feat: update dashboard and process manager for unified launcher

Actualiza el dashboard TUI y el process manager para el modelo de launcher
unificado donde todos los agentes corren en un solo proceso.

Dashboard (pkg/tui):
- model.go: campos de estado del launcher (PID, uptime, memory, CPU, log size)
- model.go: ServerMenuOptions(running) contextual, AgentActionOptions(enabled)
- messages.go: MsgAgentsLoaded incluye estado del launcher, MsgServerActionDone/MsgRebuildDone simplificados
- update.go: intents nuevos (Enable/Disable agent, Start/Stop/Restart/Kill launcher)
- view.go: vista de servidor muestra stats del launcher, agentes muestran enabled/disabled

Shell adapter (shell/tui):
- adapter.go: reescrito para usar métodos unificados (StartUnified, StopUnified, ToggleEnabled, StatusAllUnified, UnifiedStats, UnifiedLogTail)

Process manager (shell/process):
- manager.go: métodos StartUnified, StopUnified, KillUnified, IsUnifiedRunning, UnifiedPID, UnifiedStats, UnifiedLogTail, StatusAllUnified, ToggleEnabled

Los agentes ya no se inician/detienen individualmente desde el dashboard.
Se habilitan/deshabilitan en config y se reinicia el launcher para aplicar.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-06 09:05:57 +00:00
parent 2667af52cc
commit 1af0457c1f
6 changed files with 432 additions and 370 deletions
+89 -233
View File
@@ -30,32 +30,26 @@ func (a *Adapter) RunIntent(intent puretui.Intent) tea.Cmd {
case puretui.IntentLoadAgents:
return a.loadAgents()
case puretui.IntentStartAgent:
return a.startAgent(intent.AgentID)
case puretui.IntentEnableAgent:
return a.enableAgent(intent.AgentID)
case puretui.IntentStopAgent:
return a.stopAgent(intent.AgentID)
case puretui.IntentKillAgent:
return a.killAgent(intent.AgentID)
case puretui.IntentRestartAgent:
return a.restartAgent(intent.AgentID)
case puretui.IntentDisableAgent:
return a.disableAgent(intent.AgentID)
case puretui.IntentLoadLogs:
return a.loadLogs(intent.AgentID)
case puretui.IntentStartAll:
return a.startAll()
case puretui.IntentStartLauncher:
return a.startLauncher()
case puretui.IntentStopAll:
return a.stopAll()
case puretui.IntentStopLauncher:
return a.stopLauncher()
case puretui.IntentRestartAll:
return a.restartAll()
case puretui.IntentRestartLauncher:
return a.restartLauncher()
case puretui.IntentKillAll:
return a.killAll()
case puretui.IntentKillLauncher:
return a.killLauncher()
case puretui.IntentRebuildRestart:
return a.rebuildRestart()
@@ -73,287 +67,149 @@ func (a *Adapter) RunIntent(intent puretui.Intent) tea.Cmd {
func (a *Adapter) loadAgents() tea.Cmd {
return func() tea.Msg {
statuses, err := a.mgr.StatusAll()
statuses, err := a.mgr.StatusAllUnified()
if err != nil {
return puretui.MsgAgentsLoaded{}
}
views := make([]puretui.AgentView, len(statuses))
for i, s := range statuses {
v := puretui.AgentView{
ID: s.ID,
Name: s.Name,
Version: s.Version,
Desc: s.Desc,
Enabled: s.Enabled,
Running: s.Running,
PID: s.PID,
Instances: s.Instances,
views[i] = puretui.AgentView{
ID: s.ID,
Name: s.Name,
Version: s.Version,
Desc: s.Desc,
Enabled: s.Enabled,
Running: s.Running,
PID: s.PID,
}
if s.Running {
if stats, err := a.mgr.Stats(s.ID); err == nil {
v.Uptime = formatUptime(stats.UptimeSecs)
v.Memory = formatBytes(stats.MemRSSKB * 1024)
v.CPU = fmt.Sprintf("%.1f%%", stats.CPUPct)
v.LogSize = formatBytes(stats.LogBytes)
}
}
views[i] = v
}
return puretui.MsgAgentsLoaded{Agents: views}
msg := puretui.MsgAgentsLoaded{
Agents: views,
LauncherRunning: a.mgr.IsUnifiedRunning(),
LauncherPID: a.mgr.UnifiedPID(),
}
// Launcher stats
if msg.LauncherRunning {
if stats, err := a.mgr.UnifiedStats(); err == nil {
msg.LauncherUptime = formatUptime(stats.UptimeSecs)
msg.LauncherMemory = formatBytes(stats.MemRSSKB * 1024)
msg.LauncherCPU = fmt.Sprintf("%.1f%%", stats.CPUPct)
msg.LauncherLogSize = formatBytes(stats.LogBytes)
}
}
return msg
}
}
func (a *Adapter) startAgent(id string) tea.Cmd {
func (a *Adapter) enableAgent(id string) tea.Cmd {
return func() tea.Msg {
agents, err := a.mgr.Scan()
if err != nil {
return puretui.MsgActionDone{AgentID: id, Action: "Start", Err: err}
}
for _, agent := range agents {
if agent.ID == id {
err = a.mgr.Start(agent)
// Give the process a moment to start.
if err == nil {
time.Sleep(500 * time.Millisecond)
}
return puretui.MsgActionDone{AgentID: id, Action: "Start", Err: err}
}
}
return puretui.MsgActionDone{AgentID: id, Action: "Start", Err: fmt.Errorf("agent not found")}
err := a.mgr.ToggleEnabled(id, true)
return puretui.MsgActionDone{AgentID: id, Action: "Enable", Err: err}
}
}
func (a *Adapter) stopAgent(id string) tea.Cmd {
func (a *Adapter) disableAgent(id string) tea.Cmd {
return func() tea.Msg {
err := a.mgr.Stop(id)
return puretui.MsgActionDone{AgentID: id, Action: "Stop", Err: err}
err := a.mgr.ToggleEnabled(id, false)
return puretui.MsgActionDone{AgentID: id, Action: "Disable", Err: err}
}
}
func (a *Adapter) killAgent(id string) tea.Cmd {
func (a *Adapter) startLauncher() tea.Cmd {
return func() tea.Msg {
err := a.mgr.Kill(id)
return puretui.MsgActionDone{AgentID: id, Action: "Kill", Err: err}
}
}
func (a *Adapter) restartAgent(id string) tea.Cmd {
return func() tea.Msg {
// Stop first (ignore error if not running)
_ = a.mgr.Stop(id)
time.Sleep(300 * time.Millisecond)
agents, err := a.mgr.Scan()
if err != nil {
return puretui.MsgActionDone{AgentID: id, Action: "Restart", Err: err}
}
for _, agent := range agents {
if agent.ID == id {
err = a.mgr.Start(agent)
if err == nil {
time.Sleep(500 * time.Millisecond)
}
return puretui.MsgActionDone{AgentID: id, Action: "Restart", Err: err}
}
}
return puretui.MsgActionDone{AgentID: id, Action: "Restart", Err: fmt.Errorf("agent not found")}
}
}
func (a *Adapter) startAll() tea.Cmd {
return func() tea.Msg {
agents, err := a.mgr.Scan()
if err != nil {
return puretui.MsgServerActionDone{Action: "Start All", Errors: []string{err.Error()}, Failed: 1}
}
var total, failed int
var errs []string
for _, agent := range agents {
if !agent.Enabled {
continue
}
if a.mgr.IsRunning(agent.ID) {
continue
}
total++
if err := a.mgr.Start(agent); err != nil {
failed++
errs = append(errs, fmt.Sprintf("%s: %v", agent.ID, err))
}
}
if total > 0 {
err := a.mgr.StartUnified()
if err == nil {
time.Sleep(500 * time.Millisecond)
}
return puretui.MsgServerActionDone{Action: "Start All", Total: total, Failed: failed, Errors: errs}
return puretui.MsgServerActionDone{Action: "Start", Err: err}
}
}
func (a *Adapter) stopAll() tea.Cmd {
func (a *Adapter) stopLauncher() tea.Cmd {
return func() tea.Msg {
statuses, err := a.mgr.StatusAll()
if err != nil {
return puretui.MsgServerActionDone{Action: "Stop All", Errors: []string{err.Error()}, Failed: 1}
}
var total, failed int
var errs []string
for _, s := range statuses {
if !s.Running {
continue
}
total++
if err := a.mgr.Stop(s.ID); err != nil {
failed++
errs = append(errs, fmt.Sprintf("%s: %v", s.ID, err))
}
}
return puretui.MsgServerActionDone{Action: "Stop All", Total: total, Failed: failed, Errors: errs}
err := a.mgr.StopUnified()
return puretui.MsgServerActionDone{Action: "Stop", Err: err}
}
}
func (a *Adapter) restartAll() tea.Cmd {
func (a *Adapter) restartLauncher() tea.Cmd {
return func() tea.Msg {
agents, err := a.mgr.Scan()
if err != nil {
return puretui.MsgServerActionDone{Action: "Restart All", Errors: []string{err.Error()}, Failed: 1}
}
// Stop all running first
for _, agent := range agents {
if agent.Enabled && a.mgr.IsRunning(agent.ID) {
_ = a.mgr.Stop(agent.ID)
}
}
time.Sleep(300 * time.Millisecond)
// Start all enabled
var total, failed int
var errs []string
for _, agent := range agents {
if !agent.Enabled {
continue
}
total++
if err := a.mgr.Start(agent); err != nil {
failed++
errs = append(errs, fmt.Sprintf("%s: %v", agent.ID, err))
}
}
if total > 0 {
_ = a.mgr.StopUnified()
time.Sleep(500 * time.Millisecond)
err := a.mgr.StartUnified()
if err == nil {
time.Sleep(500 * time.Millisecond)
}
return puretui.MsgServerActionDone{Action: "Restart All", Total: total, Failed: failed, Errors: errs}
return puretui.MsgServerActionDone{Action: "Restart", Err: err}
}
}
func (a *Adapter) killAll() tea.Cmd {
func (a *Adapter) killLauncher() tea.Cmd {
return func() tea.Msg {
statuses, err := a.mgr.StatusAll()
if err != nil {
return puretui.MsgServerActionDone{Action: "Kill All", Errors: []string{err.Error()}, Failed: 1}
}
var total, failed int
var errs []string
for _, s := range statuses {
if !s.Running {
continue
}
total++
if err := a.mgr.Kill(s.ID); err != nil {
failed++
errs = append(errs, fmt.Sprintf("%s: %v", s.ID, err))
}
}
return puretui.MsgServerActionDone{Action: "Kill All", Total: total, Failed: failed, Errors: errs}
err := a.mgr.KillUnified()
return puretui.MsgServerActionDone{Action: "Kill", Err: err}
}
}
func (a *Adapter) rebuildRestart() tea.Cmd {
return func() tea.Msg {
// 1. Remember which agents are currently running
statuses, err := a.mgr.StatusAll()
if err != nil {
return puretui.MsgRebuildDone{Errors: []string{err.Error()}}
}
var wasRunning []string
for _, s := range statuses {
if s.Running {
wasRunning = append(wasRunning, s.ID)
}
}
wasRunning := a.mgr.IsUnifiedRunning()
// 2. Stop all running agents
for _, id := range wasRunning {
_ = a.mgr.Stop(id)
}
if len(wasRunning) > 0 {
// Stop if running
if wasRunning {
_ = a.mgr.StopUnified()
time.Sleep(500 * time.Millisecond)
}
// 3. Build
// Build
buildOut, buildErr := a.mgr.Build()
if buildErr != nil {
// Build failed — try to restart what was running before
for _, id := range wasRunning {
agents, _ := a.mgr.Scan()
for _, ag := range agents {
if ag.ID == id {
_ = a.mgr.Start(ag)
break
}
}
// Build failed — try to restart if was running
if wasRunning {
_ = a.mgr.StartUnified()
}
// Return last lines of build output
lines := strings.Split(strings.TrimSpace(buildOut), "\n")
tail := buildOut
if len(lines) > 5 {
tail = strings.Join(lines[len(lines)-5:], "\n")
}
return puretui.MsgRebuildDone{BuildLog: tail}
return puretui.MsgRebuildDone{BuildOK: false, BuildLog: tail}
}
// 4. Restart only the agents that were running before
agents, _ := a.mgr.Scan()
agentMap := make(map[string]process.AgentInfo)
for _, ag := range agents {
agentMap[ag.ID] = ag
}
var restarted, failed int
var errs []string
for _, id := range wasRunning {
ag, ok := agentMap[id]
if !ok {
failed++
errs = append(errs, fmt.Sprintf("%s: not found after build", id))
continue
// Restart launcher
started := false
var startErr error
if wasRunning {
startErr = a.mgr.StartUnified()
if startErr == nil {
started = true
time.Sleep(500 * time.Millisecond)
}
if err := a.mgr.Start(ag); err != nil {
failed++
errs = append(errs, fmt.Sprintf("%s: %v", id, err))
} else {
restarted++
}
}
if restarted > 0 {
time.Sleep(500 * time.Millisecond)
}
return puretui.MsgRebuildDone{
BuildOK: true,
Restarted: restarted,
Failed: failed,
Errors: errs,
BuildOK: true,
Started: started,
Err: startErr,
}
}
}
func (a *Adapter) loadLogs(id string) tea.Cmd {
return func() tea.Msg {
lines, err := a.mgr.LogTail(id, 100)
var lines []string
var err error
if id == "" {
// Launcher logs
lines, err = a.mgr.UnifiedLogTail(100)
} else {
// Agent logs — in unified mode, all go to launcher log
lines, err = a.mgr.UnifiedLogTail(100)
}
if err != nil {
return puretui.MsgLogsLoaded{Lines: []string{"Error: " + err.Error()}}
}