Commit Graph

347 Commits

Author SHA1 Message Date
egutierrez 7cccaec5dd feat(cpp/vendor): vendor ImGuiColorTextEdit (MIT) for text_editor primitive
Pinneado al commit 0a88824f del upstream. Patches locales aplicados a
TextEditor.cpp para compilar contra ImGui 1.91+ (GetKeyIndex eliminado,
PushAllowKeyboardFocus/PopAllowKeyboardFocus removidos). Documentado en
cpp/vendor/imgui_text_edit/README.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:00:22 +02:00
egutierrez 461bb77298 docs(issues): añadir 0025-0036 — features C++ para registry y primitives_gallery
12 issues nuevos para implementacion paralela: text_editor, file_watcher,
gl_texture_load, gl_compute+pingpong+DAG Compute, ImPlot3D, mesh_viewer,
audio reactivo, animation curves, sql_workbench, http+ws inspector,
scientific viz (5 charts), map_tiles, image_canvas + webcam_texture.

Cada issue añade funciones al registry y un demo propio en
primitives_gallery/demos_<feature>.cpp para minimizar conflictos en paralelo.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 20:48:18 +02:00
egutierrez ab3115ce99 feat(shaders_lab): per-node preview thumbnails + double-rclick delete node
- DagStep: preview_open flag (default false).
- dag_compile: emit `uniform int u_preview_target` and a series of
  early-return branches at the start of fragColor selection. -1 (default)
  falls through to the real Output-driven fragColor.
- dag_node_previews (new fn): per-node FBO keyed by editor_uid, lazy
  created. Renders each node with preview_open=true to its FBO by
  setting u_preview_target = step index. Texture exposed via
  dag_preview_texture(uid) for ImGui::Image.
- dag_node_editor: small toggle button "[+] preview"/"[-] preview" in
  each non-Output node; when open, ImGui::Image(96x64, V-flipped).
- dag_node_editor: double right-click on hovered node deletes it
  (Output is protected).
- main.cpp: dag_previews_render after Canvas DAG; dag_previews_destroy
  on shutdown.

Single GL program drives both the canvas and all thumbnails — moving
sliders never recompiles, only the topology change does.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 02:06:50 +02:00
egutierrez cd445c5833 feat(shaders_lab): pins straddle node edges (half outside, half inside)
draw_pin_circle takes a PinSide and centers the circle exactly on the
left or right edge of the node. The reserved Dummy is half-width
(PIN_RADIUS instead of PIN_DIAMETER) so the inside layout stays
compact, and ed::PinRect is set to the full circle so the protruding
half is still grabbable.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:59:01 +02:00
egutierrez 3aa1821346 feat(shaders_lab): pins on node edges, neutral color, right-click clears
- Pin radius bumped to 9px (18px diameter). Easier to grab.
- Single neutral pin/cable color across all kinds (data is uniformly
  vec4 — coloring by node kind was misleading).
- ed::StyleVar_NodePadding(0,8,0,8): zero left/right padding so the pin
  circles sit flush with the node's edges, separated from the title
  and controls by 8px gaps.
- Right-click on a pin clears all connections on that pin:
  - input pin → clear that single slot's source_id
  - output pin → clear every source_id across the pipeline pointing
    to this node (fan-out).
- Right-click on a link still deletes that single link (existing).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:52:09 +02:00
egutierrez f88a54ff41 feat(shaders_lab): big colored pin circles, side layout, right-click delete
- Three-column node layout: input pins on the left edge, controls in
  the middle, output pin on the right edge.
- Pins rendered as 14px filled circles with darker outline. Color is
  the node's kind (gen=blue, op=violet, blend=amber, output=red).
- ed::PinPivotAlignment(0,0.5)/(1,0.5) so the cable starts/ends at
  the circle center.
- Empty columns (gen with no inputs, output with no output) get a
  pin-sized Dummy so column widths stay consistent.
- ed::Link now passes color (= source node kind) and 2.5px thickness.
- Right-click on a link deletes it immediately via
  ed::ShowLinkContextMenu (no popup).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:46:17 +02:00
egutierrez fb9b69cd6a fix(shaders_lab): cycle check uses real reachability, not vector index
Previously the cycle validator rejected any link whose source had a
vector index >= target's, which silently killed legitimate connections
between nodes added in the wrong drop order.

Switch to a DFS over source_ids: an edge from->to creates a cycle iff
`from` already (transitively) depends on `to`. topo_sort runs after
each topology change so the vector ends up in a consistent order
regardless of how nodes were inserted.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:37:50 +02:00
egutierrez 161496a305 fix(shaders_lab): Output connectable after drop + working color picker
Two bugs:

1. Dropped nodes were pushed to the end of the pipeline, but the Output
   node already sat there from startup. The cycle validator and the
   compiler only look for sources at indices strictly lower than the
   target, so new nodes were invisible to the Output. Fix: insert
   dropped nodes before the first Output; topo_sort also stable-moves
   Output nodes to the back.

2. ColorEdit3 with default flags rendered RGB text inputs alongside the
   swatch; clicking them dragged the node instead of opening the picker.
   Fix: NoInputs + NoLabel leaves only the swatch (a single item), and
   ed::Suspend/Resume wraps the call so the popup isn't clipped to the
   node or captured by the canvas.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:37:56 +02:00
egutierrez dfbe26da01 fix(shaders_lab): drop zone no longer eats node/slider input + inline tests
The previous InvisibleButton captured mouse events, so you could drag
from the Functions palette into the canvas, but node dragging and
slider interaction inside the canvas stopped working.

Fix: watch the global drag-drop payload without an explicit target. When
the mouse releases LMB over the DAG window with a "DAG_NODE_TYPE"
payload active, queue an add at that canvas position. No button, no
capture.

Tests (compiled standalone with preprocessor defines):
- dag_compile: 6/6 asserts (empty, single gen, op chain, multi-source
  blend, Output-driven fragColor, unconnected-Output fallback).
- dag_catalog: 8/8 asserts (uniqueness, per-kind input invariants,
  exactly one Output, body_glsl present & returns, control param
  indices valid).
Build with:
  g++ -std=c++17 -Icpp/functions -DDAG_COMPILE_TEST cpp/functions/gfx/dag_compile.cpp cpp/functions/gfx/dag_catalog.cpp -o /tmp/dag_compile_test
  g++ -std=c++17 -Icpp/functions -DDAG_CATALOG_TEST cpp/functions/gfx/dag_catalog.cpp -o /tmp/dag_catalog_test

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:24:39 +02:00
egutierrez 0be4b29a4b feat(shaders_lab): Output node + Functions palette with drag-drop
- DagKind::Output (new enum): terminal sink; compiler wires fragColor to its source_ids[0]
- dag_catalog: "output" node (1 input, red)
- dag_compile: skips Output in node_<i> emission; final fragColor resolves from Output's connection
- dag_node_editor: no more Add button; drops "DAG_NODE_TYPE" payloads at mouse canvas position; Output cannot be deleted; Output has no output pin
- dag_palette (new fn): Functions window with grouped, draggable node cards
- main.cpp: "Functions" window added; ensure_dag_default seeds plasma + connected Output
2026-04-24 22:16:47 +02:00
egutierrez e91e80bfcf fix(shaders_lab): node drag was overwritten by SetNodePosition each frame
Previously SetNodePosition was called after EndNode every frame, which
reset any drag the user had done. Now the initial position is set once
per editor_uid (tracked in a static unordered_set), and the editor owns
the position afterwards. GetNodePosition at end-of-frame keeps step
state in sync for future persistence.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:04:07 +02:00
egutierrez 88fca7b128 feat(shaders_lab): visual node editor (imgui-node-editor) + multi-source
- cpp/vendor/imgui-node-editor: vendorized thedmd/imgui-node-editor v0.9.4
- cpp/functions/gfx/dag_node_editor: new visual pipeline editor replacing dag_panel
- DagStep: source_ids[4] + editor_pos + editor_uid (multi-input support)
- DagNodeDef: num_inputs explicit; circle reclassified as Op
- dag_compile: N inputs per node, topological ordering preserved
- main: use node editor; destroy on shutdown
- patch imgui_extra_math.inl: guard operator*(float, ImVec2) for imgui >= 18955

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:56:48 +02:00
egutierrez bf5011de93 feat(shaders_lab): two simultaneous canvases (Code + DAG)
Canvas Code and Canvas DAG are now independent windows, each with its
own ShaderCanvas, FBO and compiled program. Both render every frame in
parallel. No more focus-based recompile — each source compiles when its
own content changes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:50:29 +02:00
egutierrez 1a6e3cbeaf feat(cpp/viz): static-plot primitive + tooltips + rotated labels + card compacta
Nuevo primitivo compartido:
- cpp/functions/viz/plot_static.h: header-only con flags ImPlotFlags /
  ImPlotAxisFlags agrupados (NoFrame|NoMenus|NoBoxSelect|NoMouseText +
  Lock|NoInitialFit|NoHighlight) para visualizacion estatica en
  dashboards. Lo usan todos los charts de viz/.

Charts refactorizados a v1.1 con parametro `height` explicito (rompe el
feedback loop con contenedores AutoResizeY que producia vibracion al
redimensionar) y ejes pineados con ImPlotCond_Always:
- bar_chart v1.2: tooltip al hover (label + valor) + auto-rotacion de
  labels a 45 cuando no caben horizontalmente (medidos con CalcTextSize
  vs ancho del plot). Los labels rotados se dibujan manualmente con
  ImDrawList::PrimQuadUV + ImFontBaked::FindGlyph (API ImGui 1.92+).
- pie_chart v1.1: tooltip por slice (detecta cual via atan2 desde centro
  en sentido CCW matematico, que es como ImPlot dibuja los slices desde
  angle0=90) con label + valor + porcentaje. Aspect 1:1 mantenido.
- line_plot, scatter_plot, histogram v1.1: ejes pineados con limites
  calculados de min/max + 5% headroom (histogram usa AutoFit por los
  bins dinamicos, con Lock para bloquear pan/zoom).

kpi_card v1.2: card mas compacta — altura 78px (antes 108), font scale
1.4x (antes 1.8x), padding sm (antes md). Apto para densidades altas
de KPIs en dashboards.

fullscreen_window v0.2: NoScrollbar|NoScrollWithMouse para eliminar el
scrollbar fugaz que aparecia cuando el contenido excedia por 1-2px la
ventana, reflow de ancho y vibracion visible al redimensionar.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:31:00 +02:00
egutierrez c974eaa604 feat(shaders_lab): independent windows for Code, DAG, Controls, Canvas, GLSL
Remove Code/DAG toggle. Each panel lives in its own dockable window.
Active source (Code or DAG) is whichever window has focus; Canvas title
shows the current active source. Switching active source triggers an
immediate recompile so the canvas reflects the selected pipeline.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:27:50 +02:00
egutierrez 2bb49e31c0 feat(shaders_lab): drag-and-drop to reorder DAG steps
ImGui native BeginDragDropSource/Target over each CollapsingHeader.
Drag source adjusted if ahead of target to keep final position correct.
Move Up/Down buttons kept for keyboard/touchpad fallback.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 21:21:58 +02:00
egutierrez 5d83c11169 feat(shaders_lab): DAG pipeline mode with node catalog
- cpp/functions/gfx/dag_types: DagStep, DagNodeDef, DagControl (header-only)
- cpp/functions/gfx/dag_catalog: 10 hardcoded nodes (4 gen, 3 op, 3 blend) ported from shader-dag-blends.jsx
- cpp/functions/gfx/dag_compile: pipeline → GLSL 330 core with fan-in via source_id
- cpp/functions/gfx/dag_uniforms: upload u_params[16] via glUniform4fv
- cpp/functions/gfx/dag_panel: ImGui pipeline editor (add/remove/reorder/controls)
- main.cpp: Code/DAG mode toggle, per-mode compile path and uniforms
- gl_loader: +glUniform4fv
- rebuild Windows .exe

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:15:21 +02:00
egutierrez c7821c4c99 feat(shaders_lab): uniform annotations → auto-generated ImGui controls
- cpp/functions/gfx/uniform_parser: regex-based parser of @slider/@color/@toggle/@xy annotations (+ inline tests)
- cpp/functions/gfx/uniform_panel: ImGui widgets + value store + glUniform* apply
- shader_canvas: optional uniforms callback invoked per-frame
- gl_loader: +glUniform1i/3f/4f
- seed plasma: demo uniforms u_speed + u_color
- rebuild Windows .exe

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 21:02:35 +02:00
egutierrez 8e11c5cfce feat(cpp/viz): kpi_card v1.1 + bar_chart v1.1 — contenedor y altura fijas
kpi_card:
- v1.1: envuelve el contenido en BeginChild con surface bg + border +
  radius::md + padding::md (tokens). Replica Mantine Paper withBorder
  radius="md" p="md" usado en @fn_library/kpi_card.tsx.
- Ancho adaptativo via GetContentRegionAvail — requiere contenedor que
  propague ancho constrained (ImGui::BeginTable). dashboard_grid / BeginGroup
  no funcionan porque no constrainen ancho y la card desborda la celda.
- Linea de trend SIEMPRE visible: delta, sparkline, o em dash (text_dim)
  como placeholder, para que un grid de KPIs quede alineado vertical.
- Colores del delta via tokens (success/error) en vez de hardcoded ImVec4.

bar_chart:
- v1.1: altura explicita como parametro (default 200px). Sin esto, ImPlot
  con ImVec2(-1, 0) entra en feedback loop cuando esta dentro de un
  dashboard_panel (BeginChild con AutoResizeY): plot pide espacio -> padre
  se redimensiona -> plot recalcula. Efecto visual: las barras se deslizan
  los primeros frames.
- Ejes blindados: Lock + NoInitialFit + Cond_Always ademas de los flags
  previos. Y max pre-calculado con 15% de headroom.
- Sin inputs (NoInputs|NoFrame|NoBoxSelect|NoMouseText): estos charts son
  de resumen, no de exploracion.

Actualizados los .md correspondientes con el contrato visual + requisitos
de contenedor, para que cualquier dashboard que componga estos primitivos
obtenga el mismo look.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 20:59:51 +02:00
egutierrez 4a95407d0e feat(shaders_lab): add gl_loader + Windows cross-compile
- cpp/functions/gfx/gl_loader.{h,cpp,md}: mini loader para OpenGL 2.0+
  (Linux no-op via GL_GLEXT_PROTOTYPES, Windows wglGetProcAddress)
- Portar gl_shader/gl_framebuffer/fullscreen_quad/shader_canvas al loader
- CMakeLists: WIN32_EXECUTABLE para lanzar sin consola en Windows
- apps/shaders_lab/shaders_lab.exe: binario PE32+ precompilado

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 20:52:37 +02:00
egutierrez 042bb43b37 feat(shaders_lab): scaffold C++ app with GLSL live-reload canvas
- cpp/functions/gfx: gl_shader, gl_framebuffer, fullscreen_quad, shader_canvas
- cpp/apps/shaders_lab: main + 3 seed shaders (plasma, circle, checker)
- ImGui docking layout: Code | Canvas | Controls

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 20:33:36 +02:00
egutierrez 5546ce6453 chore: untrack sqlite_api + registry.db, expand fn_monitoring docs
- sqlite_api se extrae a su propio repo Gitea (dataforge/sqlite_api),
  siguiendo la convencion de apps/*/ (cada app = su repo).
- registry.db ya estaba en .gitignore (regenerable con fn index +
  fn sync), pero seguia tracked por historia. Destracked.
- project.md de fn_monitoring ampliado con operacion completa:
  arranque del service (dev / start.sh / systemd user), flujo de
  datos dashboard, troubleshooting, como extender.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 20:22:33 +02:00
egutierrez fda89ca3ba feat(cpp/core): design tokens + primitivos UI para dashboards ImGui
Trasladar principios del DESIGN_SYSTEM.md de @fn_library (Mantine/React)
al mundo C++/ImGui sin añadir deps externas:

  cpp/functions/core/
    tokens       — colors/spacing/radius/font_size como constexpr +
                   apply_dark_theme() al ImGuiStyle global. Dark + indigo
                   primary (Mantine-inspired).
    badge        — etiqueta inline 6 variantes (Default/Success/Warning/
                   Error/Info/Outline). <Badge> de @fn_library en C++.
    empty_state  — placeholder centrado para tablas/listas vacías.
    page_header  — header con title + subtitle + separator + hueco
                   para acciones (patrón begin/end).

Scope limitado (KISS) a fases 1-2 del plan: tokens + 3 primitivos.
No se duplica dashboard_panel con un "card" — el existente ya cumple
el rol. Fases 3-5 (charts ImPlot line/area, app_shell con navbar,
toast/alert) quedan fuera hasta que el dashboard crezca en alcance.

Resultado:
- 869 funciones (+4) en registry.db.
- Dashboard con header homogéneo y empty states en todas las tablas.
- Sin hardcode de ImVec4 disperso en views.cpp.

Diary + CHANGELOG actualizados.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:52:09 +02:00
egutierrez a5a428b231 docs: registrar fix de subsystem:windows en diario y CHANGELOG
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:36:19 +02:00
egutierrez 7597549fcf docs: añadir ADR, diario, CHANGELOG y comando /entrada_diario
Infraestructura de documentación operativa y de decisiones:

- docs/adr/ — Architecture Decision Records. Incluye plantilla y
  ADR 0001 documentando el experimento y retirada de GitButler.
- docs/diary/ — diario de avances con un archivo por día.
  Primera entrada 2026-04-24.md retrocubriendo esta sesión
  (conectar aurgi-pc, dashboard fn_monitoring, funciones systemd
  locales, ADR GitButler, regla KISS).
- CHANGELOG.md — formato Keep a Changelog para cambios cara a
  usuario/agentes. Sección 2026-04-24 con Added/Changed/Fixed/Removed.
- .claude/commands/entrada_diario.md — slash command para añadir
  entradas al diario con formato consistente.

Separación:
  diary   = contexto operativo diario
  CHANGELOG = qué cambió en el código
  ADR     = por qué se decidió algo
  rules   = reglas operativas del agente

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:27:38 +02:00
egutierrez a92213853d docs(rules): añadir regla KISS para proyectos y apps
Formaliza la filosofía de mantener projects/ y apps/ simples:
- preferir herramientas del sistema o del registry antes que paquetes
  externos,
- cuestionar cada nueva dependencia (coste/beneficio, riesgo upstream),
- evitar abstracciones especulativas,
- ser consciente del flujo de trabajo actual.

Incluye el aprendizaje del experimento con GitButler (retirado en commit
correspondiente de repo_Claude) como caso concreto de una herramienta
externa que añadió complejidad sin beneficio en nuestro contexto.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:13:29 +02:00
egutierrez c7ae46f86c feat(bash/infra): servicios systemd locales — 6 funciones atómicas + 1 pipeline
Nuevas primitivas para gestionar servicios systemd del sistema desde
el registry (antes solo había versiones remotas via SSH para deploy VPS):

  bash/functions/infra/
    systemd_local_install_unit   — escribir unit en /etc/systemd/system + daemon-reload
    systemd_local_enable         — systemctl enable
    systemd_local_start          — systemctl start + MainPID
    systemd_local_restart        — systemctl restart + MainPID
    systemd_local_status         — ActiveState/SubState/pid/enabled + journal tail (no sudo)
    systemd_local_uninstall      — stop + disable + rm unit + daemon-reload (idempotente)

  bash/functions/pipelines/
    install_systemd_service      — pipeline que compone las anteriores; args
                                    --name --exec [--workdir --user --env KEY=VAL
                                    --after --restart --type]

Requisito: sudo sin password para systemctl + escritura en /etc/systemd/system/.
En WSL: systemd=true en /etc/wsl.conf.

Registrado sqlite_api como servicio del sistema con este pipeline, queda
vivo al arrancar WSL. Dashboard ya no necesita arrancar la API manualmente.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:02:54 +02:00
egutierrez 350d3341f6 chore: gitignorar registry.db + registrar submódulo GLFW
- registry.db ahora gitignored y regenerable con 'fn index' +
  completable con 'fn sync'. Evita conflictos entre ramas / PCs.
- Re-registrar submódulo cpp/vendor/glfw en .gitmodules con path
  limpio (antes heredado con /home/lucas/...). Necesario para el
  cross-compile Windows del registry_dashboard.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:02:33 +02:00
egutierrez 89b61af84e el documento esta vacio, arregla el comando /meta_bigq para que no esté vacio 2026-04-23 13:28:33 +02:00
egutierrez 77eca4c52e docs: add sync_setup.md — procedure to link a PC to registry.organic-machine.com
Covers the client-side linking flow (not the server deploy, which
already lives in bash/functions/infra/setup_registry_api.md):

- Requisitos: server UP, fn binary, pass con 3 entradas, GPG desbloqueada.
- Paso 1: ~/.fn_pc (identidad).
- Paso 2: FN_REGISTRY_API + REGISTRY_API_TOKEN — 3 opciones (zshrc snippet
  desde pass, direnv por proyecto, a mano por sesión).
- Paso 3-4: verificar con fn sync status + primer fn sync.
- Troubleshooting table (401, 403, localhost:8420, GPG cache, etc).

docs/README.md enlaza al nuevo fichero. registry.db actualizada tras
primer sync contra el server desde esta sesión.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 23:41:48 +02:00
egutierrez 0a0fe8c997 feat(@fn_library): extract 2 components + improve 2 from Claude Design export
From: sources/frontend_designs/Ads Analytics Dashboard _standalone_.html

New components:
- funnel_chart_ts_ui — visualización de funnel de conversión con barras
  degradadas y tasa entre etapas como Badge semántico.
- heatmap_grid_ts_ui — matriz rows × cols con intensidad color-mix sobre
  el primary color. Genérica (day×hour, cohort, correlation...).

Improvements:
- alert_ts_ui v1.1.0 — añadidas variantes semánticas success, warning, info
  (antes: solo default y destructive).
- data_table_ts_ui v1.1.0 — prop opcional density: compact | cozy | roomy.
  No rompe API existente (default 'cozy' = comportamiento previo).

Barrel frontend/functions/ui/index.ts actualizado con los dos nuevos
exports y el type DataTableDensity.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 21:20:37 +02:00
egutierrez 0883155432 feat(design-system): DESIGN_SYSTEM.md + prompts + extract-design command
- frontend/DESIGN_SYSTEM.md: contrato del @fn_library (regla suprema para
  Claude Design y agentes).
- frontend/design_prompts/: 11 plantillas de prompt (onboarding, dashboard,
  crud, detail, settings, auth, error, custom, handoff_integrate) +
  questionnaire numerado para arranque rapido.
- .claude/commands/extract-design.md: workflow de 10 pasos para extraer
  componentes nuevos y mejoras desde exports "standalone" de Claude Design
  al registry, sync al espejo fn-design-system y push a gitea+github.
- .claude/scripts/extract_design_bundle.py: decodificador del bundle
  (base64+gzip en manifest, nombra JSX por heuristica de header).
- .gitignore: ignorar subrepos/*/ (el mirror fn-design-system es repo
  propio con remotes dataforge/fn-design-system + gutierenmanuel/fn-design-system).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 20:46:00 +02:00
egutierrez 16140eda60 docs: actualizar README de issues — marcar 8 issues como completados (wave 1-3)
Issues integrados a master en esta serie:
- 0010 Auth System (JWT, passwords, OAuth2, RBAC, sessions)
- 0011 WebSocket & SSE Server
- 0014 File Upload & Storage (+ S3 stubs)
- 0016 Rate Limiting (token bucket)
- 0019 Structured Logging (slog-based)
- 0021 CRUD Generator generico
- 0022 Init Pipelines (scaffolding api/web/desktop/cli)
- 0024 Dashboard YAML split por tab

Total aprox: 54 funciones y 23 tipos nuevos en functions/infra/
+ 4 pipelines bash en bash/functions/pipelines/

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 18:00:57 +02:00
egutierrez 86ba6064ed merge: issue/0022-init-pipelines — scaffolding pipelines bash (api, web, desktop, cli) 2026-04-18 18:00:10 +02:00
egutierrez 7cddf872e5 docs: cerrar issue 0022
Los 4 init pipelines (init_api_app, init_web_app, init_desktop_app,
init_cli_app) estan implementados, verificados end-to-end con `fn run`, e
indexados en registry.db como kind=pipeline + tag=launcher. Guia consolidada
en docs/init-pipelines.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:59:04 +02:00
egutierrez c8ebb5a9fd docs: guia consolidada docs/init-pipelines.md + regenerar registry.db
docs/init-pipelines.md: referencia rapida de los 4 init pipelines con tabla
resumen, arbol de decision, combinaciones comunes, FAQ y estructura
generada por tipo.

registry.db: re-indexado para registrar los 4 nuevos pipelines como
kind=pipeline, purity=impure, domain=pipelines, tag=launcher.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:58:53 +02:00
egutierrez d763d8144f feat: init_cli_app bash pipeline — scaffold Go CLI app con TUI opcional
Genera apps/{nombre}/ con main.go (subcommand routing via os.Args + switch),
cmd_version.go, cmd_status.go, Makefile (build/run/install/test/vet/clean),
.gitignore, go.mod y app.md. Sin cobra/urfave — consistente con el resto de
apps del registry.

Flag --with-tui anade model.go con un modelo Bubbletea fullscreen (lista
filtrable con bubbles/list, spinner con bubbles/spinner, dark theme con
lipgloss). main.go arranca la TUI con tea.NewProgram(m, WithAltScreen) si no
hay args; sino hace subcommand routing normal.

Verifica con go mod tidy + go vet.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:56:55 +02:00
egutierrez 851a8dc690 feat: init_desktop_app bash pipeline — scaffold Wails desktop app
Genera apps/{nombre}/ con Wails v2 backend (main.go con embed frontend/dist,
app.go con struct App y bindings Greet/GetVersion) + frontend Vite+React+Mantine
con alias @fn_library.

Flag --with-db anade store.go con SQLite (schema items) y bindings CRUD
(ListItems, CreateItem); app.go se regenera con campo db.

wails.json con scripts pnpm, go.mod con replace a fn-registry, app.md con
framework wails+vite+react+mantine y dir_path correcto.

Verifica con go mod tidy al final. wails build requiere CLI instalado pero
el scaffold funciona sin el.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:54:55 +02:00
egutierrez dc0ebe8a49 feat: init_web_app bash pipeline — scaffold Go API + React frontend
Extiende init_api_app anadiendo la capa frontend: pnpm + vite + react +
@mantine/core. Genera frontend/ con vite.config.ts (proxy /api y /health al
backend + alias @fn_library a frontend/functions/ui), src/main.tsx con
MantineProvider, src/App.tsx con AppShell y src/pages/Home.tsx consumiendo
/api/v1/status.

Flags: --port N, --with-auth, --with-db (delegadas a init_api_app).

Docker compose para desarrollo. Verifica con pnpm install && pnpm build si
pnpm esta disponible (skippable con SKIP_PNPM_BUILD=true).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:52:34 +02:00
egutierrez da58501723 feat: init_api_app bash pipeline — scaffold Go HTTP API app
Genera apps/{nombre}/ con main.go (http_serve + router + middleware chain +
graceful shutdown), handlers.go (HTTPJSONResponse), config.go (env vars),
migrations/001_initial.sql, Makefile, .env.example, .gitignore, go.mod y
app.md con frontmatter correcto.

Flags opcionales:
  --port N      puerto default del server (default 8080)
  --with-auth   jwt_middleware + login/register + tabla users/sessions
  --with-db     store.go con helpers CRUD y setup SQLite
  --with-ops    stub para fn ops init

Compone 8+ funciones del registry (http_*, migration_up, password_*, jwt_*).
Verifica con go vet al final.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 17:50:35 +02:00
egutierrez 095f8dacb9 merge: issue/0010-auth-system — JWT, passwords, OAuth2, RBAC, sessions (13 fns, 6 tipos) 2026-04-18 17:45:30 +02:00
egutierrez 2a6e26b6ad docs: cerrar issue 0010 2026-04-18 17:44:41 +02:00
egutierrez af2366acb5 feat: rbac_check (pure), jwt_middleware, rbac_middleware
Fase 5 del issue 0010 — RBAC y middlewares de auth.
- rbac_check es pura: solo recorre la matriz roles/permisos
- jwt_middleware extrae token del header Authorization: Bearer, valida e
  inyecta claims en el context con una key privada (jwtCtxKey struct{})
- rbac_middleware requiere jwt_middleware antes; lee role de claims.Custom
- Helper JWTClaimsFromContext para acceder a las claims desde handlers
- 401 claro si RBAC se usa sin JWT antes (code: no_claims)
2026-04-18 17:44:04 +02:00
egutierrez 1e5dfa5193 feat: oauth2_auth_url (pure), oauth2_exchange, oauth2_refresh
Fase 4 del issue 0010 — cliente OAuth2 sin golang.org/x/oauth2.
- Oauth2AuthURL es pura: solo construye la URL con net/url
- Oauth2Exchange/Refresh hacen POST application/x-www-form-urlencoded
- ExpiresAt calculado como now + expires_in del proveedor
- Refresh conserva el token original si el proveedor no devuelve uno nuevo
- Tests con httptest.NewServer como mock del proveedor
2026-04-18 17:41:42 +02:00
egutierrez 9153a20384 feat: session_create, session_validate, session_cleanup
Fase 3 del issue 0010 — sesiones SQLite como alternativa a JWT.
- Tabla sessions creada con CREATE TABLE IF NOT EXISTS (autosetup)
- Tokens de 32 bytes aleatorios (crypto/rand) codificados en hex (256 bits)
- Indices en user_id y expires_at
- Prepared statements para evitar SQL injection
- SessionCleanup para eliminar expiradas periodicamente
2026-04-18 17:40:13 +02:00
egutierrez eff5771b03 feat: jwt_generate, jwt_validate, password_hash, password_verify
Fase 2 del issue 0010 — auth core:
- jwt_generate/validate: HS256 manual con crypto/hmac + crypto/sha256
- password_hash/verify: wrappers de golang.org/x/crypto/bcrypt (cost 12 default)
- JWT rechaza alg != HS256 para mitigar ataque 'alg=none'
- hmac.Equal para comparacion constant-time de firmas
2026-04-18 17:39:00 +02:00
egutierrez 1aab74467b feat: tipos auth (JWTClaims, Session, OAuthConfig, OAuthTokens, Permission, Role)
Fase 1 del issue 0010 — tipos base del sistema de auth en dominio infra.
Define las estructuras que usaran jwt_*, session_*, oauth2_* y rbac_*.

Añade dep golang.org/x/crypto/bcrypt para el hashing de passwords.
2026-04-18 17:37:19 +02:00
egutierrez a5d532c001 merge: issue/0011-websocket-sse — WebSocket + SSE (8 fns, 4 tipos)
# Conflicts:
#	registry.db
2026-04-18 17:33:32 +02:00
egutierrez d4fd36bb96 merge: issue/0014-file-upload — file upload/storage + S3 stubs (11 fns, 3 tipos)
# Conflicts:
#	registry.db
2026-04-18 17:33:28 +02:00
egutierrez 8175bf82c4 merge: issue/0021-crud-generator — CRUD generator genérico (9 fns, 4 tipos)
# Conflicts:
#	registry.db
2026-04-18 17:33:23 +02:00