53402d84d5
Wave 1 de parallel-fix-issues integrada a master: - 0025: text_editor_cpp_core + file_watcher_cpp_core - 0026: gl_texture_load_cpp_gfx (vendor: stb_image v2.30) Ademas se commitea WIP previo de master que estaba sin commitear (cambios en shaders_lab, dag_*, framework, tokens, kpi_card, gl_loader.md, etc.) para dejar HEAD buildable. Notas: - Algunos deps del gallery (button.cpp, toolbar.cpp, modal_dialog.cpp...) siguen UNTRACKED — gating con FN_BUILD_GALLERY=ON (default OFF) para que master build (sin flag) no los necesite. - Build OK con y sin flag. fn index registra 904 functions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
#include "kpi_card.h"
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#include "sparkline.h"
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#include "core/tokens.h"
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#include "core/icons_tabler.h"
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#include <imgui.h>
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#include <cstdio>
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void kpi_card(const char* label, float value, float delta_percent,
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const float* history, int history_count,
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const char* format,
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const char* icon) {
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using namespace fn_tokens;
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// Card container — surface bg, border, rounded, padding.
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// Mirrors Mantine <Paper withBorder shadow="xs" radius="md" p="md" /> usado
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// en @fn_library/kpi_card.tsx, adaptado a ImGui dark theme via tokens.
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ImGui::PushStyleColor(ImGuiCol_ChildBg, colors::surface);
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ImGui::PushStyleColor(ImGuiCol_Border, colors::border);
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, radius::md);
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ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spacing::sm, spacing::sm));
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// Unique child id por label para que multiples cards en la misma ventana
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// no colisionen.
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char child_id[96];
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std::snprintf(child_id, sizeof(child_id), "##kpi_%s", label);
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float width = ImGui::GetContentRegionAvail().x;
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if (width < 1.0f) width = 1.0f;
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// Altura fija (no AutoResizeY) para que:
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// (a) todas las cards de un grid queden alineadas visualmente,
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// (b) no haya recalculo de layout por card en cada resize.
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constexpr float card_height = 86.0f;
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ImGui::BeginChild(child_id, ImVec2(width, card_height),
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ImGuiChildFlags_Borders,
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse);
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// Top row: optional icon + label, ambos en text_muted.
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ImGui::PushStyleColor(ImGuiCol_Text, colors::text_muted);
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if (icon && *icon) {
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ImGui::TextUnformatted(icon);
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ImGui::SameLine(0, spacing::xs);
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}
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ImGui::TextUnformatted(label);
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ImGui::PopStyleColor();
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// Value — escala compacta 1.4x, proporcional a una card de 86px.
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ImGui::SetWindowFontScale(1.4f);
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char value_buf[64];
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std::snprintf(value_buf, sizeof(value_buf), format, value);
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ImGui::TextUnformatted(value_buf);
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ImGui::SetWindowFontScale(1.0f);
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// Delta / trend — SIEMPRE se reserva la linea aunque no haya tendencia.
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const bool has_delta = delta_percent != 0.0f;
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const bool has_history = history != nullptr && history_count > 0;
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if (has_delta) {
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const bool positive = delta_percent >= 0.0f;
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const ImVec4 delta_color = positive ? colors::success : colors::error;
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char delta_buf[48];
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if (positive) {
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std::snprintf(delta_buf, sizeof(delta_buf), TI_TRENDING_UP " +%.1f%%", delta_percent);
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} else {
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std::snprintf(delta_buf, sizeof(delta_buf), TI_TRENDING_DOWN " %.1f%%", delta_percent);
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}
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ImGui::PushStyleColor(ImGuiCol_Text, delta_color);
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ImGui::TextUnformatted(delta_buf);
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ImGui::PopStyleColor();
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if (has_history) {
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sparkline(label, history, history_count, delta_color, 120.0f, 24.0f);
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}
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} else if (has_history) {
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sparkline(label, history, history_count, colors::primary, 120.0f, 24.0f);
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} else {
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// Placeholder para preservar altura.
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ImGui::PushStyleColor(ImGuiCol_Text, colors::text_dim);
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ImGui::TextUnformatted(TI_MINUS);
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ImGui::PopStyleColor();
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}
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ImGui::EndChild();
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ImGui::PopStyleVar(3);
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ImGui::PopStyleColor(2);
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}
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