feat: hot-reload de agentes individuales via SIGHUP

Implementa el mecanismo de hot-reload descrito en el issue 0013:

- agents/runtime.go: añade Agent.Stop() y Agent.Done() para ciclo de vida
  individual. Run() crea un contexto hijo cancelable y cierra el canal
  done al retornar.

- cmd/launcher/registry.go (nuevo): agentRegistry rastrea agentes vivos
  por ID. Métodos: register, stopAndWait, reload, reloadAll, waitAll,
  cleanupLogs. reload() sigue el flujo completo: stop→wait→unsubscribe
  →reload config→recreate→rewire bus/orch→start nueva goroutine.

- cmd/launcher/main.go: usa agentRegistry en lugar de sync.WaitGroup.
  Añade handler de SIGHUP en goroutine separada que lee run/reload.txt
  para determinar el agente objetivo (* o vacío = todos). Tras leer,
  borra run/reload.txt para no afectar el siguiente SIGHUP.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-08 18:41:32 +00:00
parent f25ebc7b79
commit 069f8758b1
3 changed files with 316 additions and 28 deletions
+21
View File
@@ -62,6 +62,10 @@ type Agent struct {
logger *slog.Logger
cryptoStore io.Closer // non-nil when E2EE is enabled; closed on shutdown
// Lifecycle — cancel stops this agent individually; done is closed when Run returns.
cancel context.CancelFunc
done chan struct{}
// Access control
acl acl.ACL
@@ -268,6 +272,7 @@ func New(cfg *config.AgentConfig, rules []decision.Rule, logger *slog.Logger) (*
toolReg: toolReg,
logger: logger,
cryptoStore: cryptoStore,
done: make(chan struct{}),
commands: make(map[string]CommandHandler),
cmdAliases: command.BuiltinNames(),
startTime: time.Now(),
@@ -363,8 +368,24 @@ func (a *Agent) RawMatrixClient() *mautrix.Client {
return a.matrix.Raw()
}
// Stop cancels this agent's individual context, causing Run to return.
// Safe to call multiple times.
func (a *Agent) Stop() {
if a.cancel != nil {
a.cancel()
}
}
// Done returns a channel that is closed when Run has returned.
func (a *Agent) Done() <-chan struct{} {
return a.done
}
// Run starts the agent sync loop. Blocks until ctx is cancelled.
func (a *Agent) Run(ctx context.Context) error {
ctx, a.cancel = context.WithCancel(ctx)
defer close(a.done)
if a.cryptoStore != nil {
defer a.cryptoStore.Close()
}
+64 -28
View File
@@ -12,7 +12,6 @@ import (
"os"
"os/signal"
"path/filepath"
"sync"
"syscall"
"time"
@@ -72,13 +71,7 @@ func main() {
logger.Warn("could not create file logger, falling back to stdout", "err", err)
launcherCleanup = func() {}
}
var cleanups []func()
cleanups = append(cleanups, launcherCleanup)
defer func() {
for _, fn := range cleanups {
fn()
}
}()
defer launcherCleanup()
if len(configPaths) == 0 {
logger.Warn("no agent configs found — nothing to start")
@@ -96,15 +89,49 @@ func main() {
if err != nil {
// Non-fatal: orchestration is optional
logger.Warn("orchestrator not started", "err", err)
} else {
} else if orch != nil {
logger.Info("orchestrator initialized")
}
// ── Start normal agents ──
var wg sync.WaitGroup
var scannerOnce sync.Once
var scanner *mautrix.Client
// ── Shared dependencies for agent registry ──
deps := &launchDeps{
agentBus: agentBus,
orch: orch,
logDir: logDir,
logLevel: lvl,
parentCtx: ctx,
}
registry := newAgentRegistry(deps)
// ── SIGHUP: hot-reload individual agent or all agents ──
sighup := make(chan os.Signal, 1)
signal.Notify(sighup, syscall.SIGHUP)
go func() {
for {
select {
case <-ctx.Done():
return
case _, ok := <-sighup:
if !ok {
return
}
id := readReloadTarget("run/reload.txt")
// Remove the target file after reading so it doesn't
// affect the next SIGHUP.
_ = os.Remove("run/reload.txt")
if id == "" {
logger.Info("sighup: reloading all agents")
registry.reloadAll(rulesFor)
} else {
logger.Info("sighup: reloading agent", "id", id)
registry.reload(id, rulesFor)
}
}
}
}()
// ── Start normal agents ──
var scannerOnce scanOnce
for _, path := range configPaths {
path := path
cfg, err := config.Load(path)
@@ -130,11 +157,11 @@ func main() {
agentLogger = logger.With("agent", cfg.Agent.ID)
agentCleanup = func() {}
}
cleanups = append(cleanups, agentCleanup)
a, err := agents.New(cfg, rules, agentLogger)
if err != nil {
logger.Error("failed to create agent", "id", cfg.Agent.ID, "err", err)
agentCleanup()
continue
}
@@ -154,30 +181,28 @@ func main() {
})
// Grab the first available Matrix client for room scanning
scannerOnce.Do(func() {
scanner = a.RawMatrixClient()
})
scannerOnce.set(a.RawMatrixClient())
}
wg.Add(1)
go func() {
defer wg.Done()
agentLogger.Info("agent running")
if err := a.Run(ctx); err != nil {
agentLogger.Error("agent stopped with error", "err", err)
}
}()
registry.register(&runningAgent{
agent: a,
cfg: cfg,
cfgPath: path,
logger: agentLogger,
logCleanup: agentCleanup,
})
}
// ── Startup room scan (after all participants are registered) ──
if orch != nil && scanner != nil {
orch.orchestrator.SetScanner(scanner)
if orch != nil && scannerOnce.client != nil {
orch.orchestrator.SetScanner(scannerOnce.client)
scanCtx, scanCancel := context.WithTimeout(ctx, 30*time.Second)
orch.orchestrator.ScanExistingRooms(scanCtx)
scanCancel()
}
wg.Wait()
registry.waitAll()
registry.cleanupLogs()
logger.Info("all agents stopped")
return nil
},
@@ -195,6 +220,17 @@ func main() {
}
}
// scanOnce captures the first Matrix client for room scanning.
type scanOnce struct {
client *mautrix.Client
}
func (s *scanOnce) set(c *mautrix.Client) {
if s.client == nil {
s.client = c
}
}
// orchHandle wraps a running orchestrator with its config for the launcher.
type orchHandle struct {
orchestrator *orchshell.Orchestrator
+231
View File
@@ -0,0 +1,231 @@
package main
import (
"context"
"log/slog"
"os"
"strings"
"sync"
"time"
"github.com/enmanuel/agents/agents"
"github.com/enmanuel/agents/internal/config"
"github.com/enmanuel/agents/pkg/decision"
"github.com/enmanuel/agents/pkg/orchestration"
"github.com/enmanuel/agents/shell/bus"
agentlog "github.com/enmanuel/agents/shell/logger"
)
// runningAgent holds a live agent and the metadata needed to recreate it.
type runningAgent struct {
agent *agents.Agent
cfg *config.AgentConfig
cfgPath string
logger *slog.Logger
logCleanup func()
}
// launchDeps holds shared resources needed to start/reload agents.
type launchDeps struct {
agentBus *bus.Bus
orch *orchHandle
logDir string
logLevel slog.Level
parentCtx context.Context
}
// agentRegistry tracks all running agents by ID, enabling individual hot-reload.
type agentRegistry struct {
mu sync.Mutex
agents map[string]*runningAgent
deps *launchDeps
}
func newAgentRegistry(deps *launchDeps) *agentRegistry {
return &agentRegistry{
agents: make(map[string]*runningAgent),
deps: deps,
}
}
// register adds a running agent to the registry and starts its goroutine.
func (r *agentRegistry) register(ra *runningAgent) {
r.mu.Lock()
r.agents[ra.cfg.Agent.ID] = ra
r.mu.Unlock()
go func() {
ra.logger.Info("agent running")
if err := ra.agent.Run(r.deps.parentCtx); err != nil {
ra.logger.Error("agent stopped with error", "err", err)
}
}()
}
// stopAndWait stops a running agent and waits for it to finish.
// Caller must NOT hold r.mu.
func (r *agentRegistry) stopAndWait(id string) {
r.mu.Lock()
ra, ok := r.agents[id]
r.mu.Unlock()
if !ok {
return
}
ra.agent.Stop()
select {
case <-ra.agent.Done():
case <-time.After(10 * time.Second):
ra.logger.Warn("agent did not stop within 10s, forcing", "id", id)
}
// Unsubscribe from bus so no stale channel remains.
r.deps.agentBus.Unsubscribe(bus.AgentID(id))
}
// reload stops an agent, re-reads its config, recreates it, and restarts it.
func (r *agentRegistry) reload(id string, rulesFor func(string, *slog.Logger) []decision.Rule) {
r.mu.Lock()
ra, ok := r.agents[id]
r.mu.Unlock()
if !ok {
slog.Warn("reload: agent not found", "id", id)
return
}
cfgPath := ra.cfgPath
oldCleanup := ra.logCleanup
ra.logger.Info("agent_reload_start", "id", id)
// 1. Stop current instance and wait.
r.stopAndWait(id)
// 2. Cleanup old log writer.
if oldCleanup != nil {
oldCleanup()
}
// 3. Re-read config.
cfg, err := config.Load(cfgPath)
if err != nil {
slog.Error("reload: failed to load config", "path", cfgPath, "err", err)
return
}
if !cfg.Agent.Enabled {
slog.Info("reload: agent is disabled, not restarting", "id", id)
r.mu.Lock()
delete(r.agents, id)
r.mu.Unlock()
return
}
// 4. New per-agent logger.
newLogger, newCleanup, aErr := agentlog.NewAgentLogger(agentlog.LoggerConfig{
BaseDir: r.deps.logDir,
AgentID: cfg.Agent.ID,
Level: r.deps.logLevel,
})
if aErr != nil {
newLogger = slog.Default().With("agent", cfg.Agent.ID)
newCleanup = func() {}
}
// 5. Create new agent (validates config before discarding the old one).
rules := rulesFor(cfg.Agent.ID, newLogger)
newAgent, err := agents.New(cfg, rules, newLogger)
if err != nil {
newLogger.Error("reload: failed to create agent", "id", id, "err", err)
newCleanup()
return
}
// 6. Wire bus and orchestration.
newAgent.SetBus(r.deps.agentBus)
if r.deps.orch != nil {
newAgent.SetInterceptor(r.deps.orch.orchestrator.Intercept)
newAgent.SetMembershipNotify(r.deps.orch.orchestrator.NotifyMembership)
r.deps.orch.orchestrator.RegisterParticipant(orchestration.ParticipantInfo{
ID: cfg.Agent.ID,
MatrixUserID: cfg.Matrix.UserID,
Description: cfg.Agent.Description,
Capabilities: cfg.Agent.Tags,
})
}
newRA := &runningAgent{
agent: newAgent,
cfg: cfg,
cfgPath: cfgPath,
logger: newLogger,
logCleanup: newCleanup,
}
r.mu.Lock()
r.agents[id] = newRA
r.mu.Unlock()
// 7. Start new goroutine.
go func() {
newLogger.Info("agent running")
if err := newAgent.Run(r.deps.parentCtx); err != nil {
newLogger.Error("agent stopped with error", "err", err)
}
}()
newLogger.Info("agent_reloaded", "id", id)
}
// reloadAll reloads every registered agent sequentially.
func (r *agentRegistry) reloadAll(rulesFor func(string, *slog.Logger) []decision.Rule) {
r.mu.Lock()
ids := make([]string, 0, len(r.agents))
for id := range r.agents {
ids = append(ids, id)
}
r.mu.Unlock()
for _, id := range ids {
r.reload(id, rulesFor)
}
}
// waitAll blocks until all registered agents have stopped.
func (r *agentRegistry) waitAll() {
r.mu.Lock()
dones := make([]<-chan struct{}, 0, len(r.agents))
for _, ra := range r.agents {
dones = append(dones, ra.agent.Done())
}
r.mu.Unlock()
for _, done := range dones {
<-done
}
}
// cleanupLogs calls every agent's log cleanup function (called on launcher shutdown).
func (r *agentRegistry) cleanupLogs() {
r.mu.Lock()
defer r.mu.Unlock()
for _, ra := range r.agents {
if ra.logCleanup != nil {
ra.logCleanup()
}
}
}
// readReloadTarget reads the given file and returns the trimmed content.
// Returns "" if the file doesn't exist, is empty, or equals "*" (meaning reload all).
func readReloadTarget(path string) string {
data, err := os.ReadFile(path)
if err != nil {
return ""
}
id := strings.TrimSpace(string(data))
if id == "*" {
return ""
}
return id
}