feat(api): per-agent unified control + clear_memory + delete_cache
- Manager: RegisterUnifiedAgent/UnregisterUnifiedAgent/StopUnifiedAgent/
IsUnifiedAgentRunning/UptimeSeconds — cancela goroutines individuales sin
matar el launcher
- Manager: UptimeSeconds en AgentStatus via startedAt map
- api/server: AgentController interface + WithController/WithDataDir builders
+ rutas POST /agents/{id}/clear_memory y /agents/{id}/delete_cache
- api/handlers: handleStartAgent/Stop/Restart delegan a controller en modo
unified; Messages24h enriquecido via queryMessages24h (cache 30s)
- api/handlers: handleClearMemory — para la goroutine, borra messages+facts de
memory.db, responde {status,messages_deleted,facts_deleted}
- api/handlers: handleDeleteCache — para la goroutine, elimina crypto/ y cache/,
responde {status,paths_deleted}
- launcher/registry: launchGoroutine extrae goroutine con contexto per-agente;
deps.procMgr hookea RegisterUnified; startAgent permite relanzar via reload
- launcher/main: agentController implementa api.AgentController sobre registry;
mgr compartido entre API y registry; WithController+WithDataDir cableados
Co-Authored-By: fn-orquestador <noreply@fn-registry>
This commit is contained in:
+270
-19
@@ -1,28 +1,35 @@
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package api
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import (
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"database/sql"
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"encoding/json"
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"fmt"
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"net/http"
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"os"
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"path/filepath"
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"strconv"
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"sync"
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"time"
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"github.com/enmanuel/agents/shell/process"
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_ "modernc.org/sqlite" // pure-Go SQLite driver (same as launcher)
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)
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// --- Response types ---
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// AgentResponse is the JSON representation of an agent.
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type AgentResponse struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Version string `json:"version"`
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Desc string `json:"desc"`
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Enabled bool `json:"enabled"`
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Running bool `json:"running"`
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PID int `json:"pid,omitempty"`
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Instances int `json:"instances"`
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ConfigPath string `json:"config_path"`
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ID string `json:"id"`
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Name string `json:"name"`
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Version string `json:"version"`
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Desc string `json:"desc"`
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Enabled bool `json:"enabled"`
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Running bool `json:"running"`
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PID int `json:"pid,omitempty"`
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Instances int `json:"instances"`
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ConfigPath string `json:"config_path"`
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UptimeSeconds int64 `json:"uptime_seconds"`
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Messages24h int `json:"messages_24h"`
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}
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// AgentDetailResponse extends AgentResponse with logs.
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@@ -31,20 +38,71 @@ type AgentDetailResponse struct {
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Logs []string `json:"logs"`
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}
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// msg24hCache caches messages_24h counts per agent to avoid hammering SQLite.
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type msg24hEntry struct {
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count int
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fetchAt time.Time
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}
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var (
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msg24hMu sync.Mutex
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msg24hCache = make(map[string]msg24hEntry)
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msg24hTTL = 30 * time.Second
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)
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func agentResponse(s process.AgentStatus) AgentResponse {
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return AgentResponse{
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ID: s.ID,
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Name: s.Name,
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Version: s.Version,
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Desc: s.Desc,
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Enabled: s.Enabled,
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Running: s.Running,
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PID: s.PID,
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Instances: s.Instances,
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ConfigPath: s.ConfigPath,
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ID: s.ID,
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Name: s.Name,
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Version: s.Version,
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Desc: s.Desc,
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Enabled: s.Enabled,
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Running: s.Running,
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PID: s.PID,
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Instances: s.Instances,
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ConfigPath: s.ConfigPath,
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UptimeSeconds: s.UptimeSeconds,
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}
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}
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// queryMessages24h returns the count of messages in the past 24h for the given agent.
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// Uses a 30s cache keyed by agentID. dataDir is the base data directory
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// (e.g. "agents/<id>/data"). Returns 0 on error (non-fatal).
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func queryMessages24h(agentID, dataDir string) int {
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msg24hMu.Lock()
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if e, ok := msg24hCache[agentID]; ok && time.Since(e.fetchAt) < msg24hTTL {
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msg24hMu.Unlock()
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return e.count
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}
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msg24hMu.Unlock()
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dbPath := filepath.Join(dataDir, "memory.db")
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if _, err := os.Stat(dbPath); err != nil {
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return 0 // DB does not exist yet
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}
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db, err := sql.Open("sqlite", dbPath+"?mode=ro&_query_only=1")
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if err != nil {
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return 0
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}
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defer db.Close()
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var count int
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row := db.QueryRow(
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"SELECT COUNT(*) FROM messages WHERE agent_id=? AND created_at > datetime('now','-24 hours')",
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agentID,
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)
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if err := row.Scan(&count); err != nil {
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return 0
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}
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msg24hMu.Lock()
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msg24hCache[agentID] = msg24hEntry{count: count, fetchAt: time.Now()}
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msg24hMu.Unlock()
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return count
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}
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// --- Health ---
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func (s *Server) handleHealth(w http.ResponseWriter, r *http.Request) {
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@@ -72,7 +130,13 @@ func (s *Server) handleListAgents(w http.ResponseWriter, r *http.Request) {
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}
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resp := make([]AgentResponse, 0, len(statuses))
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for _, st := range statuses {
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resp = append(resp, agentResponse(st))
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ar := agentResponse(st)
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// Enrich with messages_24h when dataDir is configured
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if s.dataDir != "" {
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agentDataDir := filepath.Join(s.dataDir, st.ID, "data")
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ar.Messages24h = queryMessages24h(st.ID, agentDataDir)
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}
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resp = append(resp, ar)
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}
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writeJSON(w, http.StatusOK, resp)
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}
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@@ -117,6 +181,19 @@ func (s *Server) handleGetAgent(w http.ResponseWriter, r *http.Request) {
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func (s *Server) handleStartAgent(w http.ResponseWriter, r *http.Request) {
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id := r.PathValue("id")
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// Unified mode: delegate to AgentController if available
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if s.mgr.IsUnifiedRunning() && s.controller != nil {
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if err := s.controller.StartUnifiedAgent(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("start (unified): %v", err))
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return
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}
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s.logger.Info("agent started via api (unified)", "id", id)
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writeJSON(w, http.StatusOK, map[string]string{"status": "started", "id": id, "mode": "unified"})
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return
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}
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// Multi-process mode: use per-agent process launch
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agents, err := s.mgr.Scan()
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if err != nil {
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writeError(w, http.StatusInternalServerError, fmt.Sprintf("scan: %v", err))
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@@ -147,6 +224,19 @@ func (s *Server) handleStartAgent(w http.ResponseWriter, r *http.Request) {
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func (s *Server) handleStopAgent(w http.ResponseWriter, r *http.Request) {
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id := r.PathValue("id")
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// Unified mode: cancel goroutine context without killing launcher
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if s.mgr.IsUnifiedRunning() && s.controller != nil {
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if err := s.controller.StopUnifiedAgent(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("stop (unified): %v", err))
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return
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}
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s.logger.Info("agent stopped via api (unified)", "id", id)
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writeJSON(w, http.StatusOK, map[string]string{"status": "stopped", "id": id, "mode": "unified"})
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return
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}
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// Multi-process mode
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if err := s.mgr.Stop(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("stop: %v", err))
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return
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@@ -160,6 +250,24 @@ func (s *Server) handleStopAgent(w http.ResponseWriter, r *http.Request) {
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func (s *Server) handleRestartAgent(w http.ResponseWriter, r *http.Request) {
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id := r.PathValue("id")
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// Unified mode: stop goroutine then re-launch
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if s.mgr.IsUnifiedRunning() && s.controller != nil {
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// Stop (ignore not-running error)
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_ = s.controller.StopUnifiedAgent(id)
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// Brief pause to let goroutine exit cleanly
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time.Sleep(500 * time.Millisecond)
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if err := s.controller.StartUnifiedAgent(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("restart/start (unified): %v", err))
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return
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}
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s.logger.Info("agent restarted via api (unified)", "id", id)
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writeJSON(w, http.StatusOK, map[string]string{"status": "restarted", "id": id, "mode": "unified"})
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return
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}
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// Multi-process mode
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// Stop first (ignore not-running error)
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_ = s.mgr.Stop(id)
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@@ -267,6 +375,149 @@ func (s *Server) handleSSEStatus(w http.ResponseWriter, r *http.Request) {
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}
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}
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// --- Clear memory ---
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func (s *Server) handleClearMemory(w http.ResponseWriter, r *http.Request) {
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id := r.PathValue("id")
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// Determine whether restart after clear is requested.
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restart := r.URL.Query().Get("restart") == "true"
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// In unified mode, stop the agent goroutine before touching its DB.
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wasRunning := false
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if s.mgr.IsUnifiedRunning() && s.controller != nil {
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wasRunning = s.mgr.IsUnifiedAgentRunning(id)
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if wasRunning {
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if err := s.controller.StopUnifiedAgent(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("clear_memory/stop: %v", err))
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return
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}
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// Give goroutine a moment to release the DB.
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time.Sleep(300 * time.Millisecond)
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}
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}
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// Locate the agent's memory.db.
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if s.dataDir == "" {
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writeError(w, http.StatusInternalServerError, "data_dir not configured on server")
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return
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}
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dbPath := filepath.Join(s.dataDir, id, "data", "memory.db")
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if _, err := os.Stat(dbPath); err != nil {
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// No memory.db — still a success (nothing to clear).
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writeJSON(w, http.StatusOK, map[string]any{
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"status": "cleared",
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"messages_deleted": 0,
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"facts_deleted": 0,
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})
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return
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}
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db, err := sql.Open("sqlite", dbPath)
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if err != nil {
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writeError(w, http.StatusInternalServerError, fmt.Sprintf("open memory.db: %v", err))
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return
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}
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defer db.Close()
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var msgDel, factsDel int64
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res, err := db.ExecContext(r.Context(), "DELETE FROM messages WHERE agent_id=?", id)
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if err != nil {
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writeError(w, http.StatusInternalServerError, fmt.Sprintf("delete messages: %v", err))
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return
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}
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msgDel, _ = res.RowsAffected()
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res, err = db.ExecContext(r.Context(), "DELETE FROM facts WHERE agent_id=?", id)
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if err != nil {
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writeError(w, http.StatusInternalServerError, fmt.Sprintf("delete facts: %v", err))
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return
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}
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factsDel, _ = res.RowsAffected()
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// Invalidate the 24h cache entry for this agent.
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msg24hMu.Lock()
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delete(msg24hCache, id)
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msg24hMu.Unlock()
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s.logger.Info("agent memory cleared via api", "id", id,
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"messages_deleted", msgDel, "facts_deleted", factsDel)
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// Optionally restart.
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if (restart || wasRunning) && s.mgr.IsUnifiedRunning() && s.controller != nil {
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_ = s.controller.StartUnifiedAgent(id)
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}
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writeJSON(w, http.StatusOK, map[string]any{
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"status": "cleared",
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"messages_deleted": msgDel,
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"facts_deleted": factsDel,
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})
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}
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// --- Delete cache ---
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func (s *Server) handleDeleteCache(w http.ResponseWriter, r *http.Request) {
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id := r.PathValue("id")
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restart := r.URL.Query().Get("restart") == "true"
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// Stop in unified mode before removing crypto dir.
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wasRunning := false
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if s.mgr.IsUnifiedRunning() && s.controller != nil {
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wasRunning = s.mgr.IsUnifiedAgentRunning(id)
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if wasRunning {
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if err := s.controller.StopUnifiedAgent(id); err != nil {
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writeError(w, http.StatusConflict, fmt.Sprintf("delete_cache/stop: %v", err))
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return
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}
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time.Sleep(300 * time.Millisecond)
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}
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}
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if s.dataDir == "" {
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writeError(w, http.StatusInternalServerError, "data_dir not configured on server")
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return
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}
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agentDataDir := filepath.Join(s.dataDir, id, "data")
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var deleted []string
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// Remove crypto directory (session keys, verification cache).
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cryptoDir := filepath.Join(agentDataDir, "crypto")
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if _, err := os.Stat(cryptoDir); err == nil {
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if err := os.RemoveAll(cryptoDir); err != nil {
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writeError(w, http.StatusInternalServerError, fmt.Sprintf("remove crypto: %v", err))
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return
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}
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deleted = append(deleted, cryptoDir)
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}
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// Remove cache directory contents (but keep the dir itself).
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cacheDir := filepath.Join(agentDataDir, "cache")
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if entries, err := os.ReadDir(cacheDir); err == nil {
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for _, e := range entries {
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p := filepath.Join(cacheDir, e.Name())
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if err := os.RemoveAll(p); err == nil {
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deleted = append(deleted, p)
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}
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}
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}
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s.logger.Info("agent cache deleted via api", "id", id, "paths", len(deleted))
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// Optionally restart.
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if (restart || wasRunning) && s.mgr.IsUnifiedRunning() && s.controller != nil {
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_ = s.controller.StartUnifiedAgent(id)
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}
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writeJSON(w, http.StatusOK, map[string]any{
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"status": "cleared",
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"paths_deleted": deleted,
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})
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}
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// --- SSE: agent log tail ---
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func (s *Server) handleSSEAgentLogs(w http.ResponseWriter, r *http.Request) {
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+34
-5
@@ -22,13 +22,28 @@ import (
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"github.com/enmanuel/agents/shell/process"
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)
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// AgentController is an optional interface for per-agent unified-mode control.
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// The launcher can implement this to allow the API to stop/start individual
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// agent goroutines without restarting the whole process.
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type AgentController interface {
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// StopUnifiedAgent cancels the goroutine context for the agent with the given ID.
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// Returns an error if the agent is not currently running in unified mode.
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StopUnifiedAgent(id string) error
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// StartUnifiedAgent re-launches the agent goroutine for the given ID.
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// Returns an error if the agent is not registered.
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StartUnifiedAgent(id string) error
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}
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// Server is the HTTP API server.
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type Server struct {
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mgr *process.Manager
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apiKey string
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port int
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logger *slog.Logger
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bus *Bus
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mgr *process.Manager
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apiKey string
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port int
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logger *slog.Logger
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bus *Bus
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controller AgentController // optional: per-agent unified control (nil = not available)
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// dataDir is the base directory for agent runtime data used for memory/cache queries.
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dataDir string
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}
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// New creates a new Server. apiKey is compared with subtle.ConstantTimeCompare.
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@@ -46,6 +61,18 @@ func New(mgr *process.Manager, apiKey string, port int, logger *slog.Logger) *Se
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}
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}
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// WithController attaches an AgentController for unified-mode per-agent control.
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func (s *Server) WithController(c AgentController) *Server {
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s.controller = c
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return s
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}
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// WithDataDir sets the base directory for agent runtime data (memory.db, crypto/).
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func (s *Server) WithDataDir(dir string) *Server {
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s.dataDir = dir
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return s
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}
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// Run starts the HTTP server and blocks until ctx is done.
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// It also starts the status-diff poller that feeds /sse/status.
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func (s *Server) Run(ctx context.Context) error {
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@@ -61,6 +88,8 @@ func (s *Server) Run(ctx context.Context) error {
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mux.Handle("POST /agents/{id}/stop", s.auth(http.HandlerFunc(s.handleStopAgent)))
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mux.Handle("POST /agents/{id}/restart", s.auth(http.HandlerFunc(s.handleRestartAgent)))
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mux.Handle("GET /agents/{id}/logs", s.auth(http.HandlerFunc(s.handleAgentLogs)))
|
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mux.Handle("POST /agents/{id}/clear_memory", s.auth(http.HandlerFunc(s.handleClearMemory)))
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mux.Handle("POST /agents/{id}/delete_cache", s.auth(http.HandlerFunc(s.handleDeleteCache)))
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// SSE endpoints
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mux.Handle("GET /sse/status", s.auth(http.HandlerFunc(s.handleSSEStatus)))
|
||||
|
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Reference in New Issue
Block a user