docs(issues): marcar 0025 y 0026 como completados + WIP master

Wave 1 de parallel-fix-issues integrada a master:
- 0025: text_editor_cpp_core + file_watcher_cpp_core
- 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30)

Ademas se commitea WIP previo de master que estaba sin commitear (cambios
en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.)
para dejar HEAD buildable.

Notas:
- Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...)
  siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para
  que master build (sin flag) no los necesite.
- Build OK con y sin flag. fn index registra 904 functions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-25 21:11:26 +02:00
parent d3d5af51f2
commit b093c898a8
37 changed files with 1819 additions and 342 deletions
+5 -2
View File
@@ -14,12 +14,15 @@ add_imgui_app(shaders_lab
${CMAKE_SOURCE_DIR}/functions/gfx/dag_node_editor.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/dag_palette.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/dag_node_previews.cpp
${CMAKE_SOURCE_DIR}/functions/core/fps_overlay.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/shaderlab_db.cpp
${CMAKE_SOURCE_DIR}/functions/gfx/code_to_generator.cpp
# fps_overlay, panel_menu, layouts_menu, app_menubar ya viven en fn_framework
${CMAKE_SOURCE_DIR}/functions/core/layout_storage_sqlite.cpp
)
target_include_directories(shaders_lab PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
)
target_link_libraries(shaders_lab PRIVATE imgui_node_editor)
target_link_libraries(shaders_lab PRIVATE imgui_node_editor SQLite::SQLite3)
if(WIN32)
# GUI app: sin consola al lanzar (subsystem:windows / -mwindows)