merge: issue/0046-cpp-refactor-raw-imgui — implementación paralela
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@@ -14,6 +14,7 @@
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#include "core/page_header.h"
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#include "core/toast.h"
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#include "core/app_menubar.h"
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#include "core/tree_view.h"
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#include "demos.h"
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#include "demo.h"
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@@ -90,35 +91,37 @@ static const DemoEntry* find_demo(const std::string& id) {
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}
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static void draw_sidebar() {
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using namespace fn_tokens;
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ImGui::BeginChild("##gallery_sidebar", ImVec2(220, 0),
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ImGuiChildFlags_Borders);
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const char* current_category = nullptr;
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for (int i = 0; i < k_demo_count; i++) {
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const auto& d = k_demos[i];
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if (!current_category || std::strcmp(current_category, d.category) != 0) {
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if (current_category) ImGui::Dummy(ImVec2(0, spacing::sm));
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ImGui::PushStyleColor(ImGuiCol_Text, colors::text_dim);
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ImGui::TextUnformatted(d.category);
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ImGui::PopStyleColor();
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ImGui::Separator();
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current_category = d.category;
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// Agrupar por categoria como rama del tree_view (categorias abiertas por
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// defecto). Cada demo es una hoja seleccionable.
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int i = 0;
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while (i < k_demo_count) {
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const char* category = k_demos[i].category;
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// Default-open la rama la primera vez que se abre el sidebar.
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ImGui::SetNextItemOpen(true, ImGuiCond_FirstUseEver);
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if (fn_ui::tree_branch_begin(category, category, /*selected=*/false)) {
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// Recorrer todas las demos consecutivas con esta misma categoria.
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while (i < k_demo_count
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&& std::strcmp(k_demos[i].category, category) == 0) {
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const auto& d = k_demos[i];
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const bool selected = (g_selected_id == d.id);
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fn_ui::tree_leaf(d.id, d.label, selected);
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if (fn_ui::tree_node_clicked()) {
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g_selected_id = d.id;
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}
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i++;
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}
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fn_ui::tree_branch_end();
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} else {
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// Rama colapsada — saltar todos sus items.
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while (i < k_demo_count
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&& std::strcmp(k_demos[i].category, category) == 0) {
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i++;
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}
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}
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const bool selected = (g_selected_id == d.id);
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ImGui::PushStyleColor(ImGuiCol_Header, selected ? colors::surface_hover : ImVec4(0,0,0,0));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, colors::surface_hover);
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, colors::surface);
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ImGui::PushStyleColor(ImGuiCol_Text, selected ? colors::primary : colors::text);
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char label[96];
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std::snprintf(label, sizeof(label), "%s##sel_%s", d.label, d.id);
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if (ImGui::Selectable(label, selected)) {
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g_selected_id = d.id;
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}
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ImGui::PopStyleColor(4);
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}
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ImGui::EndChild();
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@@ -17,6 +17,10 @@ add_imgui_app(shaders_lab
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${CMAKE_SOURCE_DIR}/functions/gfx/dag_node_previews.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/shaderlab_db.cpp
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${CMAKE_SOURCE_DIR}/functions/gfx/code_to_generator.cpp
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# Primitivos UI usados por el modal Save-as-generator.
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${CMAKE_SOURCE_DIR}/functions/core/modal_dialog.cpp
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${CMAKE_SOURCE_DIR}/functions/core/text_input.cpp
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${CMAKE_SOURCE_DIR}/functions/core/button.cpp
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# fps_overlay, panel_menu, layouts_menu, app_menubar, layout_storage ya
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# viven en fn_framework.
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)
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@@ -17,6 +17,10 @@
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#include "core/panel_menu.h"
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#include "core/layouts_menu.h"
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#include "core/layout_storage.h"
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#include "core/modal_dialog.h"
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#include "core/text_input.h"
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#include "core/button.h"
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#include "core/tokens.h"
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#include "compiler.h"
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@@ -236,41 +240,41 @@ static void render() {
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// --- Code window ---
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if (g_show_code) {
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if (ImGui::Begin("Code", &g_show_code)) {
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if (ImGui::Button("Save as generator...")) {
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if (fn_ui::button("Save as generator...", fn_ui::ButtonVariant::Secondary)) {
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g_save_modal_open = true;
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g_save_err.clear();
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ImGui::OpenPopup("save_as_generator");
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}
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if (ImGui::BeginPopupModal("save_as_generator", &g_save_modal_open,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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ImGui::Text("Guardar shader actual como nodo Gen del DAG.");
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if (fn_ui::modal_dialog_begin("Save as generator", &g_save_modal_open,
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ImVec2(420, 0))) {
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ImGui::TextUnformatted("Guardar shader actual como nodo Gen del DAG.");
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ImGui::Spacing();
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ImGui::InputText("name (snake_case)", g_save_name, sizeof(g_save_name));
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ImGui::InputText("label", g_save_label, sizeof(g_save_label));
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fn_ui::text_input("name (snake_case)", g_save_name, sizeof(g_save_name),
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"ej: my_shader");
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fn_ui::text_input("label", g_save_label, sizeof(g_save_label));
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ImGui::InputTextMultiline("description", g_save_desc, sizeof(g_save_desc),
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ImVec2(380, 60));
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ImGui::InputText("tags (CSV)", g_save_tags, sizeof(g_save_tags));
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fn_ui::text_input("tags (CSV)", g_save_tags, sizeof(g_save_tags));
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if (!g_save_err.empty()) {
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ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "%s", g_save_err.c_str());
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ImGui::PushStyleColor(ImGuiCol_Text, fn_tokens::colors::error);
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ImGui::TextWrapped("%s", g_save_err.c_str());
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ImGui::PopStyleColor();
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}
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ImGui::Spacing();
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if (ImGui::Button("Save", ImVec2(120, 0))) {
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ImGui::Separator();
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if (fn_ui::button("Cancel", fn_ui::ButtonVariant::Subtle)) {
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g_save_modal_open = false;
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}
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ImGui::SameLine();
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if (fn_ui::button("Save", fn_ui::ButtonVariant::Primary)) {
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g_save_err = save_current_as_generator();
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if (g_save_err.empty()) {
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g_save_modal_open = false;
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ImGui::CloseCurrentPopup();
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}
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}
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ImGui::SameLine();
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if (ImGui::Button("Cancel", ImVec2(120, 0))) {
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g_save_modal_open = false;
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ImGui::CloseCurrentPopup();
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}
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ImGui::EndPopup();
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}
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fn_ui::modal_dialog_end();
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ImVec2 avail = ImGui::GetContentRegionAvail();
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float footer_h = g_code_err.empty() ? 0.0f : ImGui::GetTextLineHeightWithSpacing() + 8.0f;
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