {
case 0: return IM_COL32( 76, 175, 80, 230); // green completado
case 1: return IM_COL32(255, 193, 7, 230); // amber in-progress
case 2: return IM_COL32(192, 38, 211, 230); // fuchsia unlocked (accent)
case 3: return IM_COL32(120, 120, 130, 180); // gray locked
case 4: return IM_COL32( 80, 80, 90, 110); // dim deferred / bloqueado
default: return IM_COL32(150, 150, 150, 120);
}
}
static const char* ring_label(int ring) {
switch (ring) {
case 0: return "done";
case 1: return "in-progress";
case 2: return "unlocked";
case 3: return "locked";
case 4: return "deferred";
default: return "?";
}
}
// ---- Registry root discovery ------------------------------------------- // ---- Registry root discovery -------------------------------------------
static fs::path discover_registry_root() { static fs::path discover_registry_root() {
@@ -49,7 +111,6 @@ static fs::path discover_registry_root() {
fs::path p(env); fs::path p(env);
if (fs::exists(p / "registry.db")) return p; if (fs::exists(p / "registry.db")) return p;
} }
// walk up from cwd
for (auto p = fs::current_path(); !p.empty() && p != p.root_path(); p = p.parent_path()) { for (auto p = fs::current_path(); !p.empty() && p != p.root_path(); p = p.parent_path()) {
if (fs::exists(p / "registry.db") && fs::exists(p / "dev" / "issues")) return p; if (fs::exists(p / "registry.db") && fs::exists(p / "dev" / "issues")) return p;
} }
@@ -82,6 +143,11 @@ static std::vector<std::string> get_list(const fn_md::Frontmatter& fm, const cha
return {}; return {};
} }
static double now_seconds() {
using namespace std::chrono;
return duration_cast<duration<double>>(steady_clock::now().time_since_epoch()).count();
}
// ---- Scanner ------------------------------------------------------------ // ---- Scanner ------------------------------------------------------------
static void scan_dir(const fs::path& dir, NodeKind kind, ScanResult& out) { static void scan_dir(const fs::path& dir, NodeKind kind, ScanResult& out) {
@@ -90,7 +156,6 @@ static void scan_dir(const fs::path& dir, NodeKind kind, ScanResult& out) {
if (!entry.is_regular_file()) continue; if (!entry.is_regular_file()) continue;
const auto& p = entry.path(); const auto& p = entry.path();
if (p.extension() != ".md") continue; if (p.extension() != ".md") continue;
// skip template.md / INDEX.md / README.md / AGENT_GUIDE.md
auto stem = p.stem().string(); auto stem = p.stem().string();
if (stem == "template" || stem == "INDEX" || stem == "README" || stem == "AGENT_GUIDE") continue; if (stem == "template" || stem == "INDEX" || stem == "README" || stem == "AGENT_GUIDE") continue;
@@ -99,24 +164,20 @@ static void scan_dir(const fs::path& dir, NodeKind kind, ScanResult& out) {
if (!fm.has_frontmatter) { ++out.parse_errors; continue; } if (!fm.has_frontmatter) { ++out.parse_errors; continue; }
Node n; Node n;
n.kind = kind; n.kind = kind;
n.id = get_str(fm, kind == NodeKind::Issue ? "id" : "id"); n.id = get_str(fm, "id");
if (n.id.empty()) n.id = get_str(fm, "name"); if (n.id.empty()) n.id = get_str(fm, "name");
n.title = get_str(fm, kind == NodeKind::Issue ? "title" : "name"); n.title = get_str(fm, kind == NodeKind::Issue ? "title" : "name");
n.status = get_str(fm, "status"); n.status_raw = get_str(fm, "status");
n.type = get_str(fm, "type"); n.type = get_str(fm, "type");
n.priority = get_str(fm, "priority"); n.priority = get_str(fm, "priority");
n.domain = get_list(fm, "domain"); n.domain = get_list(fm, "domain");
n.depends = get_list(fm, kind == NodeKind::Issue ? "depends" : "related_issues"); n.depends = get_list(fm, kind == NodeKind::Issue ? "depends" : "related_issues");
n.related = get_list(fm, "related"); n.related = get_list(fm, "related");
n.file_path = p.string(); n.file_path = p.string();
if (n.status.empty()) n.status = "(unknown)"; if (n.status_raw.empty()) n.status_raw = "(unknown)";
if (n.domain.empty()) n.domain.push_back("(unknown)"); if (n.domain.empty()) n.domain.push_back("(unknown)");
++out.count_by_status[n.status];
++out.count_by_kind[kind == NodeKind::Issue ? "issue" : "flow"];
for (const auto& d : n.domain) ++out.count_by_domain[d];
out.nodes.push_back(std::move(n)); out.nodes.push_back(std::move(n));
} }
@@ -124,28 +185,332 @@ static void scan_dir(const fs::path& dir, NodeKind kind, ScanResult& out) {
static ScanResult scan_registry(const fs::path& root) { static ScanResult scan_registry(const fs::path& root) {
ScanResult r; ScanResult r;
scan_dir(root / "dev" / "issues", NodeKind::Issue, r); scan_dir(root / "dev" / "issues", NodeKind::Issue, r);
scan_dir(root / "dev" / "issues" / "completed", NodeKind::Issue, r); scan_dir(root / "dev" / "issues" / "completed", NodeKind::Issue, r);
scan_dir(root / "dev" / "flows", NodeKind::Flow, r); scan_dir(root / "dev" / "flows", NodeKind::Flow, r);
scan_dir(root / "dev" / "flows" / "completed", NodeKind::Flow, r); scan_dir(root / "dev" / "flows" / "completed", NodeKind::Flow, r);
return r; return r;
} }
// ---- Lock-unlock derivation --------------------------------------------
static void derive_status_eff(std::vector<Node>& nodes) {
// Build set of "done" IDs (completado / completed).
std::unordered_set<std::string> done;
for (const auto& n : nodes) {
if (n.status_raw == "completado" || n.status_raw == "completed") done.insert(n.id);
}
for (auto& n : nodes) {
const auto& s = n.status_raw;
if (s == "completado" || s == "completed") {
n.status_eff = "completado";
} else if (s == "in-progress") {
n.status_eff = "in-progress";
} else if (s == "deferred") {
n.status_eff = "deferred";
} else if (s == "bloqueado") {
n.status_eff = "bloqueado";
} else if (s == "pendiente" || s == "pending") {
// Locked if any depends/related_issues is NOT in done.
bool locked = false;
for (const auto& d : n.depends) {
if (!d.empty() && done.find(d) == done.end()) { locked = true; break; }
}
n.status_eff = locked ? "pendiente_locked" : "pendiente_unlocked";
} else {
n.status_eff = "deferred"; // unknown bucket -> outer ring
}
}
}
// ---- UI state ----------------------------------------------------------- // ---- UI state -----------------------------------------------------------
static fs::path g_root; static fs::path g_root;
static ScanResult g_scan; static ScanResult g_scan;
static bool g_show_tree = true; static bool g_show_tree = true;
static bool g_show_inspector = true; static bool g_show_inspector = true;
static int g_selected = -1; static int g_selected = -1;
static int g_hover = -1;
static float g_cam_x = 0.0f;
static float g_cam_y = 0.0f;
static float g_cam_zoom = 1.0f;
static const float kNodeRadius = 18.0f;
static const float kAnimDur = 1.0f; // seconds for ring migration lerp
// Apply ring layout to nodes, preserving anim state across reloads.
static void apply_layout(std::vector<Node>& nodes) {
std::vector<fn_ring::LayoutInput> input;
input.reserve(nodes.size());
for (const auto& n : nodes) {
fn_ring::LayoutInput li;
li.id = n.id;
li.status = n.status_eff;
li.domain = n.domain.empty() ? "(unknown)" : n.domain.front();
li.recency = 0.0f;
input.push_back(std::move(li));
}
fn_ring::LayoutConfig cfg;
cfg.n_sectors = 18;
cfg.center_x = 0.0f;
cfg.center_y = 0.0f;
cfg.ring_radii = { 0.0f, 150.0f, 280.0f, 450.0f, 650.0f, 850.0f };
cfg.bin_padding = 18.0f;
cfg.start_angle = -1.5708f; // -PI/2: sector 0 starts at 12 o'clock
auto out = fn_ring::compute_ring_layout(input, cfg, kStatusMap, kDomainOrder);
// Map by id for O(1) assignment.
std::unordered_map<std::string, const fn_ring::LayoutOutput*> by_id;
by_id.reserve(out.size());
for (const auto& o : out) by_id.emplace(o.id, &o);
double now = now_seconds();
for (auto& n : nodes) {
auto it = by_id.find(n.id);
if (it == by_id.end()) continue;
const auto& o = *it->second;
// Detect status change since last layout: kick off anim.
if (!n.anim_prev_status.empty() && n.anim_prev_status != n.status_eff) {
n.prev_x = n.x;
n.prev_y = n.y;
n.anim_start = now;
}
if (n.anim_prev_status.empty()) {
// first apply: no anim needed
n.prev_x = o.x;
n.prev_y = o.y;
n.anim_start = now - kAnimDur; // already finished
}
n.x = o.x;
n.y = o.y;
n.ring = o.ring;
n.sector = o.sector;
n.anim_prev_status = n.status_eff;
}
}
static void recount(ScanResult& s) {
s.count_by_status.clear();
s.count_by_domain.clear();
s.count_by_kind.clear();
for (const auto& n : s.nodes) {
++s.count_by_status[n.status_eff];
++s.count_by_kind[n.kind == NodeKind::Issue ? "issue" : "flow"];
for (const auto& d : n.domain) ++s.count_by_domain[d];
}
}
static void reload_scan() { static void reload_scan() {
g_scan = scan_registry(g_root); auto fresh = scan_registry(g_root);
derive_status_eff(fresh.nodes);
// Preserve animation state by id across reload.
std::unordered_map<std::string, Node> prev_by_id;
for (auto& n : g_scan.nodes) prev_by_id.emplace(n.id, std::move(n));
for (auto& n : fresh.nodes) {
auto it = prev_by_id.find(n.id);
if (it != prev_by_id.end()) {
n.prev_x = it->second.x;
n.prev_y = it->second.y;
n.anim_start = it->second.anim_start;
n.anim_prev_status = it->second.anim_prev_status;
}
}
g_scan = std::move(fresh);
apply_layout(g_scan.nodes);
recount(g_scan);
g_selected = -1; g_selected = -1;
fn_log::log_info("skill_tree: reloaded %d nodes, %d parse errors", fn_log::log_info("skill_tree: reloaded %d nodes, %d parse errors",
(int)g_scan.nodes.size(), g_scan.parse_errors); (int)g_scan.nodes.size(), g_scan.parse_errors);
} }
// ---- Canvas drawing -----------------------------------------------------
static ImVec2 world_to_screen(const ImVec2& origin, float wx, float wy) {
return ImVec2(origin.x + wx * g_cam_zoom + g_cam_x,
origin.y + wy * g_cam_zoom + g_cam_y);
}
static void draw_canvas() {
const ImVec2 avail = ImGui::GetContentRegionAvail();
if (avail.x < 40 || avail.y < 40) return;
ImGui::InvisibleButton("canvas", avail, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
const bool hovered = ImGui::IsItemHovered();
const bool active = ImGui::IsItemActive();
const ImVec2 p0 = ImGui::GetItemRectMin();
const ImVec2 p1 = ImGui::GetItemRectMax();
const ImVec2 center(0.5f * (p0.x + p1.x), 0.5f * (p0.y + p1.y));
ImDrawList* dl = ImGui::GetWindowDrawList();
dl->PushClipRect(p0, p1, true);
// Background.
dl->AddRectFilled(p0, p1, IM_COL32(18, 18, 22, 255));
// Pan with right or middle drag.
if (active && ImGui::IsMouseDragging(ImGuiMouseButton_Right, 0.0f)) {
ImVec2 d = ImGui::GetIO().MouseDelta;
g_cam_x += d.x;
g_cam_y += d.y;
}
if (active && ImGui::IsMouseDragging(ImGuiMouseButton_Middle, 0.0f)) {
ImVec2 d = ImGui::GetIO().MouseDelta;
g_cam_x += d.x;
g_cam_y += d.y;
}
// Zoom with wheel (centered on mouse).
if (hovered && std::abs(ImGui::GetIO().MouseWheel) > 0.0f) {
const float wheel = ImGui::GetIO().MouseWheel;
const float old_zoom = g_cam_zoom;
const float new_zoom = std::clamp(old_zoom * (1.0f + wheel * 0.12f), 0.2f, 4.0f);
// Keep mouse-world point under cursor:
ImVec2 mp = ImGui::GetMousePos();
float mx_world = (mp.x - center.x - g_cam_x) / old_zoom;
float my_world = (mp.y - center.y - g_cam_y) / old_zoom;
g_cam_zoom = new_zoom;
g_cam_x = (mp.x - center.x) - mx_world * new_zoom;
g_cam_y = (mp.y - center.y) - my_world * new_zoom;
}
// Origin honoring pan; concentric backdrop rings.
static const float radii[] = { 150.0f, 280.0f, 450.0f, 650.0f, 850.0f };
ImVec2 origin_with_pan(center.x + g_cam_x, center.y + g_cam_y);
for (float r : radii) {
dl->AddCircle(origin_with_pan, r * g_cam_zoom, IM_COL32(255, 255, 255, 22), 96, 1.0f);
}
// Center marker.
dl->AddCircleFilled(origin_with_pan, 3.0f, IM_COL32(255, 255, 255, 80));
// Build screen-space index for picking.
const double now = now_seconds();
auto node_screen = [&](const Node& n) {
float t = std::clamp(float(now - n.anim_start) / kAnimDur, 0.0f, 1.0f);
// ease-in-out
float e = t * t * (3.0f - 2.0f * t);
float wx = n.prev_x + (n.x - n.prev_x) * e;
float wy = n.prev_y + (n.y - n.prev_y) * e;
return ImVec2(origin_with_pan.x + wx * g_cam_zoom,
origin_with_pan.y + wy * g_cam_zoom);
};
// Edges: depends + related as thin lines between ID-matched nodes.
std::unordered_map<std::string, int> idx_by_id;
idx_by_id.reserve(g_scan.nodes.size());
for (int i = 0; i < (int)g_scan.nodes.size(); ++i) idx_by_id[g_scan.nodes[i].id] = i;
auto draw_edge = [&](int src, int dst, ImU32 col) {
if (src < 0 || dst < 0) return;
ImVec2 a = node_screen(g_scan.nodes[src]);
ImVec2 b = node_screen(g_scan.nodes[dst]);
// Curve toward center.
ImVec2 mid((a.x + b.x) * 0.5f, (a.y + b.y) * 0.5f);
ImVec2 toCenter(origin_with_pan.x - mid.x, origin_with_pan.y - mid.y);
float len = std::sqrt(toCenter.x * toCenter.x + toCenter.y * toCenter.y);
if (len > 0.001f) { toCenter.x /= len; toCenter.y /= len; }
ImVec2 c1(mid.x + toCenter.x * 40.0f * g_cam_zoom, mid.y + toCenter.y * 40.0f * g_cam_zoom);
dl->AddBezierQuadratic(a, c1, b, col, 1.2f);
};
for (int i = 0; i < (int)g_scan.nodes.size(); ++i) {
const auto& n = g_scan.nodes[i];
for (const auto& d : n.depends) {
auto it = idx_by_id.find(d);
if (it != idx_by_id.end()) draw_edge(it->second, i, IM_COL32(160, 160, 180, 90));
}
for (const auto& r : n.related) {
auto it = idx_by_id.find(r);
if (it != idx_by_id.end()) draw_edge(it->second, i, IM_COL32(120, 100, 180, 50));
}
}
// Picking + node draw.
g_hover = -1;
const ImVec2 mp = ImGui::GetMousePos();
const float node_r = kNodeRadius * g_cam_zoom;
for (int i = 0; i < (int)g_scan.nodes.size(); ++i) {
const auto& n = g_scan.nodes[i];
if (n.ring < 0) continue;
ImVec2 sp = node_screen(n);
// Cull off-screen.
if (sp.x < p0.x - node_r || sp.x > p1.x + node_r) continue;
if (sp.y < p0.y - node_r || sp.y > p1.y + node_r) continue;
float dx = mp.x - sp.x, dy = mp.y - sp.y;
bool over = hovered && (dx * dx + dy * dy) < node_r * node_r;
if (over) g_hover = i;
ImU32 col = ring_color(n.ring);
// Flow nodes diamond outline as visual differentiator.
if (n.kind == NodeKind::Flow) {
ImVec2 pts[4] = {
{ sp.x, sp.y - node_r },
{ sp.x + node_r, sp.y },
{ sp.x, sp.y + node_r },
{ sp.x - node_r, sp.y },
};
dl->AddConvexPolyFilled(pts, 4, col);
dl->AddPolyline(pts, 4, IM_COL32(255, 255, 255, 200), ImDrawFlags_Closed, 1.5f);
} else {
dl->AddCircleFilled(sp, node_r, col, 24);
ImU32 outline = (g_selected == i) ? IM_COL32(255, 255, 255, 255)
: (over ? IM_COL32(255, 255, 255, 200)
: IM_COL32(255, 255, 255, 80));
dl->AddCircle(sp, node_r, outline, 24, g_selected == i ? 2.5f : 1.2f);
}
// Text: ID (and short title on hover/select).
if (g_cam_zoom > 0.55f) {
const char* lbl = n.id.c_str();
ImVec2 ts = ImGui::CalcTextSize(lbl);
ImVec2 tp(sp.x - ts.x * 0.5f, sp.y - ts.y * 0.5f);
// White text with shadow for readability.
dl->AddText(ImVec2(tp.x + 1, tp.y + 1), IM_COL32(0, 0, 0, 200), lbl);
dl->AddText(tp, IM_COL32(255, 255, 255, 240), lbl);
}
// Tooltip on hover (title).
if (over) {
ImGui::BeginTooltip();
ImGui::Text("%s %s", n.kind == NodeKind::Issue ? "[ISSUE]" : "[FLOW]", n.id.c_str());
ImGui::TextWrapped("%s", n.title.c_str());
ImGui::TextDisabled("status: %s · ring: %s · domain: %s",
n.status_eff.c_str(),
ring_label(n.ring),
n.domain.empty() ? "?" : n.domain.front().c_str());
ImGui::EndTooltip();
}
}
// Click: select.
if (hovered && ImGui::IsMouseClicked(ImGuiMouseButton_Left) && g_hover >= 0) {
g_selected = g_hover;
}
// Sector labels at outermost ring.
if (g_cam_zoom > 0.4f) {
const int N = 18;
const float r = radii[std::size(radii) - 1] - 8.0f;
for (int s = 0; s < N; ++s) {
float theta = -1.5708f + (s + 0.5f) * (2.0f * 3.14159265f / N);
ImVec2 sp(origin_with_pan.x + std::cos(theta) * r * g_cam_zoom,
origin_with_pan.y + std::sin(theta) * r * g_cam_zoom);
const std::string& dom = (s < (int)kDomainOrder.size()) ? kDomainOrder[s] : std::string("(other)");
ImVec2 ts = ImGui::CalcTextSize(dom.c_str());
dl->AddText(ImVec2(sp.x - ts.x * 0.5f, sp.y - ts.y * 0.5f),
IM_COL32(255, 255, 255, 110), dom.c_str());
}
}
dl->PopClipRect();
}
// ---- Panels ------------------------------------------------------------- // ---- Panels -------------------------------------------------------------
static void draw_tree() { static void draw_tree() {
@@ -154,40 +519,25 @@ static void draw_tree() {
return; return;
} }
ImGui::Text("skill_tree v0.1.0 — fase A (shell)"); // HUD strip.
ImGui::Text("Root: %s", g_root.string().c_str()); int n_done = g_scan.count_by_status["completado"];
int n_inprog = g_scan.count_by_status["in-progress"];
int n_unlock = g_scan.count_by_status["pendiente_unlocked"];
int n_lock = g_scan.count_by_status["pendiente_locked"];
int n_defer = g_scan.count_by_status["deferred"] + g_scan.count_by_status["bloqueado"];
int xp_total = 10 * n_done; // crude: tune later (epic=10 etc.)
int level = (int)std::sqrt((float)xp_total);
ImGui::Text("LV %d · XP %d · %d done · %d in-progress · %d unlocked · %d locked · %d deferred",
level, xp_total, n_done, n_inprog, n_unlock, n_lock, n_defer);
ImGui::SameLine();
if (ImGui::SmallButton(TI_REFRESH " Reload (F5)")) reload_scan();
if (ImGui::IsKeyPressed(ImGuiKey_F5, false)) reload_scan();
ImGui::SameLine();
if (ImGui::SmallButton("Reset view")) { g_cam_x = g_cam_y = 0.0f; g_cam_zoom = 1.0f; }
ImGui::Separator(); ImGui::Separator();
draw_canvas();
ImGui::Text("Total: %d nodos (%d issues + %d flows). Parse errors: %d",
(int)g_scan.nodes.size(),
g_scan.count_by_kind["issue"],
g_scan.count_by_kind["flow"],
g_scan.parse_errors);
if (ImGui::Button(TI_REFRESH " Reload (F5)")) reload_scan();
if (ImGui::IsKeyPressed(ImGuiKey_F5, false)) reload_scan();
ImGui::SeparatorText("Por status");
for (auto& [k, v] : g_scan.count_by_status) {
ImGui::Text(" %-16s %d", k.c_str(), v);
}
ImGui::SeparatorText("Por dominio");
for (auto& [k, v] : g_scan.count_by_domain) {
ImGui::Text(" %-22s %d", k.c_str(), v);
}
ImGui::SeparatorText("Nodos (lista provisional — render anillos en 0109b)");
ImGui::BeginChild("nodes_list", ImVec2(0, 0), ImGuiChildFlags_Borders);
for (int i = 0; i < (int)g_scan.nodes.size(); ++i) {
const auto& n = g_scan.nodes[i];
char label[512];
std::snprintf(label, sizeof(label), "%s %s · %s · %s##%d",
n.kind == NodeKind::Issue ? "[ISSUE]" : "[FLOW] ",
n.id.c_str(), n.status.c_str(), n.title.c_str(), i);
if (ImGui::Selectable(label, g_selected == i)) g_selected = i;
}
ImGui::EndChild();
ImGui::End(); ImGui::End();
} }
@@ -205,10 +555,11 @@ static void draw_inspector() {
ImGui::Text("%s %s", n.kind == NodeKind::Issue ? "[ISSUE]" : "[FLOW]", n.id.c_str()); ImGui::Text("%s %s", n.kind == NodeKind::Issue ? "[ISSUE]" : "[FLOW]", n.id.c_str());
ImGui::TextWrapped("%s", n.title.c_str()); ImGui::TextWrapped("%s", n.title.c_str());
ImGui::Separator(); ImGui::Separator();
ImGui::Text("status: %s", n.status.c_str()); ImGui::Text("status: %s (eff: %s)", n.status_raw.c_str(), n.status_eff.c_str());
if (!n.type.empty()) ImGui::Text("type: %s", n.type.c_str()); ImGui::Text("ring: %s", ring_label(n.ring));
if (!n.priority.empty()) ImGui::Text("priority: %s", n.priority.c_str()); if (!n.type.empty()) ImGui::Text("type: %s", n.type.c_str());
ImGui::Text("file: %s", n.file_path.c_str()); if (!n.priority.empty()) ImGui::Text("priority: %s", n.priority.c_str());
ImGui::Text("file: %s", n.file_path.c_str());
ImGui::SeparatorText("domain"); ImGui::SeparatorText("domain");
for (const auto& d : n.domain) ImGui::BulletText("%s", d.c_str()); for (const auto& d : n.domain) ImGui::BulletText("%s", d.c_str());
@@ -223,7 +574,7 @@ static void draw_inspector() {
} }
ImGui::Separator(); ImGui::Separator();
ImGui::TextDisabled("Botones [Generate ideas] y [Run autonomous-task] llegan en 0109e/f."); ImGui::TextDisabled("Botones [Generate ideas] / [Run autonomous-task] llegan en 0109e/f.");
ImGui::End(); ImGui::End();
} }
@@ -241,18 +592,32 @@ static int run_self_test() {
return 1; return 1;
} }
g_scan = scan_registry(g_root); g_scan = scan_registry(g_root);
std::printf("skill_tree v0.1.0\n"); derive_status_eff(g_scan.nodes);
apply_layout(g_scan.nodes);
recount(g_scan);
std::printf("skill_tree v0.2.0\n");
std::printf("root: %s\n", g_root.string().c_str()); std::printf("root: %s\n", g_root.string().c_str());
std::printf("nodes: %zu (%d issues + %d flows)\n", std::printf("nodes: %zu (%d issues + %d flows)\n",
g_scan.nodes.size(), g_scan.nodes.size(),
g_scan.count_by_kind["issue"], g_scan.count_by_kind["issue"],
g_scan.count_by_kind["flow"]); g_scan.count_by_kind["flow"]);
std::printf("parse_errors: %d\n", g_scan.parse_errors); std::printf("parse_errors: %d\n", g_scan.parse_errors);
std::printf("by_status:\n");
for (auto& [k, v] : g_scan.count_by_status) std::printf(" %-16s %d\n", k.c_str(), v); // Ring breakdown.
std::printf("by_domain:\n"); int per_ring[5] = {0};
for (auto& [k, v] : g_scan.count_by_domain) std::printf(" %-22s %d\n", k.c_str(), v); int unmapped = 0;
return g_scan.parse_errors == 0 ? 0 : 2; for (const auto& n : g_scan.nodes) {
if (n.ring < 0 || n.ring >= 5) ++unmapped;
else ++per_ring[n.ring];
}
std::printf("by_ring: done=%d in-progress=%d unlocked=%d locked=%d deferred=%d unmapped=%d\n",
per_ring[0], per_ring[1], per_ring[2], per_ring[3], per_ring[4], unmapped);
std::printf("by_status_eff:\n");
for (auto& [k, v] : g_scan.count_by_status) std::printf(" %-22s %d\n", k.c_str(), v);
return (g_scan.parse_errors == 0 && unmapped == 0) ? 0 : 2;
} }
// ---- Entry -------------------------------------------------------------- // ---- Entry --------------------------------------------------------------
@@ -263,7 +628,7 @@ int main(int argc, char** argv) {
} }
g_root = discover_registry_root(); g_root = discover_registry_root();
g_scan = scan_registry(g_root); reload_scan();
static fn_ui::PanelToggle panels[] = { static fn_ui::PanelToggle panels[] = {
{ "Tree", nullptr, &g_show_tree }, { "Tree", nullptr, &g_show_tree },
@@ -272,7 +637,7 @@ int main(int argc, char** argv) {
fn::AppConfig cfg; fn::AppConfig cfg;
cfg.title = "skill_tree"; cfg.title = "skill_tree";
cfg.about = { "skill_tree", "0.1.0", cfg.about = { "skill_tree", "0.2.0",
"Mapa interactivo de issues+flows en anillos concentricos por estado." }; "Mapa interactivo de issues+flows en anillos concentricos por estado." };
cfg.log = { "skill_tree.log", 1 }; cfg.log = { "skill_tree.log", 1 };
cfg.panels = panels; cfg.panels = panels;