feat(viz): helpers puros para dod_evidence_panel (issue 0117)

DodItem/DodEvidence/DodPanelState + count_status/find_evidence/
status_icon_id/status_color_token. Sin ImGui — testeable en aislamiento.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-18 18:30:16 +02:00
parent 73834ff842
commit e271b6e7f8
2 changed files with 122 additions and 0 deletions
@@ -0,0 +1,47 @@
#include "dod_evidence_panel_helpers.h"
namespace fn_viz {
namespace dod_panel {
StatusCounts count_status(const DodPanelState& state) {
StatusCounts c;
c.total = static_cast<int>(state.items.size());
for (const auto& it : state.items) {
if (it.status == "pending") ++c.pending;
else if (it.status == "done") ++c.done;
else if (it.status == "validated") ++c.validated;
else if (it.status == "failed") ++c.failed;
else ++c.pending; // unknown treated as pending
if (it.required) {
const DodEvidence* ev = find_evidence(state, it.id);
const bool resolved = (it.status == "done" || it.status == "validated");
if (ev == nullptr && !resolved) ++c.missing_required;
}
}
return c;
}
const DodEvidence* find_evidence(const DodPanelState& state, const std::string& item_id) {
for (const auto& ev : state.evidences) {
if (ev.item_id == item_id) return &ev;
}
return nullptr;
}
std::string status_icon_id(const std::string& status) {
if (status == "done") return "circle-dot";
if (status == "validated") return "circle-check";
if (status == "failed") return "circle-x";
return "circle-dashed"; // pending / unknown
}
int status_color_token(const std::string& status) {
if (status == "done") return 1;
if (status == "validated") return 2;
if (status == "failed") return 3;
return 0;
}
} // namespace dod_panel
} // namespace fn_viz
@@ -0,0 +1,75 @@
#pragma once
// dod_evidence_panel_helpers — logica pura, sin ImGui.
// Tests (cpp/tests/test_dod_evidence_panel.cpp) linkan SOLO este archivo
// para validar conteos, lookup y mapeo de status -> icon/color.
#include <string>
#include <vector>
#include <functional>
#include <cstdint>
namespace fn_viz {
struct DodItem {
std::string id;
std::string kind; // screenshot|log|url|cmd
std::string expected;
bool required = true;
std::string status; // pending|done|validated|failed
};
struct DodEvidence {
std::string item_id;
std::string kind;
std::string payload_path; // screenshot/log
std::string payload_url; // url
std::string payload_text; // cmd output
int64_t attached_at = 0;
bool validated = false;
std::string validated_by;
};
struct DodPanelState {
std::vector<DodItem> items;
std::vector<DodEvidence> evidences;
std::string run_id;
std::function<void(const std::string& item_id)> on_validate;
std::function<void(const std::string& item_id)> on_reject;
};
namespace dod_panel {
struct StatusCounts {
int total = 0;
int pending = 0;
int done = 0;
int validated = 0;
int failed = 0;
int missing_required = 0; // required + no evidence + status != done/validated
};
// Cuenta items por status. Si un item required NO tiene evidence y su status
// no es done/validated, suma missing_required.
StatusCounts count_status(const DodPanelState& state);
// Busca la primera evidence cuyo item_id == item_id. nullptr si no existe.
const DodEvidence* find_evidence(const DodPanelState& state, const std::string& item_id);
// Status -> icon key (uso interno; en render se mapea a TI_*).
// pending -> "circle-dashed"
// done -> "circle-dot"
// validated -> "circle-check"
// failed -> "circle-x"
// otro -> "circle-dashed"
std::string status_icon_id(const std::string& status);
// Status -> color token.
// 0 = neutral (pending / desconocido)
// 1 = info (done)
// 2 = success (validated)
// 3 = danger (failed)
int status_color_token(const std::string& status);
} // namespace dod_panel
} // namespace fn_viz