chore: remove dead roomFor method in playground server
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@@ -122,13 +122,6 @@ func (p *peerState) setRoom(roomID string, info roomInfo) {
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p.mu.Unlock()
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}
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func (p *peerState) roomFor(roomID string) (roomInfo, bool) {
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p.mu.Lock()
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defer p.mu.Unlock()
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info, ok := p.rooms[roomID]
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return info, ok
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}
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// ---------------------------------------------------------------------------
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// Hub: the registry of peers, protected by a single mutex.
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// ---------------------------------------------------------------------------
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