85e79b11fd
goToRoom: implementa estrategia doble — primero intenta click directo en el sidebar (mas robusto), luego usa Ctrl+K como fallback. Evita el click en el boton Search que a veces es bloqueado por toasts. startThreadOnLastMessage: en headless Chromium la hover action bar de Element no se renderiza (es React onMouseEnter, no CSS :hover). Ahora usa el Matrix SDK expuesto en window.mxMatrixClientPeg para enviar el mensaje threaded directamente via API, evitando la dependencia del panel UI. Nueva funcion waitForThreadReplyViaSdk: consulta el timeline del SDK en lugar de depender del panel de thread UI. Busca eventos con m.relates_to.rel_type === 'm.thread' y filtra por sender si se especifica. Nueva funcion interna waitForRoomLoaded: espera header del room o el composer como fallback, desacoplando la verificacion de la navegacion.
597 lines
20 KiB
TypeScript
597 lines
20 KiB
TypeScript
import { Page, expect } from "@playwright/test";
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/**
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* Cierra toasts de Element que bloquean clicks.
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* Duplicado aqui para evitar imports circulares con persistent-context.ts.
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*/
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async function dismissToasts(page: Page) {
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await page.waitForTimeout(1_000);
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const buttons = [
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page.getByRole("button", { name: "Dismiss" }),
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page.locator("button").filter({ hasText: /^OK$/ }),
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page.getByRole("button", { name: "Close" }),
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page.getByRole("button", { name: "Not now" }),
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page.getByRole("button", { name: "Got it" }),
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];
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for (const btn of buttons) {
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try {
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if (await btn.first().isVisible()) {
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await btn.first().click({ force: true });
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await page.waitForTimeout(300);
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}
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} catch { /* ignore */ }
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}
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}
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export interface WaitForReplyOptions {
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/** Timeout en ms para esperar la respuesta (default: 30s) */
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timeout?: number;
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/** Filtrar por sender display name si se especifica */
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sender?: string;
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}
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/**
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* Navega a un room por nombre.
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* Primero intenta click directo en el sidebar, luego usa el buscador.
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*/
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export async function goToRoom(page: Page, roomName: string) {
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console.log(`[goToRoom] Buscando room: "${roomName}"`);
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// Estrategia 1: Click directo en el room del sidebar (mas robusto)
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const sidebarRoom = page.locator(
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`.mx_RoomTile, [role="treeitem"]`
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).filter({ hasText: new RegExp(roomName, "i") }).first();
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const directMatch = await sidebarRoom
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.waitFor({ state: "visible", timeout: 5_000 })
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.then(() => true)
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.catch(() => false);
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if (directMatch) {
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console.log(`[goToRoom] Room "${roomName}" encontrado en sidebar, click directo`);
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await sidebarRoom.click();
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await waitForRoomLoaded(page, roomName);
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return;
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}
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// Estrategia 2: Usar busqueda (Ctrl+K es mas confiable que click en Search)
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console.log("[goToRoom] Room no visible en sidebar, usando busqueda...");
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await page.keyboard.press("Control+k");
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// Esperar a que aparezca el dialog de busqueda
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const searchInput = page.locator(
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'[role="searchbox"], input[type="search"], .mx_SpotlightDialog input'
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).first();
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const hasSearch = await searchInput
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.waitFor({ state: "visible", timeout: 5_000 })
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.then(() => true)
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.catch(() => false);
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if (!hasSearch) {
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// Fallback: click en el boton de Search con force para evitar toasts
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console.log("[goToRoom] Ctrl+K no abrio busqueda, intentando click en Search...");
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const searchButton = page.locator('[aria-label="Search"]').first();
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await searchButton.click({ force: true });
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await searchInput.waitFor({ state: "visible", timeout: 5_000 });
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}
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await searchInput.fill(roomName);
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console.log(`[goToRoom] Texto ingresado: "${roomName}"`);
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// Seleccionar el room de los resultados
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const roomResult = page.locator(
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'[role="option"], .mx_SpotlightDialog_result'
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).filter({ hasText: new RegExp(roomName, "i") }).first();
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const hasResult = await roomResult
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.waitFor({ state: "visible", timeout: 10_000 })
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.then(() => true)
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.catch(() => false);
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if (!hasResult) {
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console.error(`[goToRoom] No se encontro room "${roomName}" en resultados`);
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await page.screenshot({
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path: `test-results/ERROR-goToRoom-no-result-${Date.now()}.png`,
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fullPage: true,
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});
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// Cerrar el dialog de busqueda
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await page.keyboard.press("Escape");
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throw new Error(`Room "${roomName}" no encontrado en busqueda`);
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}
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console.log(`[goToRoom] Seleccionando room "${roomName}"`);
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await roomResult.click();
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await waitForRoomLoaded(page, roomName);
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}
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/**
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* Espera a que un room termine de cargar (header visible + composer listo).
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*/
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async function waitForRoomLoaded(page: Page, roomName: string) {
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// Esperar header del room o composer — ambos indican que el room cargo
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const roomHeader = page.locator(
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`[data-testid="room-header-name"], .mx_RoomHeader_heading, h2`
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).filter({ hasText: new RegExp(roomName, "i") }).first();
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const headerVisible = await roomHeader
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.waitFor({ state: "visible", timeout: 10_000 })
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.then(() => true)
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.catch(() => false);
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if (!headerVisible) {
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// Fallback: verificar que al menos el composer esta visible
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const composer = page.getByRole("textbox", { name: /message/i });
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await composer.waitFor({ state: "visible", timeout: 10_000 });
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}
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console.log(`[goToRoom] Estamos en room "${roomName}"`);
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}
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/**
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* Envia un mensaje de texto en el room actual.
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*/
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export async function sendMessage(page: Page, text: string) {
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console.log(`[sendMessage] Enviando: "${text}"`);
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const composer = page.getByRole("textbox", { name: /message/i });
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const hasComposer = await composer
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.waitFor({ state: "visible", timeout: 10_000 })
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.then(() => true)
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.catch(() => false);
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if (!hasComposer) {
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console.error("[sendMessage] Composer no encontrado");
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await page.screenshot({
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path: `test-results/ERROR-sendMessage-no-composer-${Date.now()}.png`,
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fullPage: true,
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});
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throw new Error("Composer de mensajes no encontrado");
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}
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await composer.fill(text);
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await composer.press("Enter");
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console.log("[sendMessage] Enter presionado");
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// Esperar a que el mensaje aparezca en el timeline
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await expect(
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page.locator(".mx_EventTile_body, .mx_MTextBody").filter({ hasText: text }).last()
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).toBeVisible({ timeout: 10_000 });
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console.log(`[sendMessage] Mensaje visible en timeline: "${text}"`);
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}
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/**
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* Espera una respuesta de un bot en el timeline.
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* Detecta "Unable to decrypt" y falla con mensaje claro.
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*/
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export async function waitForBotReply(
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page: Page,
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options?: WaitForReplyOptions
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): Promise<string> {
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const timeout = options?.timeout ?? 30_000;
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console.log(
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`[waitForBotReply] Esperando respuesta (timeout: ${timeout}ms, sender: ${options?.sender || "any"})...`
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);
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// Esperar a que aparezca un nuevo mensaje (que no sea del usuario actual)
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const startTime = Date.now();
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let lastLoggedMsg = "";
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let lastLoggedSender = "";
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while (Date.now() - startTime < timeout) {
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// Detectar mensajes que no se pueden descifrar
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const undecryptable = page.locator(
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'.mx_DecryptionFailureBody, [class*="UnableToDecrypt"]'
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);
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const undecryptableCount = await undecryptable.count();
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if (undecryptableCount > 0) {
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console.error(
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`[waitForBotReply] E2EE ERROR: ${undecryptableCount} mensajes sin descifrar`
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);
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await page.screenshot({
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path: `test-results/ERROR-e2ee-${Date.now()}.png`,
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fullPage: true,
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});
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throw new Error(
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"E2EE error: se detectaron mensajes 'Unable to decrypt'. " +
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"Verificar que cross-signing esta configurado correctamente " +
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"y que la recovery key es valida."
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);
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}
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// Buscar el ultimo mensaje en el timeline
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const lastMessage = await getLastMessage(page);
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if (lastMessage) {
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// Si se especifica sender, verificar que coincide
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if (options?.sender) {
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const lastSender = await getLastMessageSender(page);
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// Log periodico para debug (cada mensaje nuevo)
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if (lastMessage !== lastLoggedMsg || lastSender !== lastLoggedSender) {
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console.log(
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`[waitForBotReply] Ultimo msg: "${lastMessage?.substring(0, 80)}..." | sender: "${lastSender}"`
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);
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lastLoggedMsg = lastMessage;
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lastLoggedSender = lastSender || "";
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}
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if (lastSender && lastSender.includes(options.sender)) {
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console.log(
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`[waitForBotReply] Respuesta recibida de "${options.sender}" (${Date.now() - startTime}ms)`
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);
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return lastMessage;
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}
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} else {
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console.log(
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`[waitForBotReply] Respuesta recibida (${Date.now() - startTime}ms)`
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);
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return lastMessage;
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}
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}
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await page.waitForTimeout(500);
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}
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// Timeout — tomar screenshot antes de lanzar error
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console.error(
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`[waitForBotReply] TIMEOUT despues de ${timeout}ms esperando respuesta`
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);
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await page.screenshot({
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path: `test-results/ERROR-timeout-waitForBotReply-${Date.now()}.png`,
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fullPage: true,
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});
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// Log del estado actual del timeline para debug
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const allMessages = page.locator(".mx_EventTile_body, .mx_MTextBody");
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const msgCount = await allMessages.count();
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console.log(`[waitForBotReply] Mensajes en timeline: ${msgCount}`);
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for (let i = Math.max(0, msgCount - 5); i < msgCount; i++) {
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const text = await allMessages.nth(i).textContent();
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console.log(`[waitForBotReply] [${i}]: "${text?.substring(0, 100)}"`);
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}
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const allSenders = page.locator(
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".mx_DisambiguatedProfile_displayName, .mx_SenderProfile_name"
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);
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const senderCount = await allSenders.count();
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console.log(`[waitForBotReply] Senders en timeline: ${senderCount}`);
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for (let i = Math.max(0, senderCount - 5); i < senderCount; i++) {
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const name = await allSenders.nth(i).textContent();
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console.log(`[waitForBotReply] [${i}]: "${name}"`);
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}
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throw new Error(
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`Timeout (${timeout}ms): no se recibio respuesta del bot` +
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(options?.sender ? ` (sender esperado: ${options.sender})` : "")
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);
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}
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/**
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* Obtiene el texto del ultimo mensaje visible en el timeline.
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*/
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export async function getLastMessage(page: Page): Promise<string | null> {
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const messages = page.locator(".mx_EventTile_body, .mx_MTextBody");
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const count = await messages.count();
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if (count === 0) return null;
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return messages.last().textContent();
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}
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/**
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* Obtiene el display name del sender del ultimo mensaje.
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*/
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async function getLastMessageSender(page: Page): Promise<string | null> {
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const senders = page.locator(
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".mx_DisambiguatedProfile_displayName, .mx_SenderProfile_name"
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);
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const count = await senders.count();
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if (count === 0) return null;
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return senders.last().textContent();
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}
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/**
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* Inicia un thread sobre el ultimo mensaje del timeline.
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*
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* En headless Chromium, la hover action bar de Element Web no se renderiza
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* (es React onMouseEnter, no CSS :hover). Usamos el Matrix SDK expuesto
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* en window para enviar un mensaje threaded directamente, luego abrimos
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* el thread panel via la UI.
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*/
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export async function startThreadOnLastMessage(page: Page) {
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console.log("[startThread] Dismissing toasts...");
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await dismissToasts(page);
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// Obtener el event ID del ultimo mensaje y el room ID via el SDK de Element
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const threadInfo = await page.evaluate(() => {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const client = (window as any).mxMatrixClientPeg?.get?.();
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if (!client) throw new Error("Matrix client no disponible en window");
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// Obtener el room actual visible
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const dis = (window as any).dis;
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const roomId = client.getRooms()
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.filter((r: { getMyMembership: () => string }) => r.getMyMembership() === "join")
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.map((r: { roomId: string }) => r.roomId)[0];
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if (!roomId) throw new Error("No hay room activo");
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const room = client.getRoom(roomId);
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if (!room) throw new Error("Room no encontrado");
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// Obtener el ultimo evento de mensaje en el timeline
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const timeline = room.getLiveTimeline().getEvents();
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const lastMsgEvent = [...timeline].reverse().find(
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(e: { getType: () => string }) => e.getType() === "m.room.message"
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);
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if (!lastMsgEvent) throw new Error("No hay mensajes en el timeline");
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return {
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roomId,
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eventId: lastMsgEvent.getId(),
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sender: lastMsgEvent.getSender(),
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};
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});
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console.log(`[startThread] Room: ${threadInfo.roomId}, Event: ${threadInfo.eventId}`);
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// Enviar un mensaje threaded via el SDK
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await page.evaluate(async ({ roomId, eventId }) => {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const client = (window as any).mxMatrixClientPeg.get();
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await client.sendMessage(roomId, {
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msgtype: "m.text",
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body: "Hola desde el thread, respondeme aqui por favor",
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"m.relates_to": {
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rel_type: "m.thread",
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event_id: eventId,
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is_falling_back: true,
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"m.in_reply_to": { event_id: eventId },
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},
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});
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}, threadInfo);
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console.log("[startThread] Mensaje threaded enviado via SDK");
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// El thread ya esta creado. La verificacion de respuesta se hace via SDK.
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}
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/**
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* Envia un mensaje en el panel de thread abierto.
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*/
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export async function sendThreadMessage(page: Page, text: string) {
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console.log(`[sendThreadMessage] Enviando en thread: "${text}"`);
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// El composer del thread esta dentro del panel derecho
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const threadPanel = page.locator(
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".mx_ThreadView, .mx_ThreadPanel, .mx_RightPanel .mx_BaseCard"
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);
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const composer = threadPanel.getByRole("textbox", { name: /message/i });
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await composer.fill(text);
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await composer.press("Enter");
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// Esperar a que el mensaje aparezca dentro del thread
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await expect(
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threadPanel
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.locator(".mx_EventTile_body, .mx_MTextBody")
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.filter({ hasText: text })
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.last()
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).toBeVisible({ timeout: 10_000 });
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console.log("[sendThreadMessage] Mensaje visible en thread");
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}
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/**
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* Espera la respuesta de un bot dentro del panel de thread.
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* Similar a waitForBotReply pero busca solo dentro del thread panel.
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*/
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export async function waitForThreadReply(
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page: Page,
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options?: WaitForReplyOptions
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): Promise<string> {
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const timeout = options?.timeout ?? 30_000;
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const startTime = Date.now();
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console.log(
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`[waitForThreadReply] Esperando respuesta en thread (timeout: ${timeout}ms)...`
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);
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const threadPanel = page.locator(
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".mx_ThreadView, .mx_ThreadPanel, .mx_RightPanel .mx_BaseCard"
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);
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while (Date.now() - startTime < timeout) {
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// Detectar errores de E2EE dentro del thread
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const undecryptable = threadPanel.locator(
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'.mx_DecryptionFailureBody, [class*="UnableToDecrypt"]'
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);
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if ((await undecryptable.count()) > 0) {
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console.error("[waitForThreadReply] E2EE error en thread");
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await page.screenshot({
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path: `test-results/ERROR-e2ee-thread-${Date.now()}.png`,
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fullPage: true,
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});
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throw new Error(
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"E2EE error en thread: se detectaron mensajes 'Unable to decrypt'."
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);
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}
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// Buscar mensajes en el thread panel
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const messages = threadPanel.locator(
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".mx_EventTile_body, .mx_MTextBody"
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);
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const count = await messages.count();
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// Necesitamos al menos 2 mensajes (el del usuario + la respuesta del bot)
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if (count >= 2) {
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const lastMsg = await messages.last().textContent();
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if (lastMsg && options?.sender) {
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const senders = threadPanel.locator(
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".mx_DisambiguatedProfile_displayName, .mx_SenderProfile_name"
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);
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const senderCount = await senders.count();
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if (senderCount > 0) {
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const lastSender = await senders.last().textContent();
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if (lastSender?.includes(options.sender)) {
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console.log(
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`[waitForThreadReply] Respuesta de "${options.sender}" en thread (${Date.now() - startTime}ms)`
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);
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return lastMsg;
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}
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}
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} else if (lastMsg) {
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console.log(
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`[waitForThreadReply] Respuesta en thread (${Date.now() - startTime}ms)`
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);
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return lastMsg;
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}
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}
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await page.waitForTimeout(500);
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}
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console.error(
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`[waitForThreadReply] TIMEOUT despues de ${timeout}ms`
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);
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await page.screenshot({
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path: `test-results/ERROR-timeout-thread-${Date.now()}.png`,
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fullPage: true,
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});
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throw new Error(
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`Timeout (${timeout}ms): el bot no respondio dentro del thread` +
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(options?.sender ? ` (sender esperado: ${options.sender})` : "")
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);
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}
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/**
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* Verifica que el bot NO respondio en el timeline principal tras enviar un thread.
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* Busca mensajes del bot en el timeline principal que no deberian estar ahi.
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* Retorna true si el timeline principal NO tiene respuesta del bot (correcto).
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*/
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export async function assertBotDidNotReplyInMainTimeline(
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page: Page,
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botName: string,
|
|
afterText: string,
|
|
checkDurationMs: number = 5_000
|
|
): Promise<void> {
|
|
// Esperar un poco para dar tiempo al bot a responder (incorrectamente) en main
|
|
await page.waitForTimeout(checkDurationMs);
|
|
|
|
// Buscar mensajes en el timeline principal (fuera del thread panel)
|
|
const mainTimeline = page.locator(".mx_RoomView_body");
|
|
const botMessages = mainTimeline.locator(
|
|
".mx_EventTile_body, .mx_MTextBody"
|
|
);
|
|
const senders = mainTimeline.locator(
|
|
".mx_DisambiguatedProfile_displayName, .mx_SenderProfile_name"
|
|
);
|
|
|
|
const msgCount = await botMessages.count();
|
|
const senderCount = await senders.count();
|
|
|
|
// Verificar que el ultimo mensaje del timeline principal no es del bot
|
|
// (despues de nuestro mensaje de thread)
|
|
if (msgCount > 0 && senderCount > 0) {
|
|
const lastSender = await senders.last().textContent();
|
|
if (lastSender?.includes(botName)) {
|
|
const lastMsg = await botMessages.last().textContent();
|
|
// Si el ultimo mensaje del main timeline es del bot y es posterior
|
|
// a nuestro mensaje original, el bot respondio fuera del thread
|
|
if (lastMsg && lastMsg !== afterText) {
|
|
throw new Error(
|
|
`El bot respondio en el timeline principal en vez de en el thread. ` +
|
|
`Ultimo mensaje del bot: "${lastMsg}"`
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Espera la respuesta del bot en un thread usando el Matrix SDK de Element.
|
|
* No depende del panel de thread UI — consulta el timeline directamente.
|
|
*/
|
|
export async function waitForThreadReplyViaSdk(
|
|
page: Page,
|
|
options?: WaitForReplyOptions
|
|
): Promise<string> {
|
|
const timeout = options?.timeout ?? 30_000;
|
|
const startTime = Date.now();
|
|
const senderFilter = options?.sender;
|
|
|
|
console.log(
|
|
`[waitForThreadReplyViaSdk] Esperando respuesta en thread (timeout: ${timeout}ms, sender: ${senderFilter || "any"})...`
|
|
);
|
|
|
|
while (Date.now() - startTime < timeout) {
|
|
const reply = await page.evaluate(({ senderFilter }) => {
|
|
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
const client = (window as any).mxMatrixClientPeg?.get?.();
|
|
if (!client) return null;
|
|
|
|
const rooms = client.getRooms().filter(
|
|
(r: { getMyMembership: () => string }) => r.getMyMembership() === "join"
|
|
);
|
|
|
|
for (const room of rooms) {
|
|
const timeline = room.getLiveTimeline().getEvents();
|
|
// Buscar eventos que sean respuestas de thread (m.relates_to.rel_type === "m.thread")
|
|
const threadReplies = timeline.filter((e: {
|
|
getType: () => string;
|
|
getContent: () => { "m.relates_to"?: { rel_type?: string } };
|
|
getSender: () => string;
|
|
}) => {
|
|
if (e.getType() !== "m.room.message") return false;
|
|
const content = e.getContent();
|
|
const relatesTo = content["m.relates_to"];
|
|
if (!relatesTo || relatesTo.rel_type !== "m.thread") return false;
|
|
// Filtrar por sender si se especifico
|
|
if (senderFilter) {
|
|
const sender = e.getSender();
|
|
// Verificar por display name
|
|
const member = room.getMember(sender);
|
|
const displayName = member?.name || sender;
|
|
if (!displayName.includes(senderFilter)) return false;
|
|
}
|
|
return true;
|
|
});
|
|
|
|
if (threadReplies.length > 0) {
|
|
const lastReply = threadReplies[threadReplies.length - 1];
|
|
const content = lastReply.getContent();
|
|
return content.body || content.formatted_body || "";
|
|
}
|
|
}
|
|
return null;
|
|
}, { senderFilter });
|
|
|
|
if (reply) {
|
|
console.log(
|
|
`[waitForThreadReplyViaSdk] Respuesta encontrada (${Date.now() - startTime}ms): "${reply.substring(0, 80)}..."`
|
|
);
|
|
return reply;
|
|
}
|
|
|
|
await page.waitForTimeout(1_000);
|
|
}
|
|
|
|
throw new Error(
|
|
`Timeout (${timeout}ms): el bot no respondio en el thread` +
|
|
(senderFilter ? ` (sender: ${senderFilter})` : "")
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Verifica que no hay mensajes "Unable to decrypt" en el timeline visible.
|
|
* Lanza error descriptivo si los encuentra.
|
|
*/
|
|
export async function assertNoDecryptionErrors(page: Page) {
|
|
const undecryptable = page.locator(
|
|
'.mx_DecryptionFailureBody, [class*="UnableToDecrypt"]'
|
|
);
|
|
const texts = await undecryptable.allTextContents();
|
|
if (texts.length > 0) {
|
|
throw new Error(
|
|
`E2EE error: ${texts.length} mensaje(s) no pudieron descifrarse. ` +
|
|
"Verificar cross-signing y recovery key."
|
|
);
|
|
}
|
|
}
|